Space Quests to land at remote locations
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The Following Quests are available for members of certain squadrons to land at the named remote locations
**Mission Giver: **Naboo Space Station
**Available to: **RSF and Imperial Inquisition (Naboo) pilots
Mission Details: 3 part mission.
**Part 1: **1st Waypoint - Help a frieghter in system that is under attack from a few X-wing's and a couple of Y-wing's.
Part 2: 2nd Waypoint - You are asked to travel to Yavin system and contact an imperial agent. After you get to the waypoint you will have to dock with a TIE Fighter. Just as you about to dock several X-wing's show up.
**Part 3: **You are given multiple waypoints until you come across an A-wing. Once you finish him you will travel to another way point and battle some more fighters. And the last fighter group of B-wings.
**Mission End: **Travel back to the Naboo Space Station and you should be able to land at the retreat.Available to: Any Rebel - the trainer there is Tier 4 Crimson Phoenix
Mission Giver: Rori Space Station
Mission Details: 3 part mission.
Part 1: Escort vs tier 3-4 Borvo fighters in Naboo system.
Part 2: Capture then Escort
Part 3: Naboo, seek and destroy vs tier3 Black Suns, then Tier3-4 Borvos and finally some tier 3 Imperials.
Note: this mission is made a little useless by the fact that you can use the Travel button to get there, any time at any level.**Mission Giver: **Dantooine Space Station
Available to: Any Rebel
Mission Details: 2 part mission.
**Part 1: **1st Waypoint - Freighter with tier 3 Tie Fighters & Interceptors
**Part 2: **2nd Waypoint - Freighter with tier 3 Tie Fighters, Interceptors, Decimator with additional group hyper spacing in after first group is done
**Mission End: **Once you take them out, go back and /comm the station. You now have landing rights at the Rebel base on DantooineAvailable to: Smuggler's Alliance Pilots before box 9
Mission Giver: Tatooine Space Station
Mission Details: 3 part mission. When talking to the station, you may get the option to ask about some sensitive work
**Part 1: **Repair disabled Hutt Fighter then escort him vs. tier 3 Tie Bomber & Fighters
**Part 2: **Yavin System Smugglers Run
1st waypoint - At the waypoint dock with the smuggler and get an updated waypoint
**2nd waypoint - **Help Valarian Smugglers vs. Tier 2 Scyk and Kimogila Fighters
**3rd waypoint - **Hunt down Tier 3 Hortix Steelarm (dunelizard) escorted by 2 Tier 2 dunelizard
**Part 3: ** When you arrive at the Palace, put your name on the pass, and talk to the NPC outside the door. On the second set of options there is a "well I have this paper..." choice. Turn in your pass and you are in.
Note: This is for Landing Rights at the Palace not access to the throne room. (go do your jabbas themepark you nerf herders)Note: Once you change Squadrons, you are supposed to lose access to land at those locations unless the dev team makes a change to this
(as of this time I personally have completed the emperors retreat one as it helps get to the launch location for Imperial Corvette run)Hope this short little guide helps someone?
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