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SWG: Evolve Forums

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  3. New player, Melee/BM for PvE

New player, Melee/BM for PvE

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  • mediocrebhM Offline
    mediocrebhM Offline
    mediocrebh
    wrote on last edited by
    #7

    Cheatmeal, post: 3903, member: 2918 wrote:

    I put all the points into BM like the above post suggested. Maybe CH is better until I can actually either craft my own or buy an egg from someone else?

    BM is more powerful. CH is still a work-in-progress.

    Historical reactions: Like × 1

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    • CheatmealC Offline
      CheatmealC Offline
      Cheatmeal
      wrote on last edited by
      #8

      mediocrebh, post: 3904, member: 284 wrote:

      BM is more powerful. CH is still a work-in-progress.

      Then I'll stay as is for now 🙂

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      • G Offline
        G Offline
        Goso
        wrote on last edited by
        #9

        mediocrebh, post: 3899, member: 284 wrote:

        Well you have come to the right place. We have strong melee builds here, some of our best pve and pvp players play a melee build. Here is an example of a BM Melee build type. I would suggest the Steel Body jewelry set to help make you nice and tanky.

        just out of curiosity what are your AA's and Exotics with this build

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        • mediocrebhM Offline
          mediocrebhM Offline
          mediocrebh
          wrote on last edited by
          #10

          I change suits around from time to time, but I was probably wearing a str/BV/luck with offensive exotics most likely weapon damage/unarmed damage/assassinate damage. I'm also a fan of heal potency so I may change assassinate dmg for HP.

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          • CheatmealC Offline
            CheatmealC Offline
            Cheatmeal
            wrote on last edited by
            #11

            Been messing around with my build on B'Ready quite a bit, having the Steel Body jewellery feels like a safer route and allows for experimentation. Right now I'm more on the Assassin/Pikeman side than the build I started with, threw in some combat medic in there - Dps during boss run was low but considering the LD issues I had and not knowing the ins and outs probably pulled it down some but combat medic doesnt do much without the Doom Jewellery I think. Idk.

            Is there an alternative Ranged/BM build with Steel Body set in mind to use for both PvE and PvP (if I decide to go that route) I looked over the posted builds but most of them use Razor Cat which I do not have at this point. I feel a ranged build might be easier to learn and get into the sway of things and worry about melee later when I get properly setup.

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            • CheatmealC Offline
              CheatmealC Offline
              Cheatmeal
              wrote on last edited by
              #12

              This is my current build, without combat medic I have 12 points to spare. Doing OG's with Ayu proved beyond a shadow of a doubt that my build and gear sucks lol

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              • mediocrebhM Offline
                mediocrebhM Offline
                mediocrebh
                wrote on last edited by
                #13

                You may need to add more heals and defensives like avoid damage and void dance (or walk, I always forget the name).

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                • CheatmealC Offline
                  CheatmealC Offline
                  Cheatmeal
                  wrote on last edited by
                  #14

                  mediocrebh, post: 3931, member: 284 wrote:

                  You may need to add more heals and defensives like avoid damage and void dance (or walk, I always forget the name).

                  For what I'm doing I don't need either to be fair -I barely take damage if buffed, but my damage output however is low.

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                  • Y Offline
                    Y Offline
                    Yatoya
                    wrote on last edited by
                    #15

                    I second get more heals from doctor, even just 5 points to get Bacta Ampule is a big improvement for healing. Personally I would avoid Void Dance/Walk its defense is based on Glancing Blow, Glancing Blow doesn't work against Critical Hits. I would consider also taking the 8% Damage Decrease from Pikeman to get a bit more defense.

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                    • CheatmealC Offline
                      CheatmealC Offline
                      Cheatmeal
                      wrote on last edited by
                      #16

                      Yatoya, post: 3933, member: 1107 wrote:

                      I second get more heals from doctor, even just 5 points to get Bacta Ampule is a big improvement for healing. Personally I would avoid Void Dance/Walk its defense is based on Glancing Blow, Glancing Blow doesn't work against Critical Hits. I would consider also taking the 8% Damage Decrease from Pikeman to get a bit more defense.

                      I did as suggested here, had 3 points left over which I put into Grenadier novice for the block chance. With a new weapon and the above build my dps increased quite a bit, I'm a little hesitant with the pet use. Solo it's fine but in groups like OG's it dies very, very quickly. Thinking maybe of taking it out and going into BH instead for a more personal power over having the pet by my side.

                      Might go back to BM later when I've created something nicer to use, not liking the angler - Not that I'm afraid of spiders it's just not vibing with me.

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                      • Y Offline
                        Y Offline
                        Yatoya
                        wrote on last edited by
                        #17

                        Yeah unless you put many points into BM, they don't live long. Also what can give pets a bit more of a boost is Doctor Buffs. Personally I just have the pet out as a companion that boosts my stats, even dead beside you, you get the stats. My latest Jedi Build I am working on has a pet for stats.

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                        • CheatmealC Offline
                          CheatmealC Offline
                          Cheatmeal
                          wrote on last edited by
                          #18

                          Crafted my 35's now - I went for Luck/Strength/Block Value and exotics: Polearm Damage/Healing Potency/Block Chance. Wasn't too sure if that was the way to go or not but it felt safer to do it like that for now.

                          Can always make more if need be.

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