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SWG: Evolve Forums

WolfmanzachW

Wolfmanzach

@Wolfmanzach
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Recent Best Controversial

  • Camping etiquette
    WolfmanzachW Wolfmanzach

    Parz1val, post: 4282, member: 3119 wrote:

    Got it. Yeah, I don't think it takes at least a week (so far anyway) to get the glowy from the mob, haha. Just kinda stinks when you have to travel to the top most corner of Musty to find out lol.

    I got a Dimly Glowing Magnetite Cleaner available if you need. IGN Arialda

    General

  • Junk Vendor Daily Limit once reached prevents sale of any loot instead should sell for 1 credit per item.
    WolfmanzachW Wolfmanzach

    Just like credit looting of humanoid npcs only drops 1 credits. a simple way to do this would be:

    [ICODE]If(dailyLimitReached){[/ICODE]
    [ICODE] item.lootSaleValue = item.lootSaleValue ^ 0;[/ICODE]
    [ICODE] return lootSaleValue[/ICODE]
    [ICODE]}[/ICODE]

    anything to the exponent of Zero will return a value of 1.

    This allows us to more easily empty our inventory of unwanted loot. People will still likely save the more valuable loot until daily limit resets, but for low value loot like eyes and brains and antennae and loot kit items like gong and rugs will still allow selling this loot to make better inventory management.

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