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  • Ayusaru's Kubaza Beetle Cavern - Tip Guide

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    Located at, /way mustafar -723 157 506 Kubaza Beetle Cavern (Transfer of the AI); Also known as "The Transfer of the AI" quest. First thing I do is make sure I have defenses. I recommend you run in Tank Stance and have a bunch of Block. Second we need to destroy the nests in the cavern. There are 4 of them. [image: 1803-16420c87f0c1-1769887989169.jpeg] Third you need to keep the Relay Repair Droid alive. Highlighted in YELLOW, so that it can place the Antenna throughout the cavern highlighted in GREEN. [image: 1804-4c45f0546c52-1769888106125.jpeg] The best way I found to keep the Relay Repair Droid alive is to keep the attention of the Kubaza Beetle Drones on me highlighted in RED, DONT KILL THEM YET. Hit the Kubaza Beetles that try to hit the Relay Repair Droid then they start attacking you, then switch your target to yourself highlighted in BLUE to keep yourself healthy by healing. Fourth Step the Kubaza Beetle Foreman arrives. [image: 1805-c82886b1cbcd-1769888365477.jpeg] Kill the Kubaza Beetle train what you have been collecting to protect the Relay Droid. Then Kill the Kubaza Beetle Foreman, I recommend you stay moving as he calls forth beetles to explode, you can avoid some of this AoE damage by moving around. The Reward is 100,000 credits and 2 Mustafar Token of Heroism.
  • Ayusaru's Solo to Glory - Part 2 - Gearing Up

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    We left off with adding new Combat Abilities to the Ability Bar. We are going to continue adding Abilities to the Ability Bar now with Healing Abilities. Drag Heal 4 from the Healing Tab of the Command Browser, ";" semi colon, and replace Heal 1 with Heal 4 in Ability Bar Slot 32. [image: 1778-037816dc50ff-1769839405859.jpeg] Also add the following Healing Abilities to the Ability Bar. Detox, Bacta Infusion, Bacta Ampule, Bacta Grenade, Bacta Spray, Revive - Single (In Combat), and Revive - Single (Out of Combat) as seen above. From the Command Browser window now add the following to the Ability Bar. [image: 1779-197b5e4d5b53-1769839925242.jpeg] Charge!, High Yield, Inspiration, Toughen, Decoy, Rally Point (Defensive), Medical Supply Drop as seen above. Now hit "CTRL+2" this will now switch to Ability Bar Pane 2. We are going to add the remaining buffs that are long term buffs. [image: 1780-21e7745f22b5-1769840442317.jpeg] Tactics, Focus Fire, Drill Master, Experienced Leadership, Enhanced Agility, Enhanced Block, Enhanced Dodge, Enhanced Precision, Enhanced Strength, Nutrient Injection, Metabolic Accelerators, Favor of the Elders, and for good practice we are also going to add Medical Supply Drop. Now we are going to activate Medical Supply Drop, wait a few moments and open the Supply Crate. [image: 1781-e9f29e1ce656-1769840967835.jpeg] Open the supply crate and Loot All, then access your inventory with "I". Drag the Field Stimpack F to Ability Bar Pane 1 Slot 29. Also Drag the Tactical Serum F to Ability Bar Pane 2 Slot 22. Now we are going to activate all the long term buffs. [image: 1783-8f139b1c402d-1769841296071.jpeg] While Ability Bar Pane 2 is active select in sequence 1-= on the keyboard