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SWG: Evolve Forums

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  3. Mounts for CH

Mounts for CH

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  • AithosA Offline
    AithosA Offline
    Aithos
    wrote on last edited by
    #1

    I noticed Beast Master could mount various BE pets that CH can not...

    I saw people on a Peko Peko and a reptilian flier yeterday....I tried to teach mount to my 'tamed' creature...and it said I could not train it as a mount.

    Be so cool to be mounted on one of my pets fighting off its back while sending my other 2 into combat.

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    • ortonO Offline
      ortonO Offline
      orton
      wrote on last edited by
      #2

      Aithos, post: 3000, member: 1146 wrote:

      I noticed Beast Master could mount various BE pets that CH can not...

      I saw people on a Peko Peko and a reptilian flier yeterday....I tried to teach mount to my 'tamed' creature...and it said I could not train it as a mount.

      Be so cool to be mounted on one of my pets fighting off its back while sending my other 2 into combat.

      Thanks for your post and for bringing this up it’s a great suggestion!

      Creature Handler is still a work in progress and hasn’t yet reached the full vision our development team has for the profession. There are still more updates and improvements to come, and mount functionality is definitely one of the things on our radar.

      If you have a list of specific pets you’d like to see mountable, feel free to post them! That kind of feedback really helps us gauge interest and look into the feasibility of adding support. Sometimes changes like this might seem simple on the surface, but they can require a good amount of development work and testing behind the scenes. Visual elements like saddles or proper mounting animations are also a factor, and we definitely don’t want players riding creatures that look unfinished or strange.

      We appreciate your interest and passion for the CH system keep the ideas coming!

      Orton
      Evolve Community Manager

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      • puppsterP Offline
        puppsterP Offline
        puppster
        wrote on last edited by
        #3

        orton, post: 3032, member: 2006 wrote:

        Thanks for your post and for bringing this up it’s a great suggestion!

        Creature Handler is still a work in progress and hasn’t yet reached the full vision our development team has for the profession. There are still more updates and improvements to come, and mount functionality is definitely one of the things on our radar.

        If you have a list of specific pets you’d like to see mountable, feel free to post them! That kind of feedback really helps us gauge interest and look into the feasibility of adding support. Sometimes changes like this might seem simple on the surface, but they can require a good amount of development work and testing behind the scenes. Visual elements like saddles or proper mounting animations are also a factor, and we definitely don’t want players riding creatures that look unfinished or strange.

        We appreciate your interest and passion for the CH system keep the ideas coming!

        Orton
        Evolve Community Manager

        While I'm certain there're more- CH can currently train dunebacks and banthas as mounts (I've seen and trained these). Also characters can shoot/ hit (but not specials) from the backs of both animal as well as vehicle mounts on Evolve.
        swg.fandom lists as CH mountables: dewback, bol, kaadu, carrion spat, falumpaset, humbaba, brackaset, cu pa, bantha; and veractyl.
        I've not yet tested any of these others on our server.

        I'd support that it'd be reasonable for CH to train at least most of the animals that BM can incubate and egg manipulate into mounts (also per swg.fandom):
        bantha, blurrg, bol, bolotaur, borgax, carrion spat, co-henpa, cu pa, dewback, eopie, falumpaset, graul, kaadu, kashyyyk bantha, kwi, lava flea, nerf, peko peko, rancor, snorbal, toxic peko peko, tulrus, veractly, whisper bird, horned dewback, reptilian flyer, tauntaun, gualaar.
        Some of these are a heck of a lot harder to obtain/ mutate than yoink-taming the animal into one's datapad, however CH mountables could indeed do with some negotiated roster expansion!

        Of note: Currently a CH can shoot/ hit (not specials) from the back of a CH mount and can also get off of the back of said mount and fight along side said pet(s) Badas* AF!!!
        CH can have 3 out alongside the CH, limited to all the same base level attacks. - I'm not complaining or disrespecting, it is still advantageous to have a squad at your side like this. CH pets do not have any specials available to them. Even so, they can be a potent respectable force.

        BH mounts were converted as eggs and that when they're summoned, they are mounted and when one dismounts the BH mount, it disappears. I feel it'd be reasonable that they remain in the area, as they're stat-less besides health, but it'd be great to admire them still when not mounted.
        Maybe allow them to stay in place similar to a swoop or V35 would...?

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