Search results

  1. Evolve Staff

    Chapter 3.2 - 6/20/2024

    Vendors: Adjusted script on Jedi Cloaks that should allow them to persist when decorated on a vendor. Crafting: Resource Containers will now display the Resource Class and Resource Name Stats: Major rework to better organize skills into Evolve’s class segments or more generalized...
  2. Evolve Staff

    TC Patch Notes - 6/19/2024

    Commando: Devastation Damage has been increased from a 1.5 multiplier to 2.0 Burst Fire can now proc regardless of Position Secure Position Secured has been updated to a 60s duration with a 90s cooldown Fixed an issue with Base of Operations Squad Leader: Fixed an issue with buff durations...
  3. Evolve Staff

    TC Patch Notes - 6/13/2024

    Experimental: Dual Equipping 1-handed weapons has been enabled (Animation Results May Vary) Block Value: Modified the calculations for Block Value On traditional servers Strength gives 1 BV for every 2 points and the stat Block Value gives 1 BV for every 2 pts New change is Block Value stat...
  4. Evolve Staff

    TC Patch Notes - 6/11/2024

    Assassin: Puncturing Strikes has been linked to Advanced Strikes and relocated Spy/Ambush Damage Increase from Puncturing Strikes has been moved to Initiative Brawler/Marksman: Fixed issues with the expertise effects on base healing ability Bounty Hunter: Critical Strike now correctly...
  5. Evolve Staff

    TC Patch Notes - 6/8/2024

    Assassin: Tree Reworked Buff Banners: Medic buff will come from Novice Doctor and/or Novice Combat Medic. Spy buff will now come from Novice Assassin Commando: Basic Armor boxes in Teras Kasi and Commando have both been converted back to all Innate instead of K/E Commando Tree Reorganized...
  6. Evolve Staff

    TC Patch Notes - 6/8/2024

    Combat Medic: Gas Cloud Action Tick will now function correctly Grenadier: Bonuses from Improved Explosives has been moved into Angled Shrapnel Bonus from short fuse has been combined with the last box of Blast Radius New skill boxes for Grenade Efficiency New skill boxes for Powerful...
  7. Evolve Staff

    TC Patch Notes - 6/7/2024

    Bounty Hunter: Traps ability will correctly give Venomous Ploy Carbineer/Fencer: Scale back the DoT Proc Damage slightly Doctor: Inner Peace should now apply properly Reactive Heal has had its effective increased from 5% of current health healed to 10% of current health healed...
  8. Evolve Staff

    TC Patch Notes - 6/6/2024

    Weapon Specific Trees: Undergone a complete redesign Stats: Adjusted Calculations of Block Value and Block Chance Bounty Hunter: Fixed an issue preventing the new abilities from appearing under the combat tab All the trap abilities are now granted by a single skill box Trap Damage, Critical...
  9. Evolve Staff

    TC Patch Notes - 6/5/2024

    Crafting: Resource Containers will now display the Resource Class and Resource Name Space: POB Loot box capacity should be 150 now Fixed various Starship Hangar ship displays: TIE Advanced. TIE Fighter LN TIE Fighter Modified (Not currently available.) Black Sun "Kihrakx" Fighter (Style 1)...
  10. Evolve Staff

    TC Patch Notes - 5/13/2024

    Fixed Issue Preventing Point Spending in Force Agility Armor Protections from equipped armor now apply to Jedi until they invest one point into Innate Armors Testing change that should prevent Stance/Focus magically reappearing upon death Added additional options to the Jedi option on the...
  11. Evolve Staff

    TC Patch Notes - 5/13/2024

    Vendors: Adjusted script on Jedi Cloaks that should allow them to persist when decorated on a vendor. Stat Page: Pulling and storing pets should trigger the stat page to update quicker. Bounty Hunter: Removed the ability to pull players from houses due to multiple concerns. Mounts...
  12. Evolve Staff

    May The 4th Weekend Kickoff

    Greetings Evolve Citizens, As a kickoff to May the 4th weekend, with today's restart we have enabled triple tokens on everything.
  13. Evolve Staff

    Multi Account Policy Reminder

    Can be viewed here: https://www.swgevolve.com/threads/130/ Multi Account Policy Multiple Accounts are NOT allowed. Multi-player households will need approval. Unauthorized Multiple Accounts will be banned. People caught lying and abusing the multi-player household policy will be banned.
  14. Evolve Staff

    TC Patch Notes - 4/26/2024

    Adjusted Stats: Adjusted Diminishing Returns (subject to change based on testing/feedback) Buffs: Ent and Trader Banner buffs are now 2 hours duration like the other banner buffs Helper Monkey buffs should now be 2 hours duration Mustafarian injector should now be 2 hours duration Fixed...
  15. Evolve Staff

    Test Center Launcher

    Download link removed. TC can now be accessed from the Live Launcher and does not require a separate installation.
  16. Evolve Staff

    Chapter 3.1 - 4/26/2024

    Adjusted Stats: Adjusted Diminishing Returns (subject to change based on testing/feedback) Buffs: Ent and Trader Banner buffs are now 2 hours duration like the other banner buffs Helper Monkey buffs should now be 2 hours duration Mustafarian injector should now be 2 hours duration Fixed...
  17. Evolve Staff

    Chapter 3: Combat Evolved

    Combat Evolved: Forget what you know QOL: Players should be able to immediately mount when exiting an instance. Added ability to toggle space parts for No Sell/Protected for Chassis Dealer Fixes: Fixed some missing collection items with gems and stage projector Group Waypoint fix for...
  18. Evolve Staff

    TC Patch Notes - 03/10/2024

    Parry: Parry should now correctly calculate for melee combat Squad Leader: GA Set should now proc the standard heal for swift heals Command Que: Fixed an old bug that causes abilities to not reset their cooldowns when they misfire Attribute polling: Adjusted how often OnGetAttribute...
  19. Evolve Staff

    TC Patch Notes - 03/10/2024

    Buffs: Leadership now follows Advanced Tactics, Focus Fire and Drillmaster to work like applicable Med Buffs High Yield, Inoculation, Toughen, and Adrenaline now share a buff group with Scatter and Charge to encourage situational usage and less buff bot spam We may monitor and reevaluate other...