to activate all the buffs on the bottom row of Pane 2, then manually select the Tactical Serum F from Slot 22. (Note all the buffs that are applied will show up below your characters health/action bar and name. Time for our First Adventure, we need armor please follow the below guide to obtain Katarn Armor. It starts on Planet Talus city of Dearic so visit the Starship Terminal inside Mensix and use it to travel to Planet Talus city of Dearic. [EMBED content="thread-935"]https://www.swgevolve.com/index.php?threads/935/[/EMBED] Now that I have Katarn Armor what should I do next. If you haven't finished Specializing into Teras Kasi Artist, you should have enough experience now to do so. AT THIS POINT IF YOU WANTED A SUGGESTED FREE HEROIC JEWELRY SET FROM /CLAIM I WOULD SUGGEST STEEL BODY JEWELRY SET. Next get a better Weapon, my suggestion is to follow the next guide to obtain a new Rifle. This will also double up with Sickness of the Storm Lord quest so that you gain yet another buff Mustafar Injector. [EMBED content="thread-936"]https://www.swgevolve.com/index.php?threads/936/[/EMBED] At this point you should have the Mustafar Injector, I would place it in Ability Bar Pane 2 Slot 21 next to the Tactical Serum F, and activate it. You also should have collected the Coynite Disrupter Rifle by completing A History Lesson Part 2. Now we have Armor, Weapon, Buffs, lets get one more buff but to do so we first need to get some credits. Lets do our first Daily Mission. Visit Boba Fett in Mos Eisley. [image: 1784-d59086464e29-1769847165652.jpeg] Select I will travel there now. OK. Go to the center of the arena and radial using "~" tilde the helmet. [image: 1785-23d94f98c6d7-1769847284991.jpeg] Select 2) Begin Challenge, we are not quite ready for Hardmode Challenge. By completing the Daily Challenge we now have 25,000 additional credits. That is exactly what we need for our next buff. (Note you also receive 1 Daily Token, we will need more of these later in a couple days so do this challenge everyday). Visit the Entertainer Droid just outside the Mos Eisley Cantina. [image: 1787-95dd09cda901-1769847771000.jpeg] Yes, I'll pay 25,000 credits. OK. The following buff is what I recommend. [image: 1788-74cbd375f4f1-1769847793360.jpeg] +3000 Energy Protection, +3000 Kinetic Protection, +300 Luck, 6% chance to automatically heal damage when struck in combat. Now we should have some defenses lets take a brief look at our Ability Bars to make sure we are ready for the next challenge. [image: 1789-68e9dec4a31b-1769848071963.jpeg] All buffs are active from Squad Leader including the Tactical Stim, We have all the buffs active from Doctor. We have Favor of the Elder Buff and Mustafar Injector. Now we also have Entertainer Inspiration Buff. If you chose the Steel Body Jewelry Set you should see that 5-Piece Jewelry Set buff also active. We also have started to stockpile Field Stimpack F, I like to have a total of 1000 of them on hand at the beginning of my adventures for the day. Now you may have noticed I have added Damage Stance and Tank Stance to Ability Bar Pane 1 Slot 06 and 07. We are going to start using these Stances for the next set of adventures. Solo to Glory - Part 3 - Making Credits
  • Ayusaru's Solo to Glory - Part 1 - Basics and Leveling

