Skip to content

Suggestions

464 Topics 1.9k Posts
  • Bounty Hunting/PvP

    28
    0 Votes
    28 Posts
    32k Views
    S
    EllasDad, post: 235, member: 365 wrote: Source? I was a BH on live from Pre-CU until the servers shut down, and often would group hunt the tougher targets but was never able to attack my fellow BHs You can't attack/hunt group members
  • Nyms Starmap Idea

    3
    0 Votes
    3 Posts
    723 Views
    asoasti113A
    same +1, wish i could be done for the naboo part of legecy
  • Entertainers

    2
    0 Votes
    2 Posts
    724 Views
    C
    Babayaga, post: 119, member: 259 wrote: Allow entertainers to get tokens and build-a-buff from their alts. As long as the cool down is maintained it shouldn't matter what toon is buffed. Crafters don't have to craft for for non-account characters to get tokens. Make items purchased with entertainer tokens no trade - protects the economy while allowing entertainers to get jewelry via alts (I don't think this is necessary, but offsets any issues caused by #1) Allow entertainers to create Buff holocrons (similar to medics) that they can sell on the bazaar. There are often delays when someone gets DB'd twice in OGs or other times when someone has to go get their entertainer buff, but if we can carry some around with us that delay is reduced. Especially if 1 event calls for specific buffs and another needs completely different buffs. Ents make the least money as a profession, this would be extremely helpful (imo) to make it viable. Ent droids that function as a camp module (without the need for a camp) - provides another revenue stream for droid engineers and allows in the wild buffing, without the need for an entire camp. Space Buffs - bonus to space mining, space crystal harvesting, loot drop (like % drop, or maybe a % chance to get a higher tier part or something) I'd like to throw my support to the above Good ideas.
  • TCG Black Market

    2
    0 Votes
    2 Posts
    709 Views
    asoasti113A
    DominusDolorum, post: 171, member: 236 wrote: Keeping a black market vendor on a rotation between 3 locations, Nym's, Borvo's and Jabba's. Just like Xur and Baro Kiteer. The vendor has access to curated loot from each TCG set until the last and then it resets back to the first. Keeping 1 vendor that has randomized loot from the pool and visits one of each location every weekend. And lastly there could be. Keeping 3 black market vendors on each of 3 locations, Nym's, Borvo's and Jabba's. The vendor has access to randomized loot from each TCG set and the loot changes each weekend. I personally like the 1 vendor at random location with the curated set per weekend Historical reactions: Like × 1
  • Kashyyyk

    1
    0 Votes
    1 Posts
    559 Views
    KratosK
    Like the FoTG quest, where we get both badges for helping old ben, or taking the crystal. Could maybe do the same for Kash's arena [URL unfurl="true"]https://swg.fandom.com/wiki/Arena_Challenge:_Face_Wirartu[/URL] Spare him, grants Arena Champ iirc and killing makes you an outcast for Society Exempler badge.
  • Skills/Prof Calculator

    2
    0 Votes
    2 Posts
    2k Views
    T
    whansbury93, post: 57, member: 351 wrote: Would love to see a skills and/or profession calculator so we could experiment online at potential builds and things outside of being logged in. I know I have benefited greatly in the past from being able to check out and game-plan my character design using this as a tool to create a plan. It is also nice to be able to sit back and test out where to put points in different trees outside of whichever 2 professions you decide to master. https://www.swgtools.com/ is updating there website so working with them they could maybe get evolve skill tree listed there Historical reactions: Like × 1
  • New Housing additions

    1
    0 Votes
    1 Posts
    476 Views
    bonesB
    I know a lot are familiar with the server Empires in Flames, they have done something unique there with playing housing. They have added NPC buildings as player constructable and placeable housing, for example Watto's house is one of them and the Cantina (need to me a Master Entertainer to place) such as is in Eisley and the house the Imperial recruiter is in in Eisley is one of them and others. I have no idea how they did it but it adds a little more variety to the housing that we currently have. Historical reactions: Like × 1
  • Moving Harvest Faire

    1
    0 Votes
    1 Posts
    382 Views
    bonesB
    Just a little suggestion. How about moving Harvest Faire in the Entertainer GUI from miscellaneous to down to the Trade section. I dont know if its possible and I know its not an important issue but I thought I would suggest it since it deals with the Trade section.
  • Assassin master give ability steel

    1
    0 Votes
    1 Posts
    473 Views
    D
    Spy in nge have a cool ability where you could steel for npc’s any chance we could get that. cheers.
  • Increase Furniture Container capacity if possible

    1
    0 Votes
    1 Posts
    462 Views
    L
    Increasing the furniture containers to maybe 100 would make sense for organization especially for crafting halls and such. Having wearable containers having more capacity just seems wrong for having decorative containers. Historical reactions: Like × 4
  • Shirt bake in modifier device needed...

