EllasDad, post: 190, member: 365 wrote:
There are a significant number of people who will NEVER PVP. Stop trying to force it. This “generals are always TEFd would drive the non PVP players away in droves.
Honestly, i think you are putting way too much into non PvPers worrying about getting GCW buffs, but that is not something that would totally destroy the system either. i don't personally PvP, never have, though I intend to someday jump into it regularly. There will always need to be a system of checks and balances in this game for pretty much every aspect. that doesn't mean trying to develop a system into something more fun and engaging is trying to force people into content they don't want to run. no one has been trying to do that. its just an idea that needs some development and some checks put in place. I personally think the generals being permaflagged is an awesome idea and as this is a bounty hunting thread, tie that to being opted in to the bounty hunting program, general and don't want to be permaflagged, opt out of bounty hunting, wanna have some fun? opt in and get hunted. This game is still set in a time of war, there is going to be conflict.
Along with this the idea was proposed of being forced SF after so many faction NPC's being killed (full credit to them, not my idea), which i believe should be another option for bounty hunters to collect. i think tying that in with the BH system would also work and be a way to add excitement to the game.... obviously, not everyone will be on board with being flagged for PvP for GCW kills, have the Bounty hunt toggled off as a "safe" mode, no autoflagging/no Bounty Hunting on your character, toggle Bounty hunting on and that puts you at the mercy of being flagged for PvP AND being hunted by bounty hunters after so many GCW kills/reaching general or other officer ranks.... i also believe it should not just be general but other ranks with bounties on flagged players increasing as rank increases, giving incentive to go after HVT's for those that enjoy the thrills of hunting "bigger game" so to speak.
I think that would give the die hard PvPer's or those that enjoy the challenge their own mode of PvP that would be a challenge, and those that don't want to engage or need a break a way to have an escape of sorts. with a timer after you toggle bounty hunting off to keep people from insta-toggling in combat.
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