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SWG: Evolve Forums

Zoe01Z

Zoe01

@Zoe01
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Recent Best Controversial

  • Consider moving to LOK? Live in our 2 cities, Twin Lakes and Kimo Valley, LOK
    Zoe01Z Zoe01

    Evolve, has definitely evolved, going from a busy server, to a not so busy active server.
    Seasonal adjustments typical on swg emu's for sure.

    BoS guild find it's time to build up our two cities on Lok to bring them both back to metropolis status.
    Consider moving into our 2 cities if you are new to Evolve or a returning player, or a orphan player of a city that has lost its city hall or activity.
    If you own a tat style or other specialty housing, just use pack(everything stays intact and in your data pad.
    We also supply free housing and a healthy maintenance payment.

    #1 City: Twin Lakes, LOK
    City Specialization: Research Center Crafting Bonus

    #2 City: Kimo Valley, LOK
    City Specialization BE Lab

    Guild: BoS
    Faction: Imperial/Rebel/Neutral

    Contact Zoe01 discord) or Zoe Zeph in game or email

    Attitude: Laid Back, no Pressure
    Your Attitude: Laid Back, no Pressure
    Play Style: Keeping it Simple

    City Recruitment

  • Galactic Homeshow Sign Ups
    Zoe01Z Zoe01

    Two entries

    1. /waypoint Lok 5440 1396 Ice's Showcase Mustafarian Underground Bunker
    2. /waypoint Lok 5169 1615 Zoe's Cloud Bespin House
    General

  • Black Spec Ops Armor - Destructable plans?
    Zoe01Z Zoe01

    Make Black Spec Ops Armor deconstructable that one buys off the Imperial recruiter?

    Suggestions

  • Raise vendor listing lengths
    Zoe01Z Zoe01

    on this too, I so would like to see vendors listings longer duration. As well as expired listings duration longer. With the last big patch, we had some members with vendors, who were not able to get that patch to work (app ) etc... And of course frustration set in, they didnt tell us about it til later, lost their vendors, expired items etc.

    Historical reactions: Like × 1

    Implemented Suggestions

  • Raise Citizen Inactivity Period
    Zoe01Z Zoe01

    I agree 100% in having inactive citizens house Zoning Violations timeline extended. 90 +1 days is just too short. Plus, if said citizen(s) take a break for whatever reason, burnout, trying out other games etc, at least they know they have a house and city and a server Evolve to return to, that is still intact. It is when they don't have maintenance prepaid on housing then its different. I also feel Mayor's should have packup ability as well, if there is need for that inactive player or house to be relocated for city layouts and expansions. Thanks for reading this.

    Historical reactions: Like × 2

    Suggestions

  • City distances 1500m reduction to 1000 or 1200m
    Zoe01Z Zoe01

    I realize at one time city growth was hoping to reach 600m of land, for a future rank 6 city. I see its difficult for many cities and Mayors to retain citizenship at the shuttleport rank 4 rate which is 24 residents. With that in mind, would you consider, reducing cityhall distances to another city hall to 1000m, the original distance. .I just dont see rank 6 being attainable and the ability to retain it would be difficult for most of us. So my request is to change cityhall distances from 1500m down to 1000m . .Thanks in advance.

    Suggestions
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