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  • Jedi utility during Invasions

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    Shotgun CharlieS
    EllasDad, post: 469, member: 365 wrote: I’m curious if Jedi Entertainers and Jedi Artisans can provide those functions in invasions. ooh, I did not think of that! that should be added along with my original suggestion! thanks!
  • Add Resource Crate to Trader Token Vendor

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    Since quality resources are critical to traders, it would make sense to have a resource crate available for purchase on the Trader Token vendor. Of course, limitations would be necessary for the obvious reasons of possible abuse. This could be accomplished by simply having the resource crate be in an item box that is once per account. Any number of such boxes could be added to the Trader Token vendor with an incremental increased token cost if the community believed that having more resource crates in the hands of crafters would be a good thing.
  • Passing ship sounds

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    The sound of ships patrolling and taking off and landing gets repetitive fast. I found I could mute it with one of the effects sliders but that also leads to silent guns, beasts, etc. Assuming the sound channels are not hard coded. can the patrolling ships be shifted to a separate channel with an independent slider/ mute. If the game designs any good the should channels should just be a set of sound file lists. But then this is an old old game by most standards. I hope I'm not being a pest asking as I'm so new but we are meant to be alpha testing this design. I'm a very old crash test dummy. I did minecraft and pre-date the creeper there.
  • Reduce Creature Lair Footprint Radius

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    Q
    The creature lairs that spawn from the dynamic system have the original very large footprint from Live that was cut by half at some point. It would be awesome to have the lair footprint reduced to half the size.
  • Neural Recon Network Terminal

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    FyrakinF
    The terminal was intended to be used by anyone who has visitor rights to a structure where it is placed.
  • Legendary and Exceptionnal loot

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    T
    I would like to see if items like these https://www.swgemu.com/archive/scrapbookv51/data/20070126110818/index.html can be worked into the game. i know these are pre cu items but can it be setup so it will work within this version. Weapons with dots would just have to not have mind poison and only attack health and action. things with damage like this https://www.swgemu.com/archive/scrapbookv51/data/20070126110818/my.html or a Dot like this https://www.swgemu.com/archive/scrapbookv51/data/20070126110818/default_084.html
  • BH vender reward ideas

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    EllasDad, post: 331, member: 365 wrote: yeah, i'm not in favor just because of how easy this would be to exploit. I'm already on the fence about these new tokens because it's locking some items behind forced PVP Certainly a fair concern, it would be great alternative if it were not for the exploitable part =/.
  • Seasons like fornite

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    VikingmandoV
    EllasDad, post: 319, member: 365 wrote: Okay, I can understand what he's suggesting now. I'm gonna counter that with, we have no where NEAR the development staff to do that kind of development and release regularly. It's a great idea, but on a volunteer project, you would need a dev staff of 15-20 to turn out regular content like that. I can totally see your point with there being a lack of dev staff to support an idea like this. however my next rebuttle would be that not every reward from a season pass is great. and you could put a bunch of awesome stuff in it. like every 10 - 15 levels it grants something special like a TCG item not yet available on the server, or a special loot item, or a looted sub-component like a DE-10 barrel up to 100 levels. It wouldnt take long to flush out the first season or 2 using current stuff that is in the game already. giving lots of time to work on planned future content. Historical reactions: Like × 2
  • Continuity in buff timers

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    Ishna, post: 313, member: 662 wrote: I would love to open the discussion and talk about seeing more continuity in buff timers for QoL and less management of buff bars. Matching everything to the med buffs timers could be a good start. Food stacks could match drink stacks, so we wouldn't have to buy extra crates of food just to match the quantity of drinks. Jedi meditate buffs definitely need to be extended considering the amount of time it takes to meditate and cycle through until you get the buff you desire for your build. Drinking caffeine now so waiting for more ideas to come to me but this is a start. I'd say as far as QoL side for Jedi, it should go to the menu format in which you can pick the meditation buff you want along with the increased timer. Having to PvP the meditation boss to get the buff I want is a little on the annoying side.
  • Generic Jewelry in Heroics boss loot tables

