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SWG: Evolve Forums

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  3. New food or update one of the other weak ones for hand sampling.

New food or update one of the other weak ones for hand sampling.

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  • T Offline
    T Offline
    Tdeadly
    wrote on last edited by
    #1

    I was thinking if you could hand sample food/drink when you use it. We get rates like on Mustafar. But it only goes to the creature resources. Since chefs and BE need stuff for components that would help manufacturing more stuff.

    Can take an old food or drink we don’t use and rework it. Also have great idea on ways to get the schematic.

    Cube recipe added with glowie items.
    I know we have food/drinks not that great can use an increase or adjustment.

    Simple sampling increase icon would work.

    Historical reactions: Like × 1

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    • puppsterP Offline
      puppsterP Offline
      puppster
      wrote on last edited by
      #2

      Tdeadly, post: 2798, member: 364 wrote:

      I was thinking if you could hand sample food/drink when you use it. We get rates like on Mustafar. But it only goes to the creature resources. Since chefs and BE need stuff for components that would help manufacturing more stuff.

      Can take an old food or drink we don’t use and rework it. Also have great idea on ways to get the schematic.

      Cube recipe added with glowie items.
      I know we have food/drinks not that great can use an increase or adjustment.

      Simple sampling increase icon would work.

      Playing to your great points,
      add to some of the existing food/ drinks:

      some increase to creature knowledge
      increase to dna collection

      chance of improved enzyme manipulation
      subtle increase to chance of mutation

      • any chance of improved mutation would really need to be subtle lest they lose too much of their rarity

      ///
      slight shipwright parts RE improvement via food/ drink

      ///
      a food/drink that provides a temporary buff when placing factories?
      and for harvester placement (ie a supplement entertainer harvest faire)

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      • T Offline
        T Offline
        Tdeadly
        wrote on last edited by
        #3

        You can even make a Spice too.

        But for the space RE is it set for the percentage of bonus? I did a good amount of on the same lvl items always same percentage is that a lock one per lvl.

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        • puppsterP Offline
          puppsterP Offline
          puppster
          wrote on last edited by
          #4

          Tdeadly, post: 2951, member: 364 wrote:

          You can even make a Spice too.

          But for the space RE is it set for the percentage of bonus? I did a good amount of on the same lvl items always same percentage is that a lock one per lvl.

          space RE improves end product by an established bonus, rather than a range. I believe that to be up to a 7% improvement to the best stat for each category of a group of parts. If any food improvement were to be permitted, I realize it might only be a percentage or 2, tops.... even with that, I'd still sure as heck get that food and or drink when running RE batches

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          • ortonO Offline
            ortonO Offline
            orton
            wrote on last edited by
            #5

            Tdeadly, post: 2798, member: 364 wrote:

            I was thinking if you could hand sample food/drink when you use it. We get rates like on Mustafar. But it only goes to the creature resources. Since chefs and BE need stuff for components that would help manufacturing more stuff.

            Can take an old food or drink we don’t use and rework it. Also have great idea on ways to get the schematic.

            Cube recipe added with glowie items.
            I know we have food/drinks not that great can use an increase or adjustment.

            Simple sampling increase icon would work.

            Thanks so much for sharing your ideas! It's clear you've put a lot of thought into this, and we really appreciate it.

            Adding a sampling effect tied to food and drink is a very interesting concept, and you're absolutely right there are several older food and drink items that could use some love to become more relevant in the current game state. Updating these could not only breathe new life into underused items but also help support crafting professions like Chef and Bio-Engineer in a meaningful way.

            That said, a task like this is no small undertaking. Reworking food and drink mechanics involves balance considerations, especially in areas of the game that currently don’t benefit much (or at all) from food/drink buffs. Ensuring we don’t over or under tune these changes is a key part of the process.

            If you’re up for it, we’d love to see a list of existing food items you think need updates. Include the current stats for each and what you’d propose they be changed to. That kind of clear feedback would be incredibly helpful and could serve as a solid foundation for development to evaluate and potentially move forward with.

            Thanks again for your passion and creativity keep the suggestions coming!

            Orton
            Evolve Community Manager

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            • T Offline
              T Offline
              Tdeadly
              wrote on last edited by
              #6

              Spice Tea -mind - Change it to reactive action heal
              Exo protein wafer- Damage reduction- Change it to damage reflect, Since it one hit per uses work great that way.
              Citrus Snow cakes- Accurrary- Change to Crit damage food
              Blood chowder- Bleed resist- Change that to element resist
              Pikatta Pie-dodge bonus- Make if can't reset tool(like from Flash bang) again is a one hit uses.
              Dweezi -Trapping- Change it the Traps Damage 5-10% and 3% for to make the trap work
              Ductcrepe-reduction of DoT duration- add Crit hit reduction like 5-7%
              Kanali Wafer- Constitution- Change it to speed up crafter tool timer

              Here is Some of what i was thinking Will add more later

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              • T Offline
                T Offline
                Tdeadly
                wrote on last edited by
                #7

                Crispic- accuracy- change it to snare remover food.
                Blue Milk- mind heal - change it to action and health Regeneration.
                Correlian Brandy- Defense vs KD- change it to stun for 5 seconds and reduce armor defense by 500.
                Vasarian Brandy-mind focus and willpower- change it to Jedi only increase Damage and defense 5-8%

                More to add but look at this first.

