mike6, post: 253, member: 273 wrote:
putting decay on everything.
reasoning- people will run out of items to buy on small servers and crafters wont have any new markets for them. putting decay on everything will have the constant need to buy items and giving crafters something to work for, also this lets all the PVE items to be sold to the crafters keeping the economy going.multi accounting
making it 1 account per person and 7 toons while making it 3/4 toons online at once. i feel its kind of a no brainer.increasing the drop rates(making stuff harder to get)
making everything harder to get is something i think would make the economy healthier. these drop rates seem to be meant for a server pop much much greater then ours.increasing the health we have
pvp is close to shit right now with these 1 hit builds. more health will make it more of a skill based game again.
1- If there were a glut of items for sale in the world, sure, maybe. As it is now, there's a wide open market to make and sell things. So much so, most things are done special order vs being a stocked vendor. There's no benefit right now to breaking everyone's things, replacements just aren't commonplace. Maybe once there server cap on things has increased and it's more available, but right now, where's the fun in this?
2- I mean, it's a long debate on another thread that's up to the server admin to sort and decide on. Not going to rehash others points on that
3- I go back to 'where's the fun'. Grinding... while some love it, others hate it... there isn't a ton of credits in filling your socks with loot and beating a vendor to death with it... they are limited to how much they'll buy... and anything that would auction really isn't any different than crafted goods, it's worth what someone will pay for it and not more.. and additionally there is a fee to listing items which helps the economy by removing credits from circulation.
4- Wouldn't know, but remember that adding anything in pvp affects pve too.. and I witnessed characters taking on CL160 mobs that were hitting me for over 20k and dropping me, while they stood face to knee with them and take those hits like they were being swung on by a toddler having a tantrum.
There's no point chasing shadows at this point, not even a month into the server and problems are still mostly personal play preference at this point, and I'm sure Rez is watching for hot spots, hence why he's caught several exploits pretty quickly. If things start becoming stagnant, I suspect changes will be quickly coming.