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    The purpose of this guide is to take a view of a new player perspective. I am creating a new character on Test Center to get a clear perspective of what new players are experiencing entering this server. For new players here is the basics. Creating a Character [EMBED content="thread-929"]https://www.swgevolve.com/index.php?threads/929/[/EMBED] Interface and Settings https://www.swgevolve.com/index.php?threads/927/ Macro Guide [EMBED content="thread-839"]https://www.swgevolve.com/index.php?threads/839/[/EMBED] Basics out of the way. One needs to get around the galaxy quickly and smoothly. Type /claim it brings up new player veteran rewards. Claim the following: -180-day Jump to Lightspeed veteran reward: The Sorosuub Luxury Yacht -Star Wars Galaxies Starter Pack reward: an X-Wing or Tie-Fighter instant transport vehicle -(Should be a reward also for Desert Skiff) Type /flash it will give you another vehicle deed for a Flash Speeder, its good to have a backup if one gets destroyed. Hit "I" to access your inventory. Look for the following items. [image: 1753-269f47a0b611-1769824266454.jpeg] Right Click the Sorusuub Luxury Yacht, 3) Generate Ship Right Click the Instant Travel Terminal Deed, 3) Grant Ability Right Click the Desert Skiff Deed, 1) Generate Vehicle Right Click the Flash Speeder, 1) Generate Vehicle Hit "K" to access your datapad. Look for the Flash Speeder (and or Desert Skiff) and drag it to Slot 12 on your Abilities Bar [image: 1754-e6764c93e33d-1769824603639.jpeg] For some of our Fast Travel Abilities. Hit ";" semi colon to bring up your Command Browser. Select Travel. Drag Call for Pickup from the Command Browser to Ability Slot 21. Drag Return Home from the Command Browser to Ability Slot 22. Drag Return to Mos Eisley from the Command Browser to Ability Slot 23. [image: 1760-861ec7f8eeb6-1769826219961.jpeg] While at it lets get some additional Abilities on the Ability Bar. Under Buff we will find Power Assisted Sprint, Drag it to Ability Slot 00. Under Healing we will find Heal 1, Drag it to Ability Slot 32. [image: 1761-f7243f8f9992-1769826596953.jpeg] (Note if you followed the Macro Guide when you press "Q" that Heal will try and activate as the macro guide provides a macro for combat that will push Abilities in Slot 12-19, and 24-35). Now we are going to equip a weapon so that when we gain experience we will gain experience in a specific category. Hit "I" to open your inventory. Double Left Click the Issued Rifle [image: 1756-309ca01bf65c-1769824731767.png] The weapon is now equipped. If you have followed the basics you should be able to use WASD to move your avatar around. We are going to enter the Mos Eisley Starport. Hit "M" to bring up the overhead map. The Starport is the building we spawned next to when we first enter the world space. [image: 1757-ca22c34f8bcd-1769824919924.jpeg] Once inside the Starport we want to access the Starship Terminal by Left Clicking it with the mouse. Then select the Sorosuub Luxury Yacht. (Note your mouse cursor may be fixed in one location, Hit "ALT" to unlock the cursor). [image: 1758-c8ad1b5ec5ba-1769825164989.jpeg] Then Select Travel > Mustafar > Travel [image: 1759-03a0d0d6bdfa-1769825326162.jpeg] We are going to travel to Mustafar to reach max level 90 quickly. Wait for the video cut scene to end and we should be on the landing pad of Mensix Mining Facility. Please follow the guide below to gain level 90. (Note you can copy all the waypoints at the beginning of the guide by highlighting them and using CTRL+C, then select the Chat Bar ingame and use CTRL+V to paste them, press Enter and they should all now be highlighted on your waypoint finder). [EMBED content="thread-934"]https://www.swgevolve.com/index.php?threads/934/[/EMBED] BEFORE YOU START YOUR FIRST CHARACTER BUILD CHECK OUT HOW TO UNLOCK THE ELDER BUFF [URL unfurl="true"]https://www.swgevolve.com/index.php?wiki/elder-buff/[/URL] How to Specialize your build. Hit "U" to bring up the Expertise Window. If you are following along you will recall I equipped the Rifle, now that we have Rifle Experience we can Specialize into Rifleman. [image: 1763-c5f90f93ad96-1769829618109.jpeg] Each Box has a prerequisite fill in each box numbered 1-5. Then Select Train highlighted by 6. Next you will proceed to Rifleman highlighted by 7. You must Master a Ranged Skillset or a Melee Skillset such as Rifleman or Pikeman before you can Specialize into a Combat Skillset highlighted by 8. Please follow the link below to gain the Elder Buff and to begin a journey to buffing and a starting combat profession. [EMBED content="thread-1817"]https://www.swgevolve.com/index.php?threads/1817/[/EMBED] Now that we have our first combat profession its time to start adding more Abilities to our Ability Bar. Add Ambush from the Combat tab of the Command Browser to Ability Bar Slot 12. [image: 1777-056465896d78-1769839013775.jpeg] Also add Assassinate, Blaster Burst, Fan Shot, Focused Fire, Paint Target, Project Will, Snipe to the Ability bar as seen above. Continue to Solo to Glory - Part 2 - Gearing Up [EMBED content="thread-1819"]https://www.swgevolve.com/index.php?threads/1819/[/EMBED]
  • Ayusaru's making Credits in SWG Evolve.

