Free Flight Control Panel for space activities
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Unfourtunally i have not found a command in the commands available list to make, for example, iff on a droid command... If i am not wrong, there is no way to do that thing unless, devs allow it under certain circumstances (being Ace of Ace, for example) as i have read in the suggestions channels an discussions.
If someday happens, I would add those commands/droid to the panels.Anyway, I will add whatever is possible right now, to the panel
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loganskenove, post: 1235, member: 617 wrote:
Unfourtunally i have not found a command in the commands available list to make, for example, iff on a droid command... If i am not wrong, there is no way to do that thing unless, devs allow it under certain circumstances (being Ace of Ace, for example) as i have read in the suggestions channels an discussions.
If someday happens, I would add those commands/droid to the panels.Anyway, I will add whatever is possible right now, to the panel
Correct, IFF is not a droid command, it's a pilot skill that Neutrals and Rebels can use.
None of the pilot abilities can be assigned to droid command chips. The only "emergency" droid command is emergency shields, but that behaves differently to the pilot ability of a very similar name.
Currently programmable droid commands are:
- Component Normalize - Resets overloads or tuning back to defaults.
- Component Tuning - Decreases the statistics of the specified component to make it drain the reactor/capacitor less, while also being less effective.
- Component Overloads - Increases stats at the cost of higher reactor/capacitor drain.
- Shield Reinforce Front/Rear - Moves a portion of shield energy toward the front or rear.
- Capacitor to Shield Shunt - Takes a portion of your capacitor energy and pushes it into your shields.
- Shield Adjust Front/Rear - Changes the ratio of Front/Rear shield capacity. Adjusting to the front increases the maximum shield strength of the front while decreasing the rear, for example.
- Emergency Shields Front/Rear - A combination command of Shield Reinforce and Capacitor to Shield Shunt.
- Hyperspace chip for Deep Space (Rebel/Imperial faction locked)
- Hyperspace chip for Kessel system.
- Mute the droid/flight computer - Need I say mo-
Emergency power to shields takes power from every other component, typically disabling everything except the engines and increases the shield recharge rate... tremendously.
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Draskon, post: 1236, member: 808 wrote:
Correct, IFF is not a droid command, it's a pilot skill that Neutrals and Rebels can use.
None of the pilot abilities can be assigned to droid command chips. The only "emergency" droid command is emergency shields, but that behaves differently to the pilot ability of a very similar name.
Currently programmable droid commands are:
- Component Normalize - Resets overloads or tuning back to defaults.
- Component Tuning - Decreases the statistics of the specified component to make it drain the reactor/capacitor less, while also being less effective.
- Component Overloads - Increases stats at the cost of higher reactor/capacitor drain.
- Shield Reinforce Front/Rear - Moves a portion of shield energy toward the front or rear.
- Capacitor to Shield Shunt - Takes a portion of your capacitor energy and pushes it into your shields.
- Shield Adjust Front/Rear - Changes the ratio of Front/Rear shield capacity. Adjusting to the front increases the maximum shield strength of the front while decreasing the rear, for example.
- Emergency Shields Front/Rear - A combination command of Shield Reinforce and Capacitor to Shield Shunt.
- Hyperspace chip for Deep Space (Rebel/Imperial faction locked)
- Hyperspace chip for Kessel system.
- Mute the droid/flight computer - Need I say mo-
Emergency power to shields takes power from every other component, typically disabling everything except the engines and increases the shield recharge rate... tremendously.
Thx my friend. We will stay tunned to any QOL future update/improvement in order to add it to the Flight Panel
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UPDATE:
- Thx to windshadow0177 : added cycle secuence to RO, CO , EO and WO. Overloads command search on the droid for existing programs to execute the available one. By this we will not need to have the overload icons assigned into the toolbarslot00. F1 to F4. CTSS is still on toolbar00 F5
- Added Radar & reticle buttons selection
- Some other buttons redesign and positioning in the panel
Enjoy and thx for the help and advises
Historical reactions: Like × 1
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Pilot commands MIGHT still have a / command available. remember a lot of the JTL stuff runs off of pre-cu keybinds and commands still.
you could try /commands such as /iff or /emergencyshields stuff like that. For a full list of commands. You can also do a // in chat it will display all known commands in your chat window.
beware though doing a // is a very long list.
Historical reactions: Like × 1
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Vikingmando, post: 1239, member: 223 wrote:
Pilot commands MIGHT still have a / command available. remember a lot of the JTL stuff runs off of pre-cu keybinds and commands still.
you could try /commands such as /iff or /emergencyshields stuff like that. For a full list of commands. You can also do a // in chat it will display all known commands in your chat window.
beware though doing a // is a very long list.
Absolutelly:
The panel is using now commands like:
/ptrap2 - Pirate Trap 2
/pumpreactor
/jstart3
/ethrust - Emergency Thrust
/eweapons - Emergency Weapons
/iffscramble - IFF Transponder Scrambleand more...
We miss some that are not implemented, like /homeport or hyperspacing to Ord Mantel.... But those would be something related to a Devs QOL wish list...Historical reactions: Like × 1
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UnaZero34, post: 1242, member: 143 wrote:
Why not make a suggestion about it?
you are right.
BUT, i would prefer all readers here to make a wish list of commands before to ask for anything to devs.... um will open a post to make this previous commands compilation...
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Vikingmando, post: 1239, member: 223 wrote:
Pilot commands MIGHT still have a / command available. remember a lot of the JTL stuff runs off of pre-cu keybinds and commands still.
you could try /commands such as /iff or /emergencyshields stuff like that. For a full list of commands. You can also do a // in chat it will display all known commands in your chat window.
beware though doing a // is a very long list.
I'm digging into my old command-list links right now to see if I can find them. I think I've seen them listed, but it's been a couple of years since I looked at it.
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windshadow0177, post: 1250, member: 1090 wrote:
I'm digging into my old command-list links right now to see if I can find them. I think I've seen them listed, but it's been a couple of years since I looked at it.
LOL Nevermind... Looks like you guys already found them

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UPDATE: New features
1.3-added Kessel and Deep Space jump buttons/ commands. Of course you need the kessel and Deepspace chips loaded into the flight computer/astromech
1.3-added 3 roles: Fighter pilot, POB Pilot and POB Copilot. Now you can select your role.
1.3-added WP to Datapad button: you can save your position or object selected position/wp to the wp/datapad
1.3-Nova Orion added to the quick Navigator.Hopes u like the additions... Enjoy it....

Historical reactions: Like × 1
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Friends, I'm aboard my xwing... Happy flying everyone....

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UPDATE:
1.3.1- F1 to F5 toolbar keys are no longer needed. Keys F1 to F12 are now available to be used by the player at their convenience. F1 to F5 added to be called from the panel
Enjoy it

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Curse you.... I was already getting to many ideas, to the point of having to scrounge up money to build a desk from scratch so I can have my HOTAS on a rail to push them out of the way when not in use...
Now I have to come up with something to include a tablet...
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