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SWG: Evolve Forums

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  3. 1-4 player Heroic like content

1-4 player Heroic like content

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  • Y Offline
    Y Offline
    Yatoya
    wrote on last edited by
    #1

    it’s probably already in the works but would like to see more solo, 2 man, and 4 man Heroic like content.

    Thoughts are more lead up type content for existing Hardmode.

    Examples…
    Avatar HM lead up, 4 player. Getting a data disk to presumably get access to Avatar HM. Final phase 1 captain 4 guards (unable to pet pull).

    Tusken Army HM lead up, 4 player. Final phase ransacking a test facility in Espa where a doctor has been testing new drugs.

    ISD HM lead up, 2 player. Raid a weapons depot where the Deathwatch were developing weapons to target Imperial Star Destroyers, information is found on which ISD is there next target. At the end Buc Wile show up and say they missed the action and you ask for help as you found information on which ISD was targeted.

    Goal is to provide reason for the actual HM, and or introducing a smaller version of the actual HM content.

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    • ortonO Offline
      ortonO Offline
      orton
      wrote on last edited by
      #2

      Thank you for the suggestion. I really like the concept of creating smaller lead-up content that builds into the larger Hard Mode encounters. It adds context to the story while also giving solo players and small groups more meaningful content to enjoy.

      As we continue expanding Evolve's PvE experience, we'd like to offer a healthy mix of solo, 2-player, 4-player, and larger group content. Ideas like these help create a more natural progression into our more challenging instances and make the world feel more connected.

      We'll pass these ideas along to development for consideration as we continue planning future content.

      Orton
      Evolve Community Manager

      Yatoya, post: 4678, member: 1107 wrote:

      it’s probably already in the works but would like to see more solo, 2 man, and 4 man Heroic like content.

      Thoughts are more lead up type content for existing Hardmode.

      Examples…
      Avatar HM lead up, 4 player. Getting a data disk to presumably get access to Avatar HM. Final phase 1 captain 4 guards (unable to pet pull).

      Tusken Army HM lead up, 4 player. Final phase ransacking a test facility in Espa where a doctor has been testing new drugs.

      ISD HM lead up, 2 player. Raid a weapons depot where the Deathwatch were developing weapons to target Imperial Star Destroyers, information is found on which ISD is there next target. At the end Buc Wile show up and say they missed the action and you ask for help as you found information on which ISD was targeted.

      Goal is to provide reason for the actual HM, and or introducing a smaller version of the actual HM content.

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      • R Offline
        R Offline
        randolo
        wrote on last edited by
        #3

        As someone whose play time is often sporadic, and can be difficult to plan for specific times/scheduled events. I love solo and small group content and I wish there was more of it.

        The Daily challenges here have been a nice breath of fresh air, it's good that I can log in, do my Mando, Revanite, and Hracca dailies and get something out of it.

        EDIT:
        I know it's a hard hard ask, I'd also love if there was a daily that granted a single random heroic token or something. I think it's important for there to be longer term slower ways to progress gear similar to group content.

        Historical reactions: Like × 1

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