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    I agree with this, this "junk" jewelry needs either a update to make viable again or removal from the loot table with something of more value added in it's place.
  • City Rank Suggestion

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    RangerPhenomR
    Good Afternoon Evolve My suggestion is to assist the somewhat smaller guilds on server, I would like to suggest that city specializations be moved down a tier from Tier 3 to Tier 2 awarding as well as Shuttle being awarded at Tier 3 rather than Tier 4. The shuttle being the main concern, with smaller guilds able to spread their cities out and get a shuttle somewhat easier it will increase the ease with which everyone can explore the galaxy as these smaller cities would have an easier time with having shuttles in key areas. As of right now with the number of accounts playing I would venture to guess if everyone tried to hoard together and push for the 100 citizens needed for Tier 6 cities that we would not quite be able to have 5 total cities on server.....that is if everyone with all of their toons came together and all went to one city or another to try to accomplish this. Live level city rank requirements are going to be exceptionally difficult to fly with on a private server. Historical reactions: Like × 1
  • Wattos house as a player house

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    bonesB
    BNat66, post: 288, member: 684 wrote: [Unavailable historical attachment #26] and that is constructive how?
  • Guild Hall building could be added to housing.

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    DragazharD
    I have seen this in places on Tat but its never been made into player housing/Guild halls. Its big enough to be a GH or maybe Large but this is probably GH material. I thought I'd take a few pics to show this off more and see what people thought. This house is seen in Anchorhead, Mos Taike, and in Mos Eisley. Its probably other places on Tat. [image: 16-80db33f1ccea-1700332689856.png] first large room inside: [image: 17-abacf8ff2d19-1700332842220.png] Recognize it yet? [image: 18-080a784f8161-1700332888837.png] It has 2 basement levels [image: 19-976c81a6781b-1700333118159.png] 2 rooms here and I am facing another stair going down... [image: 20-d6c61e284ee7-1700333209075.png] Some pics are almost too big to post here... This is the room on the right... the left room is a little smaller [image: 21-2bcbdacce612-1700333301625.png] Bottom basemenet with 3 rooms down here. One is to my right out of the pic. A small room [image: 22-58f36f73e300-1700333525409.png] [image: 23-840d528855f4-1700333550390.png] The left hand room front and back: the room at the end of the hall is largest down here. [image: 24-78c6bfcc7651-1700333610848.png] [image: 25-3bd9dc10f8cf-1700333659200.png] these pics do not do this room justice; Just a thought.. I would like to add more pics but the file size is an issue so I've had to make the snips smaller Historical reactions: Like × 1
  • Entertainer earrings idea

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    RangerPhenom, post: 276, member: 22 wrote: As with the previous post a suggestion of a supplement/complimentary set of earring jewelry for Entertainer that has stats of +3 Inspiration Points and +2 Minutes per tick and a 2 piece set bonus of +4 Inspiration Points and +6 minutes per tick which would give Ent a total of 10 more Inspiration points to use and +10 minutes per tick. Since proposing an earring set for trader I figured I needed to come up with something that would also be worthwhile for Entertainer I have an entertainer specced out as dancer, musician, Image Design and Muse. With that, I have 20 minutes per pulse. Not so sure if a time of 30 minutes per pulse is really necessary. And I have met plenty of players that leave a few points even with the 20 we have for a buff. I'm a bit on the fence here. On the one hand offering more powerful buffs sound nice... On the other hand, it might be a bit overkill. Historical reactions: Like × 1
  • GCW Rank listing spreadsheet scroll ability?

