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SWG: Evolve Forums

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  3. Status/Ability to be permanently opted out of any PvP for non-combat classes

Status/Ability to be permanently opted out of any PvP for non-combat classes

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  • W Offline
    W Offline
    windshadow0177
    wrote on last edited by
    #46

    Rezec, post: 731, member: 1 wrote:

    [Unavailable historical attachment #140]

    Coming in the Next Patch.

    If YOU can attack them, they will be YELLOW.
    If you click on them and they can attack you back, they will be RED.

    Thank you very much. It's a workable solution that allows everyone to be informed.

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    • S Offline
      S Offline
      Stormfinch
      wrote on last edited by
      #47

      NORD, post: 716, member: 16 wrote:

      There's no exploiting going on and dying in swg has zero negative consequences on the player. Furthermore, you have to attack the jedi first in order for them to attack you.

      It's an entirely voluntary and opt-in system for both parties.

      I'm giving the facts as they are and not dramatizing the incident(s). Please stop attributing meaning where there isn't any.

      NO, it's not a voluntary opt-in system, it's a system where one, single, accidental click can throw you into it.

      A trader gets off a shuttle, sees a force sensitive battle going on at approximately their 8 to 9 o'clock position, runs forward and then veers to the left to reach the nearest exit in the city square. Rather than going on with their battle, the force sensitives follow said trader. The trader deploys their vehicle, goes to click on it to enter, and one force sensitive steps between their cursor and their vehicle. That's not voluntary, in the real world that approximates a brief loss of balance that leads to accidentally brushing up against a person on the sidewalk and then getting a beat down for it. If you can't see that, might I suggest touching grass more often?

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      • VikingmandoV Offline
        VikingmandoV Offline
        Vikingmando
        wrote on last edited by
        #48

        Stormfinch, post: 733, member: 1058 wrote:

        NO, it's not a voluntary opt-in system, it's a system where one, single, accidental click can throw you into it.

        A trader gets off a shuttle, sees a force sensitive battle going on at approximately their 8 to 9 o'clock position, runs forward and then veers to the left to reach the nearest exit in the city square. Rather than going on with their battle, the force sensitives follow said trader. The trader deploys their vehicle, goes to click on it to enter, and one force sensitive steps between their cursor and their vehicle. That's not voluntary, in the real world that approximates a brief loss of balance that leads to accidentally brushing up against a person on the sidewalk and then getting a beat down for it. If you can't see that, might I suggest touching grass more often?

        There is a solution in place slated for a patch coming soon

        Historical reactions: Like × 1

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        • NORDN Offline
          NORDN Offline
          NORD
          wrote on last edited by
          #49

          Stormfinch, post: 733, member: 1058 wrote:

          NO, it's not a voluntary opt-in system, it's a system where one, single, accidental click can throw you into it.

          A trader gets off a shuttle, sees a force sensitive battle going on at approximately their 8 to 9 o'clock position, runs forward and then veers to the left to reach the nearest exit in the city square. Rather than going on with their battle, the force sensitives follow said trader. The trader deploys their vehicle, goes to click on it to enter, and one force sensitive steps between their cursor and their vehicle. That's not voluntary, in the real world that approximates a brief loss of balance that leads to accidentally brushing up against a person on the sidewalk and then getting a beat down for it. If you can't see that, might I suggest touching grass more often?

          I would reread what you just wrote and then ask yourself the same question.

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          • S Offline
            S Offline
            Stormfinch
            wrote on last edited by
            #50

            NORD, post: 705, member: 16 wrote:

            I think you might be taking this a little too seriously.

            If you don't want pvp, don't flag up or enter a pvp zone, and don't double click Jedi. It's really a simple as that.

            To add to that, you could also remain neutral as a crafter or ent so that flagging up isn't even a possibility.

            Except it doesn't take a double click, does it? One, single click, that's all. To attack any other target in this game, it takes a double. To attack a player in a PVP zone in any other version of this game, including back in live, it takes/took a double.

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            • NORDN Offline
              NORDN Offline
              NORD
              wrote on last edited by
              #51

              Stormfinch, post: 736, member: 1058 wrote:

              Except it doesn't take a double click, does it? One, single click, that's all. To attack any other target in this game, it takes a double. To attack a player in a PVP zone in any other version of this game, including back in live, it takes/took a double.

