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Free Flight Control Panel for space activities

Scheduled Pinned Locked Moved Space
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  • W Offline
    W Offline
    windshadow0177
    wrote on last edited by
    #2

    Very nice! A few misspellings, but still... Outstanding!

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    • loganskenoveL Offline
      loganskenoveL Offline
      loganskenove
      wrote on last edited by
      #3

      please, point me to misspellings... i will modify them inmediatly

      Historical reactions: Like × 1

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      • W Offline
        W Offline
        windshadow0177
        wrote on last edited by
        #4

        loganskenove, post: 1167, member: 617 wrote:

        please, point me to misspellings... i will modify them inmediatly

        Looks like english might not be your first language. Here you go -gg panel fix.jpg

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        • W Offline
          W Offline
          windshadow0177
          wrote on last edited by
          #5

          The only thing I spotted wrong with the Hyperspace Nav page was the spelling of "Hyperspace" at the top.
          And now that I think about it, it looks like some of these buttons might have been too small for the text...

          I've never used Game Glass... I prefer TouchPortal myself since I use it extensively with DCS World... Gonna have to give this a try. Thanks for all the work you put into it 😸 You did a very good job of cramming a ton of functions into a very small space.

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          • loganskenoveL Offline
            loganskenoveL Offline
            loganskenove
            wrote on last edited by
            #6

            Thank you my friend. I will review the text fonts, of course. Right Templating is so important than featuring....

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            • loganskenoveL Offline
              loganskenoveL Offline
              loganskenove
              wrote on last edited by
              #7

              UPDATE:

              • Added a new Panel for QUICK SPACE LOOT CHECK.

              This panel uses the sc.txt file previously installed in your evolve/app directory.

              Be ready to check the loot stats with just on finger push.....
              Enjoy it

              1714152319323.png1714152345041.png

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              • RimyR Offline
                RimyR Offline
                Rimy
                wrote on last edited by
                #8

                Awesome Logans!

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                • S Offline
                  S Offline
                  SpaceGhost
                  wrote on last edited by
                  #9

                  loganskenove, post: 1211, member: 617 wrote:

                  UPDATE:

                  • Added a new Panel for QUICK SPACE LOOT CHECK.

                  This panel uses the sc.txt file previously installed in your evolve/app directory.

                  Be ready to check the loot stats with just on finger push.....
                  Enjoy it

                  [Unavailable historical attachment #376][Unavailable historical attachment #377]

                  I do believe we have a candidate for space lord. Great idea's.. and work.. Cant wait for it to be in game.. All of it..

                  Historical reactions: Like × 1

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                  • W Offline
                    W Offline
                    windshadow0177
                    wrote on last edited by
                    #10

                    loganskenove, post: 1211, member: 617 wrote:

                    UPDATE:

                    • Added a new Panel for QUICK SPACE LOOT CHECK.

                    This panel uses the sc.txt file previously installed in your evolve/app directory.

                    Be ready to check the loot stats with just on finger push.....
                    Enjoy it

                    [Unavailable historical attachment #376][Unavailable historical attachment #377]

                    I think I'm happy in the pants...

                    FANTASTIC work, Sir.

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                    • ChavexC Offline
                      ChavexC Offline
                      Chavex
                      wrote on last edited by
                      #11

                      SpaceGhost, post: 1214, member: 946 wrote:

                      I do believe we have a candidate for space lord. Great idea's.. and work.. Cant wait for it to be in game.. All of it..

                      Its already to go. Just download gameglass and you can use it right now 🙂

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                      • S Offline
                        S Offline
                        SpaceGhost
                        wrote on last edited by
                        #12

                        Oh no.. took me a couple of years to just get a hand sample macro to work.. lol Im a very basic PC user .which is a crazy thing for 30 plus years of use

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                        • loganskenoveL Offline
                          loganskenoveL Offline
                          loganskenove
                          wrote on last edited by
                          #13

                          ADDITIONAL UPDATE:
                          I had completely forgotten some pilots like to use the Shields configurations and shield normalization.
                          Because of that:

                          • I have added the most used shields control and shields nomalize and redistribute some buttons to allow such inclusion.
                            Hope you Enjoy the changes
                            1714170564441.png

                          Historical reactions: Like × 1

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                          • W Offline
                            W Offline
                            windshadow0177
                            wrote on last edited by
                            #14

                            loganskenove, post: 1218, member: 617 wrote:

                            ADDITIONAL UPDATE:
                            I had completely forgotten some pilots like to use the Shields configurations and shield normalization.
                            Because of that:

                            • I have added the most used shields control and shields nomalize and redistribute some buttons to allow such inclusion.
                              Hope you Enjoy the changes
                              [Unavailable historical attachment #378]

                            When is the in-game statue of you going to be installed?