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    bonesB
    The listing looks like a spreadsheet, is there anyway to make that scrollable in the page itself. Would be nice to be able to see the whole list.
  • TIE/ln Changes

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    Vikingmando, post: 282, member: 223 wrote: I did a side by side comparison to the stats of both ships. The differences are are definitely something to consider. After comparing the two I would say a fair and valid change would be to adjust the modifiers in the chart below to increase the modifiers on the TIE/ln to that of the heavy variant but keep the mass the same **ONLY **due to the fact that the resource costs are so vastly different. Unless we'd be willing to adjust the costs of making the Heavy TIE to be more in line with the TIE/ln. But then you'd have to consider adjusting the resource cost of the Heavy Scyk and Heavy Z-95 as well. Overall it is a welcome change in my book Crafting: TIE/ln 12000 units of Steel 3000 units of Aluminum 6000 units of Low-Grade Ore 3000 units of Inert Petrochemical 3000 units of Iron Heavy TIE 24000 units of Steel 6000 units of Aluminum 12000 units of Low-Grade Ore 6000 units of Fibreplast 1000 units of Iron Asteroid 1000 units of Petrochemical Asteroid The next thing to consider is the differences in mass TIE/ln 80k mass *Heavy TIE * 95k (according to wiki) Next the modifiers: [TABLE] [TR] [TD]Weapon Mounts (same for both ships)[/TD] [TD]Projectile weapon x1 Ordnance x1[/TD] [/TR] [/TABLE] [TABLE] [TR] [TD]Acceleration[/TD] [TD]400 (heavy 500)[/TD] [/TR] [TR] [TD]Deceleration[/TD] [TD]600 (heavy 500)[/TD] [/TR] [TR] [TD]Yaw Rate[/TD] [TD]300 (heavy 500)[/TD] [/TR] [TR] [TD]Pitch Rate[/TD] [TD]300 (heavy 500)[/TD] [/TR] [TR] [TD]Roll Rate[/TD] [TD]200 (heavy 250)[/TD] [/TR] [TR] [TD]Speed Modifier[/TD] [TD]0.97 (heavy .98)[/TD] [/TR] [/TABLE] That's definitely a conservative analysis which is unusual and much appreciated. I think the concept of crafting should be discussed at the end of the conversation however. It's not without merit and certainly an important topic. I wonder if maybe we shouldn't start with the topic of changes and then finish with the topic of crafting. I'm kind of the mindset of thinking outside the box on the changes. It will never be a pve ship and frankly we have plenty of those anyway. I'm thinking maybe creating a niche. For example, leaving everything exactly the same but adding another gun slot. Or... Changing the speed modifier to 1.15 making it the only ship that gets a boost to speed instead of a cut. Those are just a couple ideas I've had. But we truly have a blank slate here so lets throw everything at the board and see what/if anything we agree on.
  • Tcg Items

