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SWG: Evolve Forums

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  2. Patch Notes
  3. Chapter 1.10: Hotfix - 11/11/2023

Chapter 1.10: Hotfix - 11/11/2023

Scheduled Pinned Locked Moved Patch Notes
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  • Evolve StaffE Offline
    Evolve StaffE Offline
    Evolve Staff
    wrote on last edited by
    #1

    Accounts:

    • Increased character limits to 7 per account to go with new rules

    • Requests can be made to consolidate characters from defunct secondary accounts

    Crafting:

    • Reduced the resource count and structure module count (2) for Wall Modules
    • Reduced Wall Module count (12) for Elite Harvesters (Credit VikingMando)

    DWB:

    • In addition to all mandalorian armor schematics being able to be crafted in the various rooms in the DWB players should now be able to correctly enter those rooms

    • (All 10 schematics can be made from any of the rooms) (Credit NORD)

    Collection Loot:

    • Increased chance for a NPC to drop Collection Loot for ATK Players (reduced for AFK)

    • Equalized the chance for collection loot in the open world

    • This means if a collection has 10 items, you have a 1/10 chance of getting that item IF that collection table rolls

    • NPCs generally have multiple collection loot tables, it is random which collection table gets chosen, from there it is an equal random chance of which collection component you get

    • This is an ongoing effort to reward ATK play instead of encouraging AFK play by having some open world collection items super rare

    Harvesting:

    • Shellfish Harvesting will now only gather resources for the specific planet so it does not give the appearance of not stacking appropriately

    Additonal Changes:

    • Fixed String for Lasting Performance (Credit Reyna)

    • Fixed Player Health/Max Health randomly dropping

    • Player health has also been increased across the board

    • Meatlump Vendor should now function appropriately (Credit Fulcore)

    • Removed fee for traveling TO Aurilia for the contacts (Credit Sage)

    • Reduced travel fees FROM Aurilia down to 1000 credits from 2500 (Credit Sage)

    • Removed species restrictions from weapons (Credit Cyco)

    • Disclaimer there could still be some older weapons from PreCU that have these restrictions specified in individual files

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