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SWG: Evolve Forums

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  3. Larger Barn Structure for Creature Housing

Larger Barn Structure for Creature Housing

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  • R Offline
    R Offline
    Redz
    wrote on last edited by
    #1

    I’d like to suggest adding a larger barn-style structure for housing bigger beasts that currently don’t properly fit inside the standard barn.

    A possible solution could be recoloring and repurposing an existing large structure to function as an “Expanded Barn” rather than creating a brand-new asset from scratch. This could keep development time lower while giving Creature Handlers a more practical option for displaying and storing larger pets.

    Right now, some larger creatures feel cramped or clip inside the regular barn. A bigger structure would improve both functionality and immersion. Especially with the updates coming to CH

    Thanks for considering!

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    • R Offline
      R Offline
      Redz
      wrote on last edited by
      #2

      Or side thought, maybe the vehicle garage can have barn functionality adding. Technically, beasts can be used as vehicles too 😄

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      • ortonO Offline
        ortonO Offline
        orton
        wrote on last edited by
        #3

        Redz, post: 4201, member: 3091 wrote:

        I’d like to suggest adding a larger barn-style structure for housing bigger beasts that currently don’t properly fit inside the standard barn.

        A possible solution could be recoloring and repurposing an existing large structure to function as an “Expanded Barn” rather than creating a brand-new asset from scratch. This could keep development time lower while giving Creature Handlers a more practical option for displaying and storing larger pets.

        Right now, some larger creatures feel cramped or clip inside the regular barn. A bigger structure would improve both functionality and immersion. Especially with the updates coming to CH

        Thanks for considering!

        Thank you for the suggestion. This is definitely an interesting idea, especially with the great updates coming to Creature Handler. Expanded CH systems naturally open the door for more supporting content like this.

        Repurposing an existing larger structure or even exploring something like adding barn functionality to the vehicle garage are both creative approaches that could help reduce development overhead while improving immersion and usability.

        While I can’t make any promises, rest assured the staff would love to see improvements like this. It ultimately comes down to available development time and resources. I’ll keep you posted if this moves forward.

        Orton
        Evolve Community Manager

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        • mediocrebhM Offline
          mediocrebhM Offline
          mediocrebh
          wrote on last edited by
          #4

          I think the Hanger has the highest ceiling for the taller creatures or the flying ones

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          • C Offline
            C Offline
            Carista
            wrote on last edited by
            #5

            I can imagine that having a full grown rancor in the barn as a Creature Handler, might be presenting a funny situation of not being able to see its head. Let alone that three of those beasts in there would feel crowded real fast. Which makes me kind of thinking about an outdoors area to let them roam around. And this then kind of makes my mind wonder to a building I saw at Legends; the ranch.
            I like the kind of building with the outdoors space where a number of creatures/beasts could wander around. And to be clear; I'm talking about the building, not the other stuff that comes with it.

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