Proposal: Increase ARC-170 Mass
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Summary
Raise the ARC-170’s chassis mass from 125,000 to **~185,000 **to bring it into parity with other three-gun starfighters while preserving its crewed-ship identity and balance in both PvE and PvP. The ARC-170’s current mass (125k) is dramatically lower than peers like the Kimogila (~210k), Rihkxyrk (~190k), and Havoc (~184k)—all of which mount three projectile weapons and can field markedly heavier fittings.
Problem Statement
Despite being a 3-gun platform with two gunner positions, the ARC-170’s 125k mass limits standard endgame builds (reactor/cap/shields/armor + 3 viable guns + ordnance) unless pilots accept severe downgrades. By contrast, other 3-gun vessels comfortably support heavier engines/shields and higher-tier weapons, yielding a sustained DPS and survivability gap that is not offset by the ARC’s crew requirement.
Comparative Data (3-Gun Starfighters)
- ARC-170 — Mass 125k; 3x projectile mounts; 2× turrets (crew: pilot + 2 gunners).
- Kimogila — Mass ~210k (Legends: 289k); 3x projectile; 2x ordnance; pilot-only.
- Rihkxyrk — Mass ~190k (Legends: 269k); 3x projectile; 1x ordnance; pilot-only.
- Havoc — Mass ~184k (Legends: 210k); 3x projectile; 2x ordnance; pilot + gunner.
Takeaway: The ARC-170 lags ~60k–85k mass behind comparable 3-gun ships, despite its heavier crew footprint and multi-turret complexity.
Proposed Change
- New chassis mass: increase from 125,000 → 185,000.
- No change to hardpoints, handling, or speed modifiers.
This preserves ship identity while enabling typical endgame fits: e.g., RE8–10 primary gun + two viable turrets, competitive reactor/capacitor, and durable shields/armor without extreme compromises.
Rationale
- Parity Among 3-Gun Frames: Kimogila/Rihkxyrk/Havoc all exceed 180k mass and comfortably field high-tier components. The ARC-170 should not be the only 3-gun platform forced into low-tier compromises.
- Crewed-Ship Tax: The ARC’s two turret stations require additional weapon mass allocation. Raising chassis mass acknowledges that “crewed” complexity while keeping pilot-only 3-gun frames (Kimo/Rihkx) as the raw DPS kings when fully min-maxed.
- Healthy PvE Progression: More viable ARC builds improve group composition diversity for capital-ship encounters and high-tier space content (currently dominated by high-mass frames).
- PvP Balance: A 185,000 gives the ARC sturdiness and sustained fire without eclipsing 4-gun heavies like the B-Wing (~240k) on raw alpha.
Historical reactions: Like × 4
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I second this~
-Pop Pop
Historical reactions: Like × 1
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i second this, the adv x is also 180k mass aswell
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