              It should, yes.

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              • RezecR Offline
                RezecR Offline
                Rezec
                wrote on last edited by
                #52

                Stormfinch, post: 736, member: 1058 wrote:

                Except it doesn't take a double click, does it? One, single click, that's all. To attack any other target in this game, it takes a double. To attack a player in a PVP zone in any other version of this game, including back in live, it takes/took a double.

                NOTHING has been changed one bit about how many clicks it takes to attack someone. I will end this nonsense right now.

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                • RezecR Offline
                  RezecR Offline
                  Rezec
                  wrote on last edited by
                  #53

                  Stormfinch, post: 733, member: 1058 wrote:

                  NO, it's not a voluntary opt-in system, it's a system where one, single, accidental click can throw you into it.

                  A trader gets off a shuttle, sees a force sensitive battle going on at approximately their 8 to 9 o'clock position, runs forward and then veers to the left to reach the nearest exit in the city square. Rather than going on with their battle, the force sensitives follow said trader. The trader deploys their vehicle, goes to click on it to enter, and one force sensitive steps between their cursor and their vehicle. That's not voluntary, in the real world that approximates a brief loss of balance that leads to accidentally brushing up against a person on the sidewalk and then getting a beat down for it. If you can't see that, might I suggest touching grass more often?

                  You are RED on the map to FRS Jedi. For all they know, they were dueling and an SF or a BH just landed and started hauling butt when he noticed two Jedi instead of just 1. They have no way to tell you are just a crafter. People can change their class icon or their appearance outfit to anything that they want to.

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                  • mediocrebhM Offline
                    mediocrebhM Offline
                    mediocrebh
                    wrote on last edited by
                    #54

                    Stormfinch, post: 733, member: 1058 wrote:

                    NO, it's not a voluntary opt-in system, it's a system where one, single, accidental click can throw you into it.

                    A trader gets off a shuttle, sees a force sensitive battle going on at approximately their 8 to 9 o'clock position, runs forward and then veers to the left to reach the nearest exit in the city square. Rather than going on with their battle, the force sensitives follow said trader. The trader deploys their vehicle, goes to click on it to enter, and one force sensitive steps between their cursor and their vehicle. That's not voluntary, in the real world that approximates a brief loss of balance that leads to accidentally brushing up against a person on the sidewalk and then getting a beat down for it. If you can't see that, might I suggest touching grass more often?

                    This seems to be a hyperbolic situation bordering on soap opera level. I used to participate/compete in combat sports and getting sent to the cloner in a video game does not even compare to beat down on a sidewalk in a scenario that is low percentage. In a real life beat down you will probably have to go the hospital/deal with authorities/maybe deal with concussions instead of cloning at a cloning center and continue to shop. In addition, the scenario you use as an example is ridiculous. You are inferring an entire group of players as bully material and that they wait all day for you to log in and purposely set this situation up just so they can spam you with trade requests and greet emotes. I am in no way going to quit in the middle of a battle leaving my groupmates and follow after the new dot on the radar to "trade" and hope they accidently click on me to receive the 300 FRS in addition to expecting the rest of the battle participants to drop everything too. This is bordering on paranoia and has gotten to the point where you have come close to offending me if I didn't find this comedic like a low budget Unsolved Mysteries reenactment. Just because one or two people got you to mistakenly click on them so that they could kill you for your whopping 300 FRS points doesn't mean that the other 99% of the jedi will do that same thing. This scenario makes me question why I should PvP at all when I could use my time to find 17 crafters, wave at them so that I can set them up to die and beat my 5000 FRS decay without any chance of losing. I don't mean to insult, but this has gotten to the point of ridiculousness. Apology was given, the scenario is rare, tips on how to prevent given, and a quick fix by staff to help, but more "what if" situations are posted, the crazy thing is, typing a post here takes longer than ingame death and cloning to return back to what you were doing.

                    Historical reactions: Like × 1

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                    • RezecR Offline
                      RezecR Offline
                      Rezec
                      wrote on last edited by
                      #55

                      A simple fix will be implemented on Tuesday to better identify IF someone is attackable. Thanks for all thoughts and opinions. May the force be with you.

                      Historical reactions: Like × 1

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