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SWG: Evolve Forums

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  3. Chapter 4.10 - 05/13/2025

Chapter 4.10 - 05/13/2025

Scheduled Pinned Locked Moved Patch Notes
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  • Evolve StaffE Offline
    Evolve StaffE Offline
    Evolve Staff
    wrote on last edited by
    #1

    1747135577303.png

    Assassin:

    • Avoid Damage will now have flat damage reduction to incoming and outgoing damage

    Buffs:

    • Bantha Surpise duration has been increased to 2 hours since it is a single use food item

    Crafting:

    • Re-added the missing 20 Experimentation Stat from Weaponsmith
    • Master Artisan is now granted the Melee Strike ability from the Brawler Tree in addition to the fan shot ability from the last patch

    Combat Medic:

    • Doubled area of effect for Gas Cloud

    Doctor:

    • Evasion will greatly increase dodge, parry, and evasion for a limited duration

    Entertainer:

    • Entertainer Trees have been streamlined similar to the crafting trees and entertainers will receive skill reset

    Jedi:

    • Fixed an issue that caused Arterial Strike to have a bigger first hit on action drain than Gas Cloud
    • Cooldown time on Force Mend has been adjusted to 4 sec base cooldown instead of 2
    • Weapon Speed Mod for 1H Saber stance has been reduced to 2 sec reduction instead of 4
    • Shien - Increased Reflect Chance from 15% to 20%
    • Revamped Jedi Meditate Bonuses and added 3 new ones

    **Space: **

    • Pilot Ace Token can no longer be used to get ace of the opposing faction without first being neutral

    • Fixed an issue where astromechs and navicomputers would not display any loaded droid commands in the datapad examine window or starship terminal screens

    • Fixed an issue where certain NPC ships would not spawn in the Tier 3 Rebel Lok Duty mission

    • Reduced the structure removal confirmation code from 6 digits to 2 for faster and easier removal

    • Increased starship hangar storage space for fighters to 20. Up from 10

    • Increased starship hangar storage space for POBs to 2. Up from 1

    • Increased vehicle garage storage space to 20. Up from 10

    • Increased vehicle garage display limit to 10. Up from 5

    • The number of ships displayable at any one time in the starship hangar has not been changed

    Space Crafting:

    • Greatly reduced space mining resource requirements for heavy variant starter ships (TIE, Z-95, Scyk)
    • 1,000 units of two different asteroids to make a heavy variants has been reduced to 100
    • Increased the amount of resources gained from Asteroid Mining
    • Added a consumable to the World Boss Vendor that offers a 2 hour, 50% mining increase
    • Added 3 new Colossal Cargo Holds to the World Boss Vendor

    Teras Kasi:

    • Void Dance will now have flat damage reduction to incoming and outgoing damage

    • Fixed an issue that was preventing the third point from being spent in annulling

    • Added two new stances to the master box of Teras Kasi

    • TKM Tank Stance - Decreases Incoming Damage by 15% and Decreases Outgoing Damage by 40%

    • TKM DPS Stance - Increases Damage by 25% and Healing Reduced by 40%

    Grouping:

    • 32 Man Groups are now enabled

    Skill Tree Restrictions:

    • The Skill Tree restriction for learning both Commando and Teras Kasi has been removed
    • Advanced Innate Armor and Pinpoint Shielding have been designated as preclusion skills, you cannot stack both
    • Void Walk and Stand Fast have been designated as preclusion skills, you cannot stack both
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