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SWG: Evolve Forums

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  3. TC Patch Notes - 6/6/2024

TC Patch Notes - 6/6/2024

Scheduled Pinned Locked Moved Test Center Patch Notes
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  • Evolve StaffE Offline
    Evolve StaffE Offline
    Evolve Staff
    wrote on last edited by
    #1

    Weapon Specific Trees:

    • Undergone a complete redesign

    Stats:

    • Adjusted Calculations of Block Value and Block Chance

    Bounty Hunter:

    • Fixed an issue preventing the new abilities from appearing under the combat tab
    • All the trap abilities are now granted by a single skill box
    • Trap Damage, Critical Chance and Area are now effected by the same skill boxes
    • Made additional adjustments to the flow of the skill tree

    Brawler:

    • Add modifiers for the base heal

    Carbineer:

    • Increased the amount of damage from the DoT Procs

    Combat Medic:

    • Gas Cloud should now have an action dot (Needs testing)

    Doctor:

    • Action Cost has been swapped out for Healing Action Cost Reduction
    • Gained the Inner Peace ability
    • New boxes for reactive heal chance
    • New boxes for chance to heal self while healing others
    • All the Enhancement buffs are tied to a single skill box

    Fencer:

    • Increased the amount of damage from the DoT Procs

    Jedi:

    • Force Pull cooldown is now 25sec with a 32m range, made changes to recourse which was not working properly
    • Life Warden has had its proc mechanics rewritten
    • Force Enrage should correctly work as an area taunt
    • Adjusted the bonuses from the Mystic Cooldown skill boxes

    Marksman:

    • Add modifiers for the base heal

    SquadLeader:

    • Removed master restrictions from row 5 abilities
    • Supply Drop is now granted by 4 points in Novice Squad Leader
    • Expanded the options for Paint Target Damage and Paint Target Action Cost
    • Increased Paint Target Damage per tick from 10% to 15%
    • Added Damage to Action skill boxes (defensive)
    • Added High Efficiency ACR skill boxes

    Smuggler:

    • Impossible Odds duration bonus has been reverted to 13 seconds per tick
    • Regained the Pistol Whip ability

    Rifleman:

    • Sniper Shot should now have a guaranteed chance to hit and increased damage

    Teras Kasi:

    • Removed requirements to specialize in Martial Artist
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