likey
Historical reactions: Like × 1
likey
Historical reactions: Like × 1
Mayors should be able to remove I think , especially the violations
Hellion493, post: 1340, member: 980 wrote:
Per SWG Wiki, the fastest speed value that shows is 4. Podracers are also as 4 with Jetpacks, BARCs and some other exotic vehicles.
Jetpacks are very, if not extremely, hard to obtain. There are only two on Evolve Live currently. The DWB Jetpack (Boba-Fett skin) and the Merr-Son Jetpack (Jango Fett). Boba Fett's takes parts parts from the DWB and Blacksun NPCs on Yavin to craft. Jango Fett's Jetpack is available by purchasing the 4-piece combination from the BH vendor for 400 BH tokens.There is a third one in the code but I don't think it's live on Evolve right now. And I also forget the name/how to obtain that one. It looks like a steampunk skin.
All I need is that darn base .
Adramalech, post: 1338, member: 1067 wrote:
Wow, those are super old. I remember that bike one. I made all the boys wear black armour with a blood red helmet, When we had a guild split we switched to rebel and white to attack the splitters. CoN Erythnul is here in HEL
I was likely in either -DFA- , MoD or perphaps PoweR at that gime I think , Hel had a city right next to Power before power left .
Oujii2, post: 1316, member: 658 wrote:
I knew I was not mistaken .
I am former CoN , welcome back .
Old terrible screenies but you should recognize a few ..
Attachments



I knew I was not mistaken .
I am former CoN , welcome back .
Attachments

I've been wondering the same , where have they gone ?
Rezec, post: 577, member: 1 wrote:
Gameplay mechanics and combat are not built around a solo player or 1 v 1 confrontations, so adjustments MAY be made to this ability, but additional debuffs and stuns with recourses that are there but don't work will be fixed as well.
40% may be more fair.
Why its linked to damage reduction - This is the SAME debuff. The recourse is on the debuff. If we add a second debuff to choke, then we may aswell add a second expertise box that will specifically effect the healcut debuff too. This healcut does not exist for Jedi on any other server.
On FRS Token Gain - This was a bug that was fixed with this last patch.
On FRS Scrolls - Maybe. The entire FRS is an OPTIONAL system for full time PvP mains. The goal is to reward the people who stick around and find ways to stay active, not to give people who play this server once a week and another server as their main server the same rewards. Its meant to be a fluid system where you wont be sitting at a static rank every week unless you are just that active every week.
On Exploits - "wouldn't hurt now that Staff are way more informed" This would do more harm than good. Instead of providing a fix that MAKES everyone play fair, you put it back on staff to have to stay up late at night and monitor every single report from the community on people staying up late past staff to do these sort of things. Its how those people got caught, we had to go out of our way, as staff, to stay up late, incognito on new alts just to monitor and catch people in the act. This isn't fair on staff that do this for volunteer work and it's not for on players that earned their FRS the right way. Time after time after time it has been proven that if there are loop holes, people will come in and take advantage of them.
For the people that stick around, there are way more changes coming to classes and stats in our next revamp that will completely change about how people currently build their characters.
Ishna, post: 579, member: 662 wrote:
My understanding is that it was a general complaint when talking about PvP and the fact a heal cut could be maintained 100% if no cleanse options we're available. Even if cleanse was available, multiple Jedi's could keep you at 100% uptime. Now I agree with adding a recourse timer on target. The only thing that seems a little hard is the length of the recourse and the % of the heal cut. You are correct that 60>20 is a drastic change. Obviously, it has an effect on being able to do things in PvE now.
Thank you all for taking the time to explain , I have been without a main pc just an old laptop so I havent been out and about pvping so I was kinda in the dark .
Vikingmando, post: 575, member: 223 wrote:
before the change at rank 3 it was a 6s CD on choke with a 13s debuff Which could be kept up 100% of the time in PvE solo. When it comes to pvp thats a little more complex. It depended greatly on if the person your fighting has the ability to cleanse debuffs from themselves and even greater on if they used them or not.
I
Vikingmando, post: 575, member: 223 wrote:
before the change at rank 3 it was a 6s CD on choke with a 13s debuff Which could be kept up 100% of the time in PvE solo. When it comes to pvp thats a little more complex. It depended greatly on if the person your fighting has the ability to cleanse debuffs from themselves and even greater on if they used them or not.
So this was all just an issue with people being able to solo a few things ?
Or was there someone using this to actually effect pvp and other peoples game play ?
I honestly don't know the situation is why I ask .
Oujii2, post: 572, member: 658 wrote:
Imo the cut to choke was just to much from 60% to 20% ? What was the logic in cutting it that much and then also adding the recourse ?
It makes things so weak it feels to me like it is hardly worth having at this point .
IMO the % of the cut was to much when paired with the recourse .
I think from 60% to 40% with the recourse would of done the job just fine .
In games like this even 10% makes a huge difference .
I don't know the full situation though to be fair .
Ishna, post: 571, member: 662 wrote:
Recourse being on the target is nice, however the duration is still something of concern. The cut% was reduced, and they can only apply it every 30 seconds, put's it far behind in terms of effectiveness of non-jedi. For example running Bacta Corruption and Dread Strike way outpaces you in terms of heal cut effectiveness. You didn't address why the recourse is also linked to damage reduction. Hoping for some clarification on if there are plans to specifically add recourse to just the heal cut, or if it shipped as intended.
While FRS decay being higher per rank is understandable to a certain extent to match the GCW system, GCW is far easier to get than FRS. What if a system was introduced to purchase FRS scrolls with FRS tokens? I know me personally, I probably have close to 400 tokens on my Jedi and have no intent on purchasing things from the vendor, I love playing on my TKM compared to my Jedi but aim to still keep my Jedi at max rank. It's like that on the GCW side, so is there plans to add a similar system to the FRS side? I understand that losing ranks is natural and not everyone is going to maintain Rank 6, but it should still be achievable while not having to main it for those who aren't trying to full-time Jedi PvP.
While I do agree closing gaps of exploits is absolutely neccesary, some feel as if the system is being overcorrected and those that are left are left with an uphill battle to maintain Jedi ranks and FRS tokens. Tokens have already been taken away for almost 2 weeks outside of event rewards, FRS rewards per kill is now more difficult with timer and the overall availability of World PvP outside of events. Its a butterfly effect that is weakening the Jedi system overall. A certain rollback to normal wouldn't hurt now that Staff are way more informed in ways that the system was exploited.
Imo the cut to choke was just to much from 60% to 20% ? What was the logic in cutting it that much and then also adding the recourse ?
It makes things so weak it feels to me like it is hardly worth having at this point .
Chavex, post: 373, member: 155 wrote:
What about a way to recraft/combine your sub 11 enzymes. Like an enzyme combination tool or something. Doesn't really change the AFK stuff, but gives the option to ATK and utilize the crap enzymes into 11's or so
Ooo this i like to ..
Ykeer, post: 370, member: 905 wrote:
Primary reasoning for this method is ease of implementation
Exactly , I think in that aspect it would be easier to add to vendor than to take out and change anywhere else .
Maybe make the lyase an item that can be purchased on the trades vendor for a small to moderate fee to eliminate some of the tedium fatigue and also give something more to get off the trader vendor ?