BNat66, post: 288, member: 684 wrote:
[Unavailable historical attachment #26]
and that is constructive how?
BNat66, post: 288, member: 684 wrote:
[Unavailable historical attachment #26]
and that is constructive how?
The listing looks like a spreadsheet, is there anyway to make that scrollable in the page itself. Would be nice to be able to see the whole list.
trunksssj4, post: 268, member: 314 wrote:
i say make it so you have a chance but a much lower one when buffing your own account that way someone cant just crank it out in a day on there own account i would be fine wi
trunksssj4, post: 268, member: 314 wrote:
Griffy, post: 270, member: 386 wrote:
But because it’s on a 15 minute timer per person buffed if you were to have say 6 chances from your own account every 15 minutes you could in theory get lucky and get 24 in a single hour of buffing if you got every single one. I’ve had times where I’ve gotten a token 4-5 times in a row before.
ok i might be wrong about this but I dont think its per character which is has a timer. I think the timer is just that, every 15 minutes from the time you last got a token period, I have tried buffing 2 people and whenever the 15 minute timer was going even if I was buffing another person I didnt get anything. But what if you do get lucky and get 24, what is that going to do? You cant sell them, you cant sell the jewelry, so how is that going to hurt the game? As it is now finding an entertainer in a cantina is like finding a needle in a haystack so its not giong to hurt buffers either since 90% of ents are private or guild buffers anyway. The last server I was on, I ran my ent everyday for a month during my play time and I didnt get 1 single token and no i dont play during your peak times and ya it was shitty luck but thats just an example from someone that isnt on the main pops time schedule.
trunksssj4, post: 268, member: 314 wrote:
i say make it so you have a chance but a much lower one when buffing your own account that way someone cant just crank it out in a day on there own account i would be fine with that
As it is it range, but just an example from yesterday. I buffed for 8 hours steady and I got 4 tokens and a few build a buffs, more of the build a buffs then tokens actually. sometimes i can get a few close to each other then sometimes I can go hours and not get a token. So if you are wanting to lower the chance that would just be another slap in the face. "Here you go, we are letting you get tokens from your own account but we are lowering the chance of it from what it would regularly be which is abysmal" lol
Probably going to see some hub bub on this but Oh Well. The only ones benefiting from the current system are people in guilds or with a 2nd account. The people that either are not in a guild or play off times will never be able to get the tokens for a full set of jewelry or whatnot just from buffing random people. This only makes sense as you can get "build a buff" credit from your own account as it is right now so why not tokens. If this was a high population server and people were coming and going all the time I wouldn't suggest it but as it is its just hurting the little guys as it is now.
Historical reactions: Like × 1
I have seen on other servers where Wattos house was a player droppable house. Would be awesome if we had that here.
csr_reyna, post: 139, member: 263 wrote:
increasing slots by 2 would help curve the need for multiple accounts, even though we are still going to get the ones who are saying the second account is for their wife/child/family member etc. To many people are abusing the second account right now but also have the ones who have the second account and have put a lot time and effort into those chars already who do not want to lose them, it is a very tricky situation right now that should probably be treaded lightly on not wanting to lose those characters.
Adding 2 slots on accounts would probably curtail the 2nd account issue later on. I mean honestly I am looking at a second account to run Nyms, do i think its right nope and I am not really excited to do it but to be able to compete with others that are doing it you will need to. That's the poison right there, you either don't do it and get surpassed or you do and you are able to compete.
Historical reactions: Like × 1
asoasti113, post: 198, member: 434 wrote:
just a few ideas hopefully these ideas are small work load.
add the Artoo Comlink to inventory when we log in.
Remove the planet restrictions from the gardens, so all parks can be placed on any of the planets we can build cities on.
add the other POB's as houses similar to the yt1300 house IE, Nova Courier, VT49 Decimator, YT-2400.
How about moving housing style restrictions also, so you can pace any house on any planet that can have housing.
xneroxpwnz, post: 129, member: 203 wrote:
Needs to be zero multi account per one user. You have four characters to use at you disposal. That is too many as is imo. I have no issues with significant others playing. But one dude with 8 hand samplers needs to stop. Ruining an economy before it even gets a chance.
That actually breaks the AFK rule and you are correct. I do think increasing the slots by 2 would help though.
Evolve Patch Notes, post: 121, member: 64 wrote:
Current Policy:
**Multi Accounty Policy
With great power comes great responsibility**
- No using multiple accounts by the same account owner to rank up cities
- No using multiple accounts to horde an entire resource spawn with harvesters
- No using multiple accounts by the same account owner to follow and use combat macros
- No using multiple accounts by the same account owner to PvP
- No using multiple accounts by the same account owner to AFK farm
- Multiple Accounts are limited to TWO per person (No Excessive Account Creation)
Please discuss pros, cons, thoughts, should we restrict to a single account?
This seems to have stirred alot of debate, so lets debate here.
I really dont see a reason for a 2nd account here. The reason emus seem to give more characters per account is because of lack of people so you can make what you need, IE not enough crafters on the server so you can fill in what you need with your own characters any benefit of having a 2nd account are made invalid by looking at the restrictions to have one. The rules as it stands make the benefit of having a 2nd account moot, the only reason someone would want a 2nd account would be for hand sampling (which is technically afk farming) which violates the rules listed and is not enforced at all and also for running quests like Nym's for space parts which could be a big issue later on down the road for space pvp. The 2nd account should be done away with and just add 2 more character slots to accounts.
I know a lot are familiar with the server Empires in Flames, they have done something unique there with playing housing. They have added NPC buildings as player constructable and placeable housing, for example Watto's house is one of them and the Cantina (need to me a Master Entertainer to place) such as is in Eisley and the house the Imperial recruiter is in in Eisley is one of them and others. I have no idea how they did it but it adds a little more variety to the housing that we currently have.
Historical reactions: Like × 1
Just a little suggestion. How about moving Harvest Faire in the Entertainer GUI from miscellaneous to down to the Trade section. I dont know if its possible and I know its not an important issue but I thought I would suggest it since it deals with the Trade section.
csr_nord, post: 107, member: 209 wrote:
Barcs are purchasable through the daily token vendor.
Cool, thanks I didn't know that. I guess disregard the post then 
It would be great if we could get a schematic for a Barc Speeder even if there were for a limited run. Maybe from a vendor or something.
Anothre server I was on instead of just the generic looking deed for a house they had a hologram of the house. This made it really nice when looking for a house where you could actually see what it would look like.
Historical reactions: Like × 2
Would be nice if someone has a mission in group while in space and you get a WP for their mission so you know where to go. I do see updates of the mission just no WP to locations.
Give the option to choose entertainer, crafting or pilot jewelry instead of just combat.
Some are not into combat and it would be a huge help to those people just as the combat jewelry is to the combat players
Noticed we don't have a Schematic for the Xantha
[URL unfurl="true"]https://swg.fandom.com/wiki/Xantha_(Schematic)[/URL]
Make it so entertainer buff doesn't drop once you log.
Historical reactions: Like × 2
#4 Introduce a new vendor that sells starship mining equipment. Players should be able to buy some tier 1 mining components, and then buy the schematics for Tier 2 and 3 mining components to have shipwrights construct.
There is a quest you can do that is pretty simple you just need to be able to take care of T3 ships and the reward is a mining laser and small a cargo hold. The hold only holds 500 units but its enough to get you going for resources.
[URL unfurl="true"]https://swg.fandom.com/wiki/Corellian_Engineering_Corporation[/URL]