Ability to add Player association to Admin List
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Proposal is to have the functionality of being able to add your guild to the admin list of houses.
We are able to add them to entry list using the Guild:name command.
Being able to have our account on admin is truly a blessing and being able to add our guild to admin
on houses that are used for storing items like collectibles, junk loot, resources, ect would life just a little easier.
If there is a command I don't know about then please share, lol
Thank you for your consideration. -
Alerius, post: 3682, member: 2578 wrote:
Proposal is to have the functionality of being able to add your guild to the admin list of houses.
We are able to add them to entry list using the Guild:name command.
Being able to have our account on admin is truly a blessing and being able to add our guild to admin
on houses that are used for storing items like collectibles, junk loot, resources, ect would life just a little easier.
If there is a command I don't know about then please share, lol
Thank you for your consideration.I use access locks for our storage house. You can add guild access to them and attach them to chests and such to allow access to them.
Historical reactions: Like Γ 1
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Alerius, post: 3682, member: 2578 wrote:
Proposal is to have the functionality of being able to add your guild to the admin list of houses.
We are able to add them to entry list using the Guild:name command.
Being able to have our account on admin is truly a blessing and being able to add our guild to admin
on houses that are used for storing items like collectibles, junk loot, resources, ect would life just a little easier.
If there is a command I don't know about then please share, lol
Thank you for your consideration.Thank you for the great suggestion! Development will take a look at this to see if adding guild-level admin permissions for structures can be implemented. This would definitely be a helpful quality-of-life improvement, especially for guilds that share storage or manage community buildings. We appreciate you bringing it up and will review whatβs possible for future updates!
Orton
Evolve Community ManagerHistorical reactions: Like Γ 1
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There could be a default cap on the number of toons allowed on admin. I've tried, albeit on other servers, to add 20+ toons as admin on a guild hall and it stopped letting me do it at a certain point. Maybe that can be adjusted, maybe not. That's outside of what I know about the game.
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From a Community Support perspective, it's a bad idea to have an entire guild on admin for a structure. One bad apple and that is the end of that house, which is hours spent digging in customer support logs to try and find the culprit and all the items. Access locks already exist and those already have guild access abilities on them, so you can at least compartmentalize the potential damage.
Historical reactions: Like Γ 1
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