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                • T Offline
                  T Offline
                  Tdeadly
                  wrote on last edited by
                  #8

                  Vayebok- block- make it 75 con and 15 block value

                  Chandad- surveying- Change it to hand sample increase 10%

                  Won-won- stren and con- change it to plus 100 damage

                  Felbar- mind food- increase loot chance drop. (If can be done) or prevent action drain.

                  T'illa T'ill-stomach filling- Change to punishing blow reduction

                  T'ssolok- ent buff reduction timer- change to lower your medic Rez timer

                  Ithorian Mist-Defense vs Dizzy- Change it to resource cap improve 10% for crafting.

                  Elshandruu Pica Thundercloud- range defense- just add stamina 50 and agility 65

                  Historical reactions: Like × 1

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                  • SatanicMonkS Offline
                    SatanicMonkS Offline
                    SatanicMonk
                    wrote on last edited by
                    #9

                    Tdeadly, post: 3054, member: 364 wrote:

                    Vayebok- block- make it 75 con and 15 block value

                    Chandad- surveying- Change it to hand sample increase 10%

                    Won-won- stren and con- change it to plus 100 damage

                    Felbar- mind food- increase loot chance drop. (If can be done) or prevent action drain.

                    T'illa T'ill-stomach filling- Change to punishing blow reduction

                    T'ssolok- ent buff reduction timer- change to lower your medic Rez timer

                    Ithorian Mist-Defense vs Dizzy- Change it to resource cap improve 10% for crafting.

                    Elshandruu Pica Thundercloud- range defense- just add stamina 50 and agility 65

                    Love this idea!

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                    • RezecR Offline
                      RezecR Offline
                      Rezec
                      wrote on last edited by
                      #10

                      These are some excellent suggestions and could go a long way towards revitalizing the chef profession

                      Historical reactions: Like × 1

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                      • T Offline
                        T Offline
                        Tdeadly
                        wrote on last edited by
                        #11

                        Yea bunch more to change as well I would like to craft all food we do bring out.

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                        • ortonO Offline
                          ortonO Offline
                          orton
                          wrote on last edited by
                          #12

                          Some good bone here! I consolidated and cleaned up the formatting.

                          • Spice Tea
                            Old: Mind buff
                            New: Reactive Action Heal

                          • Exo Protein Wafer
                            Old: Damage Reduction
                            New: Damage Reflect (One-hit effect per use works effectively)

                          • Citrus Snow Cakes
                            Old: Accuracy
                            New: Critical Damage Boost

                          • Blood Chowder
                            Old: Bleed Resistance
                            New: Elemental Resistance

                          • Pikatta Pie
                            Old: Dodge Bonus
                            New: Prevents tool reset effects (e.g. Flash Bang); one-hit use

                          • Dweezi
                            Old: Trapping
                            New: Trap Damage increased by 5–10% and 3% increased trap trigger chance

                          • Ductcrepe
                            Old: Reduces DoT Duration
                            New: Adds 5–7% Critical Hit Reduction

                          • Kanali Wafer
                            Old: Constitution
                            New: Speeds up crafting tool timer

                          • Crispic
                            Old: Accuracy
                            New: Snare Remover

                          • Blue Milk
                            Old: Mind Heal
                            New: Action and Health Regeneration

                          • Corellian Brandy
                            Old: Defense vs Knockdown
                            New: Stuns target for 5 seconds and reduces armor defense by 500

                          • Vasarian Brandy
                            Old: Mind Focus and Willpower
                            New: Jedi-Only — Increases Damage and Defense by 5–8%

                          • Vayebok
                            Old: Block
                            New: +75 Constitution, +15 Block Value

                          • Chandad
                            Old: Surveying
                            New: +10% to Hand Sampling

                          • Won-Won
                            Old: Strength and Constitution
                            New: +100 Damage

                          • Felbar
                            Old: Mind Food
                            New: Either:

                          • Increased loot drop chance (if feasible), or

                          • Prevents Action Drain

                          • T'illa T'ill
                            Old: Stomach Filling
                            New: Reduces Punishing Blow Effects

                          • T'ssolok
                            Old: Ent Buff Reduction Timer
                            New: Reduces Medic Resurrection Timer

                          • Ithorian Mist
                            Old: Defense vs Dizzy
                            New: Increases Crafting Resource Cap by 10%

                          • Elshandruu Pica Thundercloud
                            Old: Ranged Defense
                            New: Adds +50 Stamina and +65 Agility

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