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SWG: Evolve Forums

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  3. Evolve Patch 7: QoL Update 2

Evolve Patch 7: QoL Update 2

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  • RezecR Offline
    RezecR Offline
    Rezec
    wrote on last edited by
    #1

    Patch Notes

    03/14/2023 QoL Update 2:

    • Player Inventory Increased to 120 Items (Credit Talisa for pointing the way)
    • Backpack Inventory Increased to 100 Items
    • Increased Crafting Crates to 100 Items
    • Moved some basic crafting schems from Master Artisan to Novice Artisan (Credit to Prey)
    • Added Armor Use to Novice Armorsmith
    • Re-enabled Abilities to be used in a ship interior
    • GCW Buff Banner now applies class buffs related to the trained novice boxes
    • Increases Max Crafter Experience in later expertise boxes (Credit to SWGVet1977)
    • Added Weapon XP to Quests based on the current weapon equipped
    • Added a starter mineral survey tool to newly created characters
    • Added Experience Grant options to the FROG for testing

    **

    Bug Fixes:**

    • Fixed strings in Rifleman tree (Credit to SWGVet1977)
    • Fixed more strings (Credit to Doom and Jayfett)
    • Completed another pass on abilities and weapon requirements (Credit to Shotgun Charlie)
    • Fixed an issue Smuggler Missions (Credit to Wobby)
    • Fixed an issue with Commando Kill Meter not appearing (Credit to Shotgun Charlie and NORD)
    • Fixed missing Droid Enginner Schematics (Credit to DWTerabyte)
    • Fixed an issue with Bounty Mission Terminals
    • Heavy Weapons will now properly grant Heavy Weapon XP
    • Fixed a loop hole allowing people to train TK innate armor and the "wear armor" ability

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