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SWG: Evolve Forums

RimyR

Rimy

@Rimy
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Recent Best Controversial

  • City Hall Storage Increase
    RimyR Rimy

    Reedux, post: 1823, member: 951 wrote:

    Without looking into this, i imagine it isnt possible atm due to the storage collection rewards are no trade, and due to the city hall being "owned" by the mayor and the mayor changes obviously you could then remove the item increase and stack them all on one character,
    Maybe tie this into the population rank would be better?
    More members you have the more storage you can have, Again i havent checked this out so not sure if possible but just some ideas to build on.

    "Alternatively, if feasible, I humbly suggest considering a 200-item increase in overall capacity"

    Suggestions

  • Account wide bank
    RimyR Rimy

    windshadow0177, post: 1667, member: 1090 wrote:

    With what Wobby's proposing, itmes don't even come into play. Just credits.

    As things stand, I have one money-bags toon and I don't even use the bank to store my money. If this change was implemented, that would change immediately.

    I mean the code under the hood. SOEs code is famously spaghetti'd and those might tie together.

    Historical reactions: Like × 2

    Suggestions

  • Account wide bank
    RimyR Rimy

    mediocrebh, post: 1662, member: 284 wrote:

    I think this is a good idea....I think the initial problem was all of the no trade or bio-linked items. It probably didn't get much traction as a QOL because, SOE only let you have 1 toon per server per account...unless you unlocked.

    Oh good point, it probably ties into the safety deposit box. I guess disallowing any unique items (if they're not already disallowed) would clear that up.

    Suggestions

  • Account wide bank
    RimyR Rimy

    I'm trying to play devil's advocate but can't think of a way this could be used in a negative/exploitative way. I think it's a good idea.

    Suggestions

  • Mustafar weapons
    RimyR Rimy

    All of this. There's a really short list right now of weapons worth crafting, and some diversity would be really nice.

    Suggestions

  • Hi I am new.
    RimyR Rimy

    The intention behind xp here, as I understand it, is to eliminate the grind x 7 (or 8 if you unlock) so you can instead focus on ingame fun. Themeparks, space, pvp, OGs, etc...

    While I have fond memories of grinding out my first toon in live, I hated grinding out template changes. There's so much more to do in this game than missions on repeat.

    Historical reactions: Like × 1

    General

  • Frontman Heroic Set Rework
    RimyR Rimy

    Hellion493, post: 1294, member: 980 wrote:

    I know The Man said Discord TC-Chat sufficed as a good enough place for this suggestion, but here we'd be able to see votes and a more "formal" setting.

    As it stands the Frontman set currently provides (information provided by Cris-om):
    250 con
    13% Block Chance
    750 Block Value
    Enrage Ability (-5000 health for +10 Kill Meter)

    While it's ranged counterpart, Steel Body currently provides:
    275 con
    275 Strength
    10% Block Chance
    750 Block Value
    +2500 Innate Armor

    Suggestion is to rework Frontman to be more in par with Steel Body. The rework would have values of:
    275 Con
    275 Agility
    10% Block Chance
    750 Block Value
    *rework/exchange of Enrage

    The rework of Enrage could be something that helps the group, seeing as if someone is running Frontman they are more than likely the designated tank of the group and we don't want to give a tank necessarily more offensive capabilities, hence the increased agility instead of strength like Steel Body. Yet something that costs a lot of your Kill Meter, say 30 points, so use it wisely.
    Griffy and I **actually **agreed on something in the ballpark of a AOE group buff. An example would be every group member in a 10m area would get +20% dodge chance for 30 seconds, so your group can bulk up at a choke point in PvP for a big push. Or +30% Crit Hit Defense for 2 minutes. Whatever the bonus may be. But you'd want to make the bonus also viable for PvE.

    Or maybe just an armor bonus like in the SB set?

    Implemented Suggestions

  • Free Flight Control Panel for space activities
    RimyR Rimy

    Awesome Logans!

    Space

  • Gaining FRS via PvE
    RimyR Rimy

    Griffy, post: 1176, member: 386 wrote:

    Jedi who PvE don’t need the ranks to be successful in PvE. They are already a ton stronger than regular NGE Jedi and the only reason FRS was added was to level the playing field between Jedi and non-Jedi utilizing a system that requires somewhat of a challenge.

    The system has already been dumbed down and made way easier than launch Jedi so achieving ranks and maintaining them are easier than ever before.

    PvE jedi here can really only be tanks, damage is lacking terribly when compared to other dps profs. I see the chatter about revamping them in the future which is cool, I'll wait.

    Suggestions

  • Make container furniture renamable
    RimyR Rimy

    We can rename packs, and lots of folks do so often for storage in their houses. It would be nice to be able to rename containers the same way for the same reason.

    Implemented Suggestions
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