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    Disavowed113D
    champions of the force Bodyguard Jacket = include as reward for finishing the rsf ranks and report to Pooja Naberrie for the first time Quest Great Hyperspace War Bas-Relief = Tresure chest Count Dooku Bust = Tresure chest Glass Display Case = Chronical Tokens Large Indoor Fountain = Chronical Tokens Painting: Jedi Crest = Tresure chest Painting: Trooper = Order 66 collection Housecleaning Kit = Daily Login Tokens Meatlump Greeter = Meatlump themepark Vendor Gungan Vendor = include as reward for finishing the Old Republic Droid Modules: The Gungan Battle Droid Quest Jawa Vendor = include as rewward for finishing the Jawa Tracks Quest Mechno Chair = Chronical Tokens Ord Pedrovia Podracer = TK Tokens Sith Speeder = EK Tokens XJ-2 Airspeeder = Tresure chest Radtrooper Insignia = include as reward for finishing the Imp themepark Downed Imperial Transport Quest Gorax Ear = Gorax drop Muur Talisman = Tresure chest Nuna-Ball Advertisement = include as reward for finishing the Tasty Dried Critters Quest Squadrons Over Corellia ARC-170 Flight Suit = Mercenary Tokens Chandrilan Display Case = Chronical Tokens Chon Actrion Bust = Tresure chest Computer Console with Seating = include as reward for finishing the Receive the thanks of the grateful Diktat Quest Drink Dispenser = Daily login Tokens Large Indoor Garden = Chronical Tokens Painting: Alliance Propaganda = Remeberence Day Tokens Painting: Darth Vader = Emprie day Tokens Organizational Datapad = Daily Login Tokens B'omarr Monk Greeter = include as reward for finishing the Defeat Brok Quest Serving Droid Greeter = Daily Login Tokens Ewok Vendor = Gorax drop Meatlump Vendor = Meatlump themepark Vendor GPE-3130 Podracer = TK Tokens Mandalorian Strongbox = BH Tokens Sanyassan Skull = Tresure chest Keelkana Tooth = include as reward for finishing the Rockmite Egg Sacks Quest Versafunction88 = include as reward for finishing the Shipping Out Quest V-Wing = Mercenary Tokens M'a Jong's Galactic Tiles Arcade Game = Daily Login Tokens Galatic Hunters EmPal SuRecon Center Medical Table = include as reward for finishing the Destroy the Prototype Droid Quest Wampa-Skin Rug = Hoth Tokens Massiff House Pet = TK Tokens Battle Droid Greeter = NK Drop Toydarian Greeter = include as reward for finishing the Putting it together Quest Nightsister Vendor = Nightsister Themepark Vendor Koro-2 Exodrive Airspeeder = include as reward for finishing the Boba Fett Throws You To the Wolves Quest IPG-X1131 LongTail Engine Podracer = TK Tokens Swamp Speeder = Tresure Chest Armored Bantha Mount TK Tokens Jedi Meditation Room = AM Tokens Sith Meditation Room = EK Tokens HH-15 Torpedo Warhead = include as reward for finishing the Rebel themepark Stolen Starships Quest Wookiee Ceremonial Pipe = Lifeday Tokens General Grievous' Gutsack = NK Drop Target Dummy = Daily Login Tokens Jango Fett Memorial Statue = Blacksun Drop/DWB Loot Chest Boba Fett Statue = Blacksun Drop/DWB Loot Chest Mandalorian Skull Banner = Blacksun Drop/DWB Loot Chest Merr-Sonn JT-12 Jetpack Blueprints = Blacksun Drop/DWB Loot Chest Agents of Deception Guise of Vapaad = Entertainer Tokens Antique Tauntaun Ride = Hoth Tokens Ball of Peace = include as reward for finishing the Bring the Droid Modules to Wilson Tchorshel / Bring the Droid Modules to Lt. Maximilian Vox Quest Chewbacca Statuette = Lifeday Tokens Falleen's Fist Blueprints = Trader Tokens Oil Bath = Chronical Tokens Princess Leia & R2-D2 Diorama = Remeberence Day Tokens T-16 Skyhopper Toy = include as reward for finishing the Tosche Station Quest Tatooine Travel Advertisement = include as reward for finishing the If It Helps Quest Wampa Stuffed Animal = Hoth Tokens Balta-Trabaat BT310 Podracer = TK Tokens Geonosian Solar Sailer ITV = IG Tokens Geonosian Speeder = IG Tokens Senate Pod = Tresure Chest Toxic Peko-Peko Mount = Peko Peko Albatrose Drop Toydarian Vendor = TK Tokens Nightsister Greeter = Nightsister Themepark Vendor Pa'lowick Greeter = include as reward for finishing the Old Republic Droid Modules: Borvo’s Battle Droid Quest Muunilinst Relaxation Pool = Chronical Tokens M'a Jong's Galactic Tiles Arcade Cabinet = Daily Tokens The Shadow Syndicate Nightsister Feather Backpack = AM Tokens Cybernetic Arm = Trader Tokens Ceremonial Travel Headdress = Lifeday Tokens Varactyl Armor = Lifeday Tokens Welcome House Sign = Chronical Tokens Death Star Construction Hologram = Daily Tokens Malfunctioning Moisture Vaporator = TK Tokens LCD Screen = Chronical Tokens Galactic Hunters Painting = Tresure Chest FG 8T8-Twin Block2 Special Podracer = TK Tokens Air-2 Racing Swoop = TK Tokens XJ-6 Airspeeder = Chronical Tokens Starship Hangar = Ace of Ace Badge Reward Klorri-Clan