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SWG: Evolve Forums

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  3. Proposal: Increase ARC-170 Mass

Proposal: Increase ARC-170 Mass

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  • ortonO Offline
    ortonO Offline
    orton
    wrote on last edited by
    #1

    Summary

    Raise the ARC-170’s chassis mass from 125,000 to **~185,000 **to bring it into parity with other three-gun starfighters while preserving its crewed-ship identity and balance in both PvE and PvP. The ARC-170’s current mass (125k) is dramatically lower than peers like the Kimogila (~210k), Rihkxyrk (~190k), and Havoc (~184k)—all of which mount three projectile weapons and can field markedly heavier fittings.

    Problem Statement

    Despite being a 3-gun platform with two gunner positions, the ARC-170’s 125k mass limits standard endgame builds (reactor/cap/shields/armor + 3 viable guns + ordnance) unless pilots accept severe downgrades. By contrast, other 3-gun vessels comfortably support heavier engines/shields and higher-tier weapons, yielding a sustained DPS and survivability gap that is not offset by the ARC’s crew requirement.

    Comparative Data (3-Gun Starfighters)

    • ARC-170 — Mass 125k; 3x projectile mounts; 2× turrets (crew: pilot + 2 gunners).
    • Kimogila — Mass ~210k (Legends: 289k); 3x projectile; 2x ordnance; pilot-only.
    • Rihkxyrk — Mass ~190k (Legends: 269k); 3x projectile; 1x ordnance; pilot-only.
    • Havoc — Mass ~184k (Legends: 210k); 3x projectile; 2x ordnance; pilot + gunner.

    Takeaway: The ARC-170 lags ~60k–85k mass behind comparable 3-gun ships, despite its heavier crew footprint and multi-turret complexity.

    Proposed Change

    • New chassis mass: increase from 125,000 → 185,000.
    • No change to hardpoints, handling, or speed modifiers.

    This preserves ship identity while enabling typical endgame fits: e.g., RE8–10 primary gun + two viable turrets, competitive reactor/capacitor, and durable shields/armor without extreme compromises.

    Rationale

    • Parity Among 3-Gun Frames: Kimogila/Rihkxyrk/Havoc all exceed 180k mass and comfortably field high-tier components. The ARC-170 should not be the only 3-gun platform forced into low-tier compromises.
    • Crewed-Ship Tax: The ARC’s two turret stations require additional weapon mass allocation. Raising chassis mass acknowledges that “crewed” complexity while keeping pilot-only 3-gun frames (Kimo/Rihkx) as the raw DPS kings when fully min-maxed.
    • Healthy PvE Progression: More viable ARC builds improve group composition diversity for capital-ship encounters and high-tier space content (currently dominated by high-mass frames).
    • PvP Balance: A 185,000 gives the ARC sturdiness and sustained fire without eclipsing 4-gun heavies like the B-Wing (~240k) on raw alpha.

    Historical reactions: Like × 4

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    • G Offline
      G Offline
      GrubbyOldGamer
      wrote on last edited by
      #2

      I second this~

      -Pop Pop

      Historical reactions: Like × 1

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      • Disavowed113D Offline
        Disavowed113D Offline
        Disavowed113
        wrote on last edited by
        #3

        i second this, the adv x is also 180k mass aswell

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        • ortonO Offline
          ortonO Offline
          orton
          wrote on last edited by
          #4

          Great news exciting things are in the works for this stay tuned!

          Orton
          Evolve Community Manager

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