<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Proposal: Increase ARC-170 Mass]]></title><description><![CDATA[<p dir="auto"><strong>Summary</strong></p>
<p dir="auto">Raise the ARC-170’s chassis mass from <strong>125,000</strong> to **~185,000 **to bring it into parity with other <strong>three-gun</strong> starfighters while preserving its crewed-ship identity and balance in both PvE and PvP. The ARC-170’s current mass (125k) is dramatically lower than peers like the <strong>Kimogila (~210k)</strong>, <strong>Rihkxyrk (~190k)</strong>, and <strong>Havoc (~184k)</strong>—all of which mount three projectile weapons and can field markedly heavier fittings.</p>
<p dir="auto"><strong>Problem Statement</strong></p>
<p dir="auto">Despite being a 3-gun platform with two gunner positions, the ARC-170’s <strong>125k mass</strong> limits standard endgame builds (reactor/cap/shields/armor + 3 viable guns + ordnance) unless pilots accept severe downgrades. By contrast, other 3-gun vessels comfortably support heavier engines/shields and higher-tier weapons, yielding a sustained DPS and survivability gap that is not offset by the ARC’s crew requirement.</p>
<p dir="auto"><strong>Comparative Data (3-Gun Starfighters)</strong></p>
<ul>
<li><strong>ARC-170</strong> — Mass <strong>125k</strong>; 3x projectile mounts; 2× turrets (crew: pilot + 2 gunners).</li>
<li><strong>Kimogila</strong> — Mass <strong>~210k</strong> (Legends: 289k); 3x projectile; 2x ordnance; pilot-only.</li>
<li><strong>Rihkxyrk</strong> — Mass <strong>~190k</strong> (Legends: 269k); 3x projectile; 1x ordnance; pilot-only.</li>
<li><strong>Havoc</strong> — Mass <strong>~184k</strong> (Legends: 210k); 3x projectile; 2x ordnance; pilot + gunner.</li>
</ul>
<p dir="auto">Takeaway: The ARC-170 lags <strong>~60k–85k</strong> mass behind comparable 3-gun ships, despite its heavier crew footprint and multi-turret complexity.</p>
<p dir="auto"><strong>Proposed Change</strong></p>
<ul>
<li><strong>New chassis mass</strong>: increase from <strong>125,000 → 185,000</strong>.</li>
<li><strong>No change</strong> to hardpoints, handling, or speed modifiers.</li>
</ul>
<p dir="auto">This preserves ship identity while enabling typical endgame fits: e.g., RE8–10 primary gun + two viable turrets, competitive reactor/capacitor, and durable shields/armor without extreme compromises.</p>
<p dir="auto"><strong>Rationale</strong></p>
<ul>
<li><strong>Parity Among 3-Gun Frames:</strong> Kimogila/Rihkxyrk/Havoc all exceed 180k mass and comfortably field high-tier components. The ARC-170 should not be the only 3-gun platform forced into low-tier compromises.</li>
<li><strong>Crewed-Ship Tax:</strong> The ARC’s two turret stations require additional weapon mass allocation. Raising chassis mass acknowledges that “crewed” complexity while keeping pilot-only 3-gun frames (Kimo/Rihkx) as the raw DPS kings when fully min-maxed.</li>
<li><strong>Healthy PvE Progression:</strong> More viable ARC builds improve group composition diversity for capital-ship encounters and high-tier space content (currently dominated by high-mass frames).</li>
<li><strong>PvP Balance:</strong> A 185,000 gives the ARC sturdiness and sustained fire without eclipsing 4-gun heavies like the <strong>B-Wing (~240k)</strong> on raw alpha.</li>
</ul>
<p dir="auto"><em>Historical reactions: Like × 4</em></p>
]]></description><link>https://swgevolve.com/forums/topic/990/proposal-increase-arc-170-mass</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 02:37:29 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/990.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 04 Sep 2025 02:51:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Proposal: Increase ARC-170 Mass on Wed, 22 Oct 2025 16:17:10 GMT]]></title><description><![CDATA[<p dir="auto">Great news exciting things are in the works for this stay tuned!</p>
<p dir="auto">Orton<br />
Evolve Community Manager</p>
]]></description><link>https://swgevolve.com/forums/post/3048</link><guid isPermaLink="true">https://swgevolve.com/forums/post/3048</guid><dc:creator><![CDATA[orton]]></dc:creator><pubDate>Wed, 22 Oct 2025 16:17:10 GMT</pubDate></item><item><title><![CDATA[Reply to Proposal: Increase ARC-170 Mass on Wed, 24 Sep 2025 01:21:07 GMT]]></title><description><![CDATA[<p dir="auto">i second this, the adv x is also 180k mass aswell</p>
]]></description><link>https://swgevolve.com/forums/post/3047</link><guid isPermaLink="true">https://swgevolve.com/forums/post/3047</guid><dc:creator><![CDATA[Disavowed113]]></dc:creator><pubDate>Wed, 24 Sep 2025 01:21:07 GMT</pubDate></item><item><title><![CDATA[Reply to Proposal: Increase ARC-170 Mass on Thu, 04 Sep 2025 23:09:45 GMT]]></title><description><![CDATA[<p dir="auto">I second this~</p>
<p dir="auto">-Pop Pop</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/3046</link><guid isPermaLink="true">https://swgevolve.com/forums/post/3046</guid><dc:creator><![CDATA[GrubbyOldGamer]]></dc:creator><pubDate>Thu, 04 Sep 2025 23:09:45 GMT</pubDate></item></channel></rss>