Battle = Shield Lifeday Tokens Scurrier Pet = Lifeday Tokens AT-AT Blueprint = Hoth Tokens AT-AT Head = Hoth Tokens AT-AT Statuette = Hoth Tokens Kneeling Vader Statuette = Hoth Tokens Breakthrough = GCW Tokens Naboo Signaling Unit = Tresure Chest Jabba's Roasting Spit = Chronical Tokens The Nightsister's Revenge Greedo's Outfit = include as reward for finishing the Respect Quest Guise of Ice = Hoth Tokens Dewback Armor = TK Tokens Gualaar = Lifeday Tokens Baby Colo Claw Fish and Tank = Daily Login Tokens Cloud City Hologram = Tresure Chest Ord Mantell Travel Advertisement = Tresure Chest Han and Greedo Diorama = include as reward for finishing the Romo's Time Is Up Quest Jedi Council Diorama = Tresure Chest Nightsister Instigator Painting = Nightsister Themepark Vendor RIC-920 Rickshaw = TK Tokens Twin Pod Cloud Car ITV = Hoth Tokens Rebel Spire = Rebel GCW Tokens Emperor's Spire = Imperial GCW Tokens Circus Horrificus Auto Beast Feeder = Lifeday Tokens Kashyyykian Beast Muzzle = Lifeday Tokens Threat of the Conqueror Camo Composite Armor Kit = Trader Tokens Elegant Golden Cape = Trader Tokens Handmade Corellian Sash = Lifeday Gift Prize Recon Backpack = Rebel GCW Tokens Regal Purple Cape = Trader Tokens AT-ST Chair = Remeberence Day/Emprie day Tokens Decorative E-Web = Hoth Tokens War Torn Soldier Painting = Rebel GCW Tokens AT-PT Walker = Imperial GCW Tokens RAM-1511 Transport = Rebel GCW Tokens Hutt Fighter Familiar = Mercenary Tokens TIE Fighter Familiar = Imperial Space GCW Vendor X-Wing Familiar = Rebel Space GCW Vendor Commando Bunker = Musty Tokens Vehicle Garage = IG Tokens Shoulder-Fired Rocket Launcher = Rebel/Imperial GCW Vendors Broken Ball Turret = Remeberence Day/Emprie day Tokens Gunship Blueprint = Remeberence Day/Emprie day Tokens TIE Canopy = Remeberence Day/Emprie day Tokens X-Wing Wing = Remeberence Day/Emprie day Tokens The Price of Victory Lando Calrissian's Cape = Trader Tokens Yoda Backpack = Remeberence Day/Emprie day Tokens C-3PO Backpack = Hoth Tokens Ionized Tibanna Gas Display = Hoth Tokens Cloud City Lamp = Hoth Tokens Imperial Torture Device = Hoth Tokens Cloud City Shelves = Hoth Tokens R2-D2 on Dagobah Statue = Daily Login Tokens Yoda Soup Bowl Replica = Chronical Tokens Dagobah Indoor Garden = Chronical Tokens Twin Pod Cloud Car Painting = Hoth Tokens Throne of Dark Meditation = Remeberence Day/Emprie day Tokens Raid on Echo Base Diorama = Hoth Tokens Emperor Palpatine Hologram = Daily Login Tokens Rebels' Kiss Painting = Remeberence Day Tokens Slave I Replica ITV = IG Tokens Cloud City Pod Car = Lifeday Tokens Wampa's Severed Arm = Hoth Tokens Snowspeeder Familiar = Lifeday Gift Prize Armored Tauntaun Statue = Lifeday Tokens Yoda's Dagobah Hut = Lifeday Tokens Promotions no card sets Rebel Life Support Flight Suit = Rebel Space GCW Vendor Chandrilan Dress = Chronical Tokens Snow Jacket = Lifeday Gift Prize Armored Backpack = Remeberence Day/Emprie day Tokens Battle Worn Composite Armor Kit = Trader Tokens Small Indoor Rock Garden = Chronical Tokens Small Indoor Fountain = Chronical Tokens Hoth Travel Advertisement = Lifeday Gift Prize Princess Leia Statuette = Remeberence Day Tokens Darth Vader Statuette = Emprie day Tokens House Sign = Chronical Tokens Darth Vader vs. Obi-Wan Kenobi Diorama = Remeberence Day/Emprie day Tokens Emperor Palpatine Statuette = Emprie day Tokens Polis Massan Medical Table = Chronical Tokens Fish Tank = Chronical Tokens Han Solo Statuette = Remeberence Day Tokens Child's Bed = Chronical Tokens Mysterious Rug = Blacksun Drop/DWB Loot Chest Theater Poster: A Forbidden Love = Entertainer Tokens Luke Skywalker Statuette = Remeberence Day Tokens Lightsaber Techniques Painting = Tresure Chest TIE Fighter Chair = Emprie day Tokens Trench Run Diorama = Rebel/Imperial Space GCW Vendor Jabba's Bed = Chronical Tokens Coruscant Travel Advertisement = Chronical Tokens Lando Statuette = Remeberence Day Tokens Spined Rancor Poster = Chronical Tokens Otoh Gunga House Lamp = Chronical Tokens Winged Quenker Poster = Chronical Tokens Lando Blue Milk Poster = Chronical Tokens Rebel Graffiti Set = Rebel GCW Tokens Glass Helix Sculpture = Tresure Chest Cloud City Sconces = Tresure Chest A Stuffed Tauntaun Toy = Lifeday Gift Prize Echo Base Shield Plans Painting = Hoth Tokens Battle Droid Vendor = IG Tokens Jawa Greeter = Trader Tokens Tusken Greeter = TK Tokens Emperor's Royal Guard Greeter = Imperial GCW Tokens Senate Guard Greeter = Rebel GCW Tokens Beru Whitesun's Cookbook = Daily Login Tokens Han's Hydrospanner = include as reward for finishing the A Speeder For Me Quest Morgukai Shadow Scroll = EK Tokens Target Creature = Daily Login Tokens Dianoga Dumpster = Daily Login Tokens Historical reactions: Like × 3
  • Factory Speed Suggestion

