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SWG: Evolve Forums

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  3. Expansion to Expertise

Expansion to Expertise

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  • RangerPhenomR Offline
    RangerPhenomR Offline
    RangerPhenom
    wrote on last edited by
    #1

    Good morning Evolve-ites,

    I was talking about this a few nights ago with some guildies and thought I would share it.

    Allow for 3 templated builds that can be quick switched to in a drop down window in Expertise area, each can be named by the player (granted they have the required xp to switch) Increase the bankable xp for combat and Jedi xp to 3Mil as well as other xp banks caps that would allow for 1 quick swap at least. Can also put a price tag on doing a quick swap say sort of like expertise swap on live where it starts with 100k then goes up. But I would suggest putting the cooldown to reset the pricing matrix to 24hrs.

    An example would be:
    A player has a toon that he likes to use as a crafter as well as combat. Said Player also has gearing to allow for healer in a pinch. So said Player would have 3 builds that are named "Heals" "DPS" "Armorsmith". He would choose which build he wanted from the drop down menu and would click the execute button and the expertise would automatically switch to allow said Player to go from Armorsmith to DPS. Another possibility is to have them saved but that you must talk to one of the profession counselors to be able to execute the swap. Thanks for you consideration Evolve and please feel free to provide feedback for improving the idea. Have a great weekend 😄

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    • FyrakinF Offline
      FyrakinF Offline
      Fyrakin
      wrote on last edited by
      #2

      This looks like a can of worms we may not want to open to be honest.

      1 Reply Last reply
      0
      • RangerPhenomR Offline
        RangerPhenomR Offline
        RangerPhenom
        wrote on last edited by
        #3

        RangerPhenom, post: 592, member: 22 wrote:

        Good morning Evolve-ites,

        I was talking about this a few nights ago with some guildies and thought I would share it.

        Allow for 3 templated builds that can be quick switched to in a drop down window in Expertise area, each can be named by the player (granted they have the required xp to switch) Increase the bankable xp for combat and Jedi xp to 3Mil as well as other xp banks caps that would allow for 1 quick swap at least. Can also put a price tag on doing a quick swap say sort of like expertise swap on live where it starts with 100k then goes up. But I would suggest putting the cooldown to reset the pricing matrix to 24hrs.

        An example would be:
        A player has a toon that he likes to use as a crafter as well as combat. Said Player also has gearing to allow for healer in a pinch. So said Player would have 3 builds that are named "Heals" "DPS" "Armorsmith". He would choose which build he wanted from the drop down menu and would click the execute button and the expertise would automatically switch to allow said Player to go from Armorsmith to DPS. Another possibility is to have them saved but that you must talk to one of the profession counselors to be able to execute the swap. Thanks for you consideration Evolve and please feel free to provide feedback for improving the idea. Have a great weekend 😄

        Or perhaps have an option of 3 saved expertise but limited to 1 for combat, one for a trader and one for entertainer.

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        • ObaniO Offline
          ObaniO Offline
          Obani
          wrote on last edited by
          #4

          RangerPhenom, post: 592, member: 22 wrote:

          Good morning Evolve-ites,

          I was talking about this a few nights ago with some guildies and thought I would share it.

          Allow for 3 templated builds that can be quick switched to in a drop down window in Expertise area, each can be named by the player (granted they have the required xp to switch) Increase the bankable xp for combat and Jedi xp to 3Mil as well as other xp banks caps that would allow for 1 quick swap at least. Can also put a price tag on doing a quick swap say sort of like expertise swap on live where it starts with 100k then goes up. But I would suggest putting the cooldown to reset the pricing matrix to 24hrs.

          An example would be:
          A player has a toon that he likes to use as a crafter as well as combat. Said Player also has gearing to allow for healer in a pinch. So said Player would have 3 builds that are named "Heals" "DPS" "Armorsmith". He would choose which build he wanted from the drop down menu and would click the execute button and the expertise would automatically switch to allow said Player to go from Armorsmith to DPS. Another possibility is to have them saved but that you must talk to one of the profession counselors to be able to execute the swap. Thanks for you consideration Evolve and please feel free to provide feedback for improving the idea. Have a great weekend 😄

          Or perhaps make another toon.

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          • VikingmandoV Offline
            VikingmandoV Offline
            Vikingmando
            wrote on last edited by
            #5

            we have 7 character slots, 8 if you have a jedi. This is a completely unnecessary change.

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            • E Offline
              E Offline
              EllasDad
              wrote on last edited by
              #6

              Vikingmando, post: 771, member: 223 wrote:

              we have 7 character slots, 8 if you have a jedi. This is a completely unnecessary change.

              Ehhhh… I wouldn’t go that far. Being able to quick swap my trader when I want to drop harvesters vs when I’m doing crafting and or RE would be handy. Also swapping my medic to buff bot mode when I’m afk. Simple things like that would be a QOL thing.

              Historical reactions: Like × 1

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