                            😸

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                            • loganskenoveL Offline
                              loganskenoveL Offline
                              loganskenove
                              wrote on last edited by
                              #15

                              your words value is higher than any statue... Thanks so much my friend

                              Historical reactions: Like × 1

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                              • loganskenoveL Offline
                                loganskenoveL Offline
                                loganskenove
                                wrote on last edited by
                                #16

                                UPDATE:

                                • Added Copilot role: By selecting the COPILOT/PILOT button, pilot buttons will be hidden/shown. This allow POB copilots to have available only the buttons/features they can use as copilots.
                                  Enjoy.
                                  1714188772543.png
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                                • UnaZero34U Offline
                                  UnaZero34U Offline
                                  UnaZero34
                                  wrote on last edited by
                                  #17

                                  dude this is absolutely amazing!!! keep up the good work

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                                  • W Offline
                                    W Offline
                                    windshadow0177
                                    wrote on last edited by
                                    #18

                                    loganskenove, post: 1222, member: 617 wrote:

                                    UPDATE:

                                    • Added Copilot role: By selecting the COPILOT/PILOT button, pilot buttons will be hidden/shown. This allow POB copilots to have available only the buttons/features they can use as copilots.
                                      Enjoy.
                                      [Unavailable historical attachment #380]

                                    Something that just occurred to me looking at the overloads section...

                                    Back in my days on Beyond, I wrote an all-overloads macro so that no matter what level a particular pilot was, it would cycle through all of the overloads so you didn't have to bother with keeping the individual buttons on the toolbar... You just run the one macro after launch/when you repaired and overloads were dumped. Core text of the macro at the end of this message.

                                    What mechanism are you using to run the overloads in your panel? Would it be feasible for you to integrate them into a single button? That would save a small but significant amount of space in your panel configuration.

                                    Here's the macro text - and also for anyone else that wants it:

                                    /droid droidcommand_reactoroverloadfour;
                                    /pause 2;
                                    /droid droidcommand_reactoroverloadthree;
                                    /pause 2;
                                    /droid droidcommand_reactoroverloadtwo;
                                    /pause 2;
                                    /droid droidcommand_reactoroverloadone;
                                    /pause 2;
                                    /droid droidcommand_engineoverloadfour;
                                    /pause 2;
                                    /droid droidcommand_engineoverloadthree;
                                    /pause 2;
                                    /droid droidcommand_engineoverloadtwo;
                                    /pause 2;
                                    /droid droidcommand_engineoverloadone;
                                    /pause 2;
                                    /droid droidcommand_weaponoverloadfour;
                                    /pause 2;
                                    /droid droidcommand_weaponoverloadthree;
                                    /pause 2;
                                    /droid droidcommand_weaponoverloadtwo;
                                    /pause 2;
                                    /droid droidcommand_weaponoverloadone;
                                    /pause 2;
                                    /droid droidcommand_weapcappowerupfour;
                                    /pause 2;
                                    /droid droidcommand_weapcappowerupthree;
                                    /pause 2;
                                    /droid droidcommand_weapcappoweruptwo;
                                    /pause 2;
                                    /droid droidcommand_weapcappowerupone;
                                    /pause 2;

                                    Historical reactions: Like × 1

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                                    • ChavexC Offline
                                      ChavexC Offline
                                      Chavex
                                      wrote on last edited by
                                      #19

                                      SpaceGhost, post: 1217, member: 946 wrote:

                                      Oh no.. took me a couple of years to just get a hand sample macro to work.. lol Im a very basic PC user .which is a crazy thing for 30 plus years of use

                                      lol no worries. If you get the itch and want some help getting things set up just shout. You'll be able to get some more real time assistance on Discord with most of us 🙂

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                                      • loganskenoveL Offline
                                        loganskenoveL Offline
                                        loganskenove
                                        wrote on last edited by
                                        #20

                                        windshadow0177, post: 1224, member: 1090 wrote:

                                        Something that just occurred to me looking at the overloads section...