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    RangerPhenomR
    RangerPhenom, post: 274, member: 22 wrote: A vast majority of the crafters I know have been commenting on factory speeds etc. I have seen other projects have earrings in game and my suggestion is that a set of earrings perhaps called Manufacturing Prowess where you get +50 Factory Speed per earring and a 2 piece set bonus or +100Factory Speed and +2 Amazing Chance to make them desirable to every crafting class. These could be sold in the Trader tokens vendor or as a content drop from some of the soon to come harder content. Historical reactions: Like × 1
  • Entertainer Tokens given from same account

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    Griffy, post: 272, member: 386 wrote: It’s per character, I’ve gone down the line buffing some friends willing to help out to get my whole 5 piece set done and it took less than a few hours. And last I checked the jewelry was trade-able but I could be wrong on that part. I’m not saying you’re wrong in that it should definitely be changed. I’m just saying if it does go to your own account something I’d be alright with is definitely a lower chance per toon, or go the latter I’ve suggested and make buffing other people a 100% chance for a token in the 15 minutes. You are right in that it doesn’t really hurt anyone by making the changes I’m just suggesting ways that could make it easier but still have that RNG to it.
  • Housing and city gardens Suggestion

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    Disavowed113D
    asoasti113, post: 198, member: 434 wrote: just a few ideas hopefully these ideas are small work load. add the Artoo Comlink to inventory when we log in. Remove the planet restrictions from the gardens, so all parks can be placed on any of the planets we can build cities on. add the other POB's as houses similar to the yt1300 house IE, Nova Courier, VT49 Decimator, YT-2400. a CR90 guildhall ship using the layout as the av21 corvette interior and maybe 2/3 the size on the outside. Dont know how big the exterior model we see in kessel is. maybe add my storage space for a few more lots then a standard guildhall or the same as a guildhall. after todays discussion about lots.