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    Update the guide to reference the mission terminal update. (1-18-26)
  • Instant Travel House and Heroic Resets - Free for all

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    darkzero, post: 1981, member: 1218 wrote: Hi folks, i've setup a tent in Naboo -6587 -4979 (DIS city) by the starport Just Radial the device and click the use style button - Enjoy! It contains: an Instance Arm for the Heroics IG88 Axkva Min Tusken King Exar Kun A Teleporter for Mustafar Mensix Mining Facility Old Republic Facility Droid Factory Droid Army Kubaza Bettle Cave Sher Kar Flight of the Veteran Teleport to any member of your group (the teleport to must not be inside a structure) Neural Recon Network Terminal Reset one of your locked out heroics for every character once every day All have access and can use it as you please! Set your Snow speeders for here! Naboo -6587 -4979 The tent is back in action and has the new world boss teleport also!
  • Ayusaru's Exar Kun - Tip Guide

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    Added 2 pictures and additional detail about weapon swapping. 12-26-25.
  • Buff Bot 101 :D

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    So you want a buff bot? Or wanna help your fellow server mates out with your toon buffing people in Eisley while your at work? Well hopefully this guide will give you an idea and tips how to do just that! Step 1: You need an entertainer, and I would suggest building the ent something similar to the following, mainly for the flag buffs and off the books buff. Your gonna want atleast one point in alot of combat professions for the buffs you can give out once you level your entertainer up in either Rebel or Imperial factions. [image: 1651-47738741299f-Screenshot-2025-12-23-183853.png] Now you can go ranged or melee, but you need to get one or the other then get Smuggler, this is important for the Off the Books buff; [image: 1652-3267c4b43151-Screenshot-2025-12-23-183909.png] As far as entertainer expertise, this is little more flexible, you can go dancer/musician, I'll post mine for an idea; [image: 1653-f51d00a92634-Screenshot-2025-12-23-184306.png] Ok, got your entertainer! and you can give some good buffs! Next you need to get them geared up! The entertainer's jewelry set is the key to next buff, this enables Inspiration buff and just generally good to have for an ent. If you need Tokens, just ask in discord and I'm sure you can get people to come watch and help you get tokens! Might take some time, so be patient Its worth noting there is some pretty good extras you can get from the entertainer vendor in Eisley, but I would focus the jewelry set at first) Step 2: Macros! So got your shiny entertainer, but you wanna go afk, or heading to work, but wanna buff people? Well hope this next part gives you an idea. First we gonna need to make a buff, now you can go about this many ways and tweak to your own preferences but here is a good one to start. And you can easily add or delete what you dont need [image: 1655-6daedc33c878-Screenshot-2025-12-23-185043.png] /join; /ui action toolbarSlot28; /pause 4; /ui action toolbarSlot29; /pause 4; /ui action toolbarSlot30; /conversationStart Junk Dealer; /pause 2; /ui action conversationResponse4; /pause 2; /conver Evolve; (optional, can be deleted if no Evolve buff bot used) /pause 4; /disband; /pause 55; /macro BUFF; (You can name this whatever, the /macro xx command is so it keeps repeating, xx = name you give the macro) Now this should atleast get you started! Added some notes to explain some of the commands, the pause commands can be tweaked but I leave mine as such to account for lag or any other issues. The Buff bot can purchased from either the Rebel or Imperial vendors in Mos Eisley for 1k Restuss Commendations, the flag buffs are granted @ General rank in the respective factions, you can get another version at lower rank but the cooldown is pretty long so not really effective for this kinda automated build. For the toolbarSlotXX that is where you place your buffs to be activated, so if you wanna add other buffs, or say officer supply call, change or add accordingly! Hope this helps! Feel free to ask any questions Attachments [image: 1654-0c10e380989b-1766537393118.png] Historical reactions: Like × 2
  • Ayusaru's Armor Crafting Guide Part 1

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    The posed stormtrooper statues are to unlock the Helper Monkey buff that you train on a pet. Likely the last buff that may be missing to reach 17 points of Experimentation on Weaponsmith. There is a different crafting collection to unlock the Armorsmith Helper Monkey buff. At this time 17 points of experimentation is 1 point shy of maxing out weapons, currently 17 is the maximum number of experimentation points possible. Armorsmith on the other hand doesn’t require as many points to max out Armor.
  • Ayusaru's Zero to Hero Guide

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    Updated bad links. 11-13-25.
  • Ayusaru's IG-88 - Tip Guide

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    Reviewed guide for bad links. 11-13-25.
  • Ayusaru's Axkva Min - Tip Guide

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    Reviewed guide for bad links. 11-13-25.
  • Ayusaru's ISD (Imperial Star Destroyer) - Tip Guide

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    Reviewed guide for bad links. 11-13-25.
  • Ayusaru's Imperial Hoth 2nd Phase - Tip Guide

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    Reviewed guide for bad links. 11-13-25.
  • Ayusaru's how to get GCW fast on SWG Evolve.

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    Updated bad links. 11-13-25.
  • Ayusaru's Interface and Setting

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    Updated bad links. 11-13-25.
  • Ayusaru's Creating a Character

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    Updated bad links. 11-13-25.
  • Ayusaru's Short and Dirty Level 1 to 90

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    Reviewed guide for broken links. 11-13-25.
  • Ayusaru's Katarn Armor Guide

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    Updated guide to include Wiki links to Imperial and Rebel Theme Park armor rewards as an upgrade path from Katarn Armor.
  • Ayusaru's Reverse Engineer and Create Attachments

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    Reviewed guide for bad links. 11-13-25.
  • Ayusaru's Obtain Mustafar Injector

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    Reviewed guide for any bad links. 11-13-25.