Star Wars Galaxies first launched over two decades ago, and the version many of us fell in love with hasn't existed for almost as long. SWG Evolve exists to change that. We're not just preserving the game as it was — we're modernizing it, refining the systems that held it back, and building the foundation for Galaxies to remain playable, competitive, and fun for another decade.
Evolve is built on the NGE, but it isn't limited by it. We've taken the best of the NGE and the Combat Upgrade and pushed past both — this is CE: Combat Evolved. From a reworked classless expertise system and revamped core attributes, to hundreds of smaller quality-of-life changes across nearly every profession and system in the game, our goal is simple: respect what made SWG unique, and fix what didn't need to stay broken.
This section is the hub for all of it. Each page below covers a specific system and documents the exclusive features and QOL improvements Evolve has made to it.
In This Section
| Page | Focus |
|---|---|
| Armor QOL | Armor crafting, stats, and itemization |
| Buffs QOL | Buff systems and management |
| Cities QOL | Player city tools and features |
| Classless Skill System | Evolve's hybrid NGE/CU expertise system |
| Collections QOL | Collections tracking and rewards |
| Crafting QOL | Crafting tools and workflow improvements |
| Food and Drink QOL | Consumables and buff food/drink systems |
| GCW QOL | Galactic Civil War improvements |
| Harvesting QOL | Resource harvesting tools |
| Heroic & Quest QOL | Heroic encounters and questing |
| Housing QOL | Player housing tools and features |
| Inventory QOL | Inventory and storage management |
| Resources QOL | Resource system improvements |
| Reverse Engineering QOL | Reverse engineering system |
| Space QOL | Space combat and content |
| Species QOL | Playable species options |
| TCG QOL | Trading Card Game integration |
| Tokens QOL | Token systems and rewards |
| UI & Player QOL | Interface and player experience |
| Vehicles QOL | Vehicle systems and features |
| Weapons QOL | Weapon crafting and combat |
| World Bosses QOL | World boss encounters |
New to Evolve and not sure where to start? The Classless Skill System page is the best introduction to what sets us apart.