                                        Back in my days on Beyond, I wrote an all-overloads macro so that no matter what level a particular pilot was, it would cycle through all of the overloads so you didn't have to bother with keeping the individual buttons on the toolbar... You just run the one macro after launch/when you repaired and overloads were dumped. Core text of the macro at the end of this message.

                                        What mechanism are you using to run the overloads in your panel? Would it be feasible for you to integrate them into a single button? That would save a small but significant amount of space in your panel configuration.

                                        Here's the macro text - and also for anyone else that wants it:

                                        /droid droidcommand_reactoroverloadfour;
                                        /pause 2;
                                        /droid droidcommand_reactoroverloadthree;
                                        /pause 2;
                                        /droid droidcommand_reactoroverloadtwo;
                                        /pause 2;
                                        /droid droidcommand_reactoroverloadone;
                                        /pause 2;
                                        /droid droidcommand_engineoverloadfour;
                                        /pause 2;
                                        /droid droidcommand_engineoverloadthree;
                                        /pause 2;
                                        /droid droidcommand_engineoverloadtwo;
                                        /pause 2;
                                        /droid droidcommand_engineoverloadone;
                                        /pause 2;
                                        /droid droidcommand_weaponoverloadfour;
                                        /pause 2;
                                        /droid droidcommand_weaponoverloadthree;
                                        /pause 2;
                                        /droid droidcommand_weaponoverloadtwo;
                                        /pause 2;
                                        /droid droidcommand_weaponoverloadone;
                                        /pause 2;
                                        /droid droidcommand_weapcappowerupfour;
                                        /pause 2;
                                        /droid droidcommand_weapcappowerupthree;
                                        /pause 2;
                                        /droid droidcommand_weapcappoweruptwo;
                                        /pause 2;
                                        /droid droidcommand_weapcappowerupone;
                                        /pause 2;

                                        Cool... Will try this macro on the panel

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                                        • loganskenoveL Offline
                                          loganskenoveL Offline
                                          loganskenove
                                          wrote on last edited by
                                          #21

                                          windshadow0177, post: 1224, member: 1090 wrote:

                                          Something that just occurred to me looking at the overloads section...

                                          Back in my days on Beyond, I wrote an all-overloads macro so that no matter what level a particular pilot was, it would cycle through all of the overloads so you didn't have to bother with keeping the individual buttons on the toolbar... You just run the one macro after launch/when you repaired and overloads were dumped. Core text of the macro at the end of this message.

                                          What mechanism are you using to run the overloads in your panel? Would it be feasible for you to integrate them into a sin
                                          /pause 2;
                                          /droid droidcommand_reactoroverloadtwo;
                                          /pause 2;
                                          /droid droidcommand_reactoroverloadone;
                                          /pause 2;
                                          /droid droidcommand_engineoverloadfour;
                                          /pause 2;
                                          /droid droidcommand_engineoverloadthree;
                                          /pause 2;
                                          /droid droidcommand_engineoverloadtwo;
                                          /pause 2;
                                          /droid droidcommand_engineoverloadone;
                                          /pause 2;
                                          /droid droidcommand_weaponoverloadfour;
                                          /pause 2;
                                          /droid droidcommand_weaponoverloadthree;
                                          /pause 2;
                                          /droid droidcommand_weaponoverloadtwo;
                                          /pause 2;
                                          /droid droidcommand_weaponoverloadone;
                                          /pause 2;
                                          /droid droidcommand_weapcappowerupfour;
                                          /pause 2;
                                          /droid droidcommand_weapcappowerupthree;
                                          /pause 2;
                                          /droid droidcommand_weapcappoweruptwo;
                                          /pause 2;
                                          /droid droidcommand_weapcappowerupone;
                                          /pause 2;

                                          This is an excellent idea.
                                          I have test it and works. Some improvements:
                                          In stead of creating an unique button, I will maintain one button for each overload type. Each button will cycle over its own overload type till found the loaded one into the droid. I think this is a better way because wating for the execution of 16 commands takes too long. In the other hand, the pilot feel more control over the ship panel.

                                          An additional advantage is, we will be able to use toolbar F1 to F5 for other functions than overloads.

                                          And more: Once the whole panel do not use the toolbar, pilots would be only worried on having the droid chips loaded. No more worries about toolbar configuration in Space....

                                          I am modifying the panel right now.... will release the new one in a few

                                          Very good and usefull idea my friend.

                                          Historical reactions: Like × 1

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