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SWG: Evolve Forums

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  3. Evolve Patch 8: Class Revamp

Evolve Patch 8: Class Revamp

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  • RezecR Offline
    RezecR Offline
    Rezec
    wrote on last edited by
    #1

    Patch Notes

    03/22/2023 Class Revamp:

    Creature Handler and Bio Enginner:

    • These skill trees are in the very beginning phases of being tested and enabled
    • Schematics for Enzymes has been moved to Bio Engineer (Credit Wishdokkta)

    Pikeman:

    • Skill updates which revamps the class around AOE attacks and glancing blow defensives. (Credit NORD and DWTerabyte)

    Fencer:

    • Skill updates which revamps the class around DOT attacks and dodge defensives. (Credit NORD and DWTerabyte)

    Swordsman:

    • Skill updates which revamps the class around Strikethrough and Piercing Armor damage and block defensives. (Credit NORD and DWTerabyte)

    Teras Kasi:

    • Some defenses have been tuned down, a larger revamp is coming in a future update.

    Rifleman:

    • Added Strikethrough and Piercing Armor skills.

    Pistoleer:

    • Now has the sure shot line of abilities.

    **Carbineer: **

    • Sure Shot has been swapped out for Vital Shot which now has an additional bleed effect.
    • Now has the additional expertise for the assault and vital shot line of abilities.
    • Carbineer has two new abilities to apply DoTs to their ammo. (Fire or Acid)
    • Concussion Shot Mark should now work with any weapon except Heavy Weapons. (Credit DWTerabyte)

    Squad Leader:

    • Medical Supply Drop is no longer giving out double commands (Credit DWTerabyte)
    • Medical Supply Drop base cooldown has been reduced to 5 minutes from 30 minutes.
    • Artillery Strike can now work indoors like it does on other servers. (Credit NORD)

    Other:

    • Crafting Professions should now give out the correct badges (Credit SWGVet1977)
    • Fixed the "At Max XP" Spam, again. (Credit DWTerabyte)
    • Droid commands moved to droid tab
    • Pet commands moved to the pet tab
    • Entertainer commands moved to the entertainer tab
    • Ability to make pet food in a factory crate (Credit DWTerabyte)
    • Allow Droid batteries to stack in inventory (Credit Sage)
    • Allow Powerups to stack (Credit Cyco)
    • Allow limited use schematics to stack in datapad (Credit Raum)
    • Grant everyone the Power-Assisted Sprint (Credit DWTerabyte)
    • Fixed a bug with politician skills taking away from your expertise points (Credit DWTerabyte)
    • Added 15k, 60k and 120k Resource Deeds that will eventually be added as rewards
    • Swapped Resources with Resource Crates on the test FROG.
    • New UI for Expertise Page to better separate Skill Trees (Credit Wishdokkta)
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