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SWG: Evolve Forums

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Puddles

@Puddles
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Recent Best Controversial

  • Multiple Accounts Discussions
    P Puddles

    Malakavion, post: 179, member: 144 wrote:

    You clearly don't experience SWG the way that we play it... just because we can doesn't mean we do.... Cyco is online in Discord every night, we run events or heroics AT LEAST every other night. I have built more weapons for him on my crafter than anyone else in the guild...... certainly more than he has himself..... speaking about a culture you aren't privy to and trying to "slash the tires" do nothing to further the discussion we are trying to have to better the game or the community it is built upon. You are correct on only one thing "less player interaction is not what we want" that includes attempting to maliciously attack people for the way they play because it doesn't align with your "ideals" which could be said for a growing number of people here already sadly. Just because it isn't the way you play doesn't mean it is wrong... and that goes for everybody. But this is not a channel to chastise, complain, or cry about how people play the game, it's an adult discussion for ways to improve it. So I encourage people to remember to check whatever baggage you have at the door and leave it there....

    Drama and infighting is exactly what drove me away from beyond and many from legends.... let's not make the same mistakes on this amazing server Rezec has poured his heart and soul into....

    Do better.

    two things. The word “maliciously” is grossly misused to describe my rebuttle. Simply asking “why” is not “malice” what is malice is targeting an individual and harassing them. Lastly please act like I do not exist, given recent events I would respectfully appreciate it if you and I did not associate with one another. Your reply and “interpretation” only furthers my wishes for this. Thank you.

    Historical reactions: Haha × 1

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  • POI Discussions
    P Puddles

    Reyna, post: 148, member: 204 wrote:

    I agree. It's a 20 year old game. Most people still play this to have fun and enjoy the game. As long as an invite macro is going and not taking up the entire spawn I see nothing wrong with it. People will not want to feel like csr are out to patrol and police everything they are doing in game and that can cause issues for a player base. Let people enjoy the game without feeling like they need to be looking over thier shoulder all the time thinking they are doing something wrong. Credits have been nerfed anyways. Not like they getting rich.

    The game being old has nothing to do with anything. Of course we all play this to have fun and enjoy it but you aren't playing the game when you are afk. I've never ever felt like a CSR was watching me or felt like I was being policed and thats because I follow the rules and dont abuse exploits or broken systems. I report every bug I find hell I even reported on how the junk dealer limit could be circumvented and that got fixed in a patch, you can even check the logs during that time and see that I did not abuse it when it was possible. Just like in real life the only people who fear the cops are the ones committing the crime. Nerfing credit drops is great and a good direction lets keep going in that direction. Resources on this server are already worthless because I can have up to 8 characters handsampling and place tons of elite harvesters everywhere (I know for a fact people are doing this) how much more stuff do we want to devalue on this server?

    Historical reactions: Haha × 1

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  • Multiple Accounts Discussions
    P Puddles

    Cyco-OWNZ, post: 149, member: 58 wrote:

    The current set up with 2 accts is fine. 1 account with 7 slots would be an alternative solution. Personally, I like to run 2 crafters, an ent, 3 combat toons (tank / heal / dps focused), and 1 opposite faction toon to balance pvp when needed & to collect deco for faction aligned events. With the 2 accts, a buff bot for the last slot.

    Why do you do this? You can literally do everything in the game yourself at this point. Just takes the spirit of SWG and throws it out the window. I'm sure you're not the only one that plays this way either, less player interaction is not what we want.

    Suggestions

  • Multiple Accounts Discussions
    P Puddles

    csr_reyna, post: 139, member: 263 wrote:

    increasing slots by 2 would help curve the need for multiple accounts, even though we are still going to get the ones who are saying the second account is for their wife/child/family member etc. To many people are abusing the second account right now but also have the ones who have the second account and have put a lot time and effort into those chars already who do not want to lose them, it is a very tricky situation right now that should probably be treaded lightly on not wanting to lose those characters.

    I agree the abuse of the second accounts right now is not ideal at all. Im unsure why these people aren't banned especially those who have exploited.

    Suggestions

  • Multiple Accounts Discussions
    P Puddles

    I was told to voice my opinion on multiple accounts here. No one should have more than one account, if an extra account on the same IP is needed than a verification process should happen. Same account rules should apply max 4 characters online 5 slots with Jedi 4 without. It’s nice to trust people and hope they will do the right thing but the reality of it is people will do anything in certain situations to benefit themselves especially in the context of a video game. Not every human is like this but one bad apple will spoil the entire bunch, the bad actors will ruin the experience of any good honest player. There have already been instances of people abusing multiple accounts IE. the recent trader token exploit. If players are found using a VPN or other means to circumvent this, it shows willful disregard to others the health of the server and it’s economy and should be permanently removed. The economy is already going to shit credit control is literally 1/4 of the battle all it takes is one guy with multiple accounts tons of harvesters with 8 crafters to control the market. Do we really want that?

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