Alerius, post: 3797, member: 2578 wrote:
I am not sure if it has been suggested before, or if it's even possible.
I know other games allow you to swap saved builds. This would be useful to store a pvp build and a pve build on one character. It would also be useful, as an example if you needed an extra healer on the new hard-modes that are planned. I know this could be abused but if there was a cool down on the ability, then that would prevent that. A possible implementation of the cool-down, Out of combat, say 30 sec to swap the build and not usable again in say 24 hrs, possibly reduce cool-down timer as a credit sink to a min of 8hrs .
Again, not sure if it is doable, but if so please consider the quality of life improvement this would offer. Thank you
Thank you for the suggestion. I really like this idea and agree that having the ability to swap between saved builds would offer a major quality of life improvement. Being able to keep a PvE and PvP setup on the same character, or swap roles when needed for harder content, would definitely add flexibility for players.
An approach using an NPC to store templates for a fee and handle the swaps could work well, especially with a cooldown or cost attached to prevent abuse. Development will take a look at this and assess how feasible it would be within the current system.
Orton
Evolve Community Manager
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