    4
    0 Votes
    4 Posts
    878 Views
    C
    It offers tailors something to craft that would hold value. Of all the crafting professions, one could argue that it is the weakest in terms of making profits in comparison to other crafting classes. Also, it'd satisfy the OCD for many players to have balanced exotics across all three items.
  • Barc Speeder Schematic

    3
    0 Votes
    3 Posts
    709 Views
    bonesB
    csr_nord, post: 107, member: 209 wrote: Barcs are purchasable through the daily token vendor. Cool, thanks I didn't know that. I guess disregard the post then
  • Holograms of the house on the deed

    2
    0 Votes
    2 Posts
    682 Views
    T
    bones, post: 104, member: 252 wrote: Anothre server I was on instead of just the generic looking deed for a house they had a hologram of the house. This made it really nice when looking for a house where you could actually see what it would look like. or being able to just scroll up higher so you can see more area would be helpful Historical reactions: Like × 1
  • Neutral Ship Mass

    1
    0 Votes
    1 Posts
    478 Views
    VikingmandoV
    As we all know some of the neutral pilot ships had mass increases on another server. Yes that broke a lot of mechanics in terms of people cramming mining capacitors meant for POBs into fighters. But it wasn't the mass increase that broke the mechanics, it was the amount of mass that the ships were increased by. I'm suggesting a mass increase for neutral ships to make them some of the less desirable ones more useful, but not to the extent of a certain other server. Kimogila Vanilla 210k Legends 289k Suggestion 240k Ixiyen Vanilla 178k Legends 259k Suggestion 200k Rihkxyrk Vanilla 190k Legends 269k Suggestion 220k M22-T Krayt Vanilla 210k Legends 329k Suggestion 280k The suggestions I have are based on experience of flying these ships in the past, There resource cost to craft the chassis, and when they are available to use to an up and coming ace. I'm going to talk about the Kimogila vs the Krayt here because they are very similar ships. The Kimogila has 3 weapon slots and 2 ordnance slots and can be used after completing the 6th box of Neutral Pilot. The Krayt has 4 weapon slots and 1 ordnance slot and can only be used by an Ace Pilot. There Acceleration, Deceleration, PYR rate and speed modifier are identical. The resource cost for these 2 competing ships are as follows Kimogila 12k Steel 6k Low-grade Ore 3k Inert Petrochem 3k Aluminum 3k Iron 3k Fiberplast Krayt 70k Steel 20k Low-grade Ore 10k Inert Petrochem 10k Aluminum 10k Iron 10k Fiberplast 10k Siliclastic Ore 10k Copper Even if the Ixiyen or the Rixi dont get touched. I would say that the difference in these two ships, between resource cost and ability to use definitely justify the means in terms of a mass increase. Not to mention Neutral ships overall are heavier, and clunkier compared to their more nimble factional counterparts.
  • Space Mission Shared WP's

    1
    0 Votes
    1 Posts
    375 Views
    bonesB
    Would be nice if someone has a mission in group while in space and you get a WP for their mission so you know where to go. I do see updates of the mission just no WP to locations.
  • Increase factory speeds please.

    1
    0 Votes
    1 Posts
    451 Views
    C
    Current factory speeds are TOO slow to meet the demands of good on the server. Could it be possible to get a 2x bonus applied to Crafting Masters? (excluding Artisan, as there goods produce fast already). Historical reactions: Like × 1
  • More things.

    3
    0 Votes
    3 Posts
    801 Views
    C
    Kratos, post: 90, member: 138 wrote: Along with weapons being un-bio'd when unlocking Jedi, perhaps Backpacks too. Recalibration ability. I know Beyond implemented it for the SFP CD bug, its a great idea. Works for SFP/Officer Runs/Cleanses etc. Keep getting +700Second CDs on my SFP Remove Familiar buff timer. Let it be permanent Allow Master SquadLeaders too call a GPP when NOT group lead and have a group member within 20meters. I'd support longer duration on the familiar buffs, to be more in line with med buffs. Nice idea Kratos.
  • Heroic Jewelry Scrolls suggestion

    1
    0 Votes
    1 Posts
    685 Views
    bonesB
    Give the option to choose entertainer, crafting or pilot jewelry instead of just combat. Some are not into combat and it would be a huge help to those people just as the combat jewelry is to the combat players
  • Entertainer missing schematic

    1
    0 Votes
    1 Posts
    458 Views
    bonesB
    Noticed we don't have a Schematic for the Xantha [URL unfurl="true"]https://swg.fandom.com/wiki/Xantha_(Schematic)[/URL]
  • Entertainer Buff

    1
    0 Votes
    1 Posts
    464 Views
    bonesB
    Make it so entertainer buff doesn't drop once you log. Historical reactions: Like × 2