Why do people play games? The answer to that question is pretty vague and wide spread. I would argue most people play games as a pass time, blow off a little steam, escape reality for a little bit. Be in a world they can control without real life consequences. So why do WE play Star Wars Galaxies? Probably to live out our childhood fantasies to be the characters we once saw on the big screen or watching tv at home. Come on, who wouldn't want to be Boba-Fett. Point I'm making is this game gives people that opportunity to live in a fantasy world as a character they loved.
Leads me to my next question. Why are Jedi restricted to PvP? Obtaining Jedi takes no PvP at all, great! Allows for people to have more access to it, to play an iconic character they once saw at a younger age. But wait a minute, you want to be a powerful Jedi. Well that takes fighting other players. Whaaaaaaaat? Why? Because reasons. This restricts a lot of players who just want to live in a fantasy world that's been created for them to play as something they want to.
I disagree, and many others do too.
Keep the current PvP FRS system. It works well. It makes people log in their Jedi every week to gain rank and play against each other. But just totally leaving out the little guy who doesn't like to PvP shouldn't be a thing. This server's staff are pretty good about coordinating PvP events once a week. And that's great for those who want to earn fast FRS experience. But what If I miss that event, or what if I don't like to PvP? There is zero alternative to gain FRS.
What if staff implemented a way to earn FRS through PvE. And make people work for it! My suggestion would be allowing FRS to be earned via heroic instances and other bosses around the galaxy. Each instance completion would grant...let's just say 1000 FRS. Doing an entire run of OGs, that would be 5000 FRS in approximately 1.5 hours. Which would be half the 10,000 weekly requirement, in the same amount of time as someone who is earning FRS through a PvP event. At these events it is extremely common and likely you will cap your weekly FRS within the hour. Or maybe give 500 FRS each time you kill an Ancient Krayt Dragon.
Now don't give the PvE community everything. We all know the best rewards are tied behind PvP. Such as battlefield weapons, Restuss weapons, things like that. Jedi can only achieve Rank 6 by participating in PvP. They earned it, let them be the almighty glowbat on the battlefield. You can achieve ranks 1-5 via PvP or PvE, however you choose. But Rank 6 is locked behind PvP. However staff would implement that is up to them. Maybe make PvE-FRS and PvP-FRS, I don't know.
Just food for thought to let the players be something viable in the game that they've wanted to be without locking it behind playing against other people.
Leads me to my next question. Why are Jedi restricted to PvP? Obtaining Jedi takes no PvP at all, great! Allows for people to have more access to it, to play an iconic character they once saw at a younger age. But wait a minute, you want to be a powerful Jedi. Well that takes fighting other players. Whaaaaaaaat? Why? Because reasons. This restricts a lot of players who just want to live in a fantasy world that's been created for them to play as something they want to.
I disagree, and many others do too.
Keep the current PvP FRS system. It works well. It makes people log in their Jedi every week to gain rank and play against each other. But just totally leaving out the little guy who doesn't like to PvP shouldn't be a thing. This server's staff are pretty good about coordinating PvP events once a week. And that's great for those who want to earn fast FRS experience. But what If I miss that event, or what if I don't like to PvP? There is zero alternative to gain FRS.
What if staff implemented a way to earn FRS through PvE. And make people work for it! My suggestion would be allowing FRS to be earned via heroic instances and other bosses around the galaxy. Each instance completion would grant...let's just say 1000 FRS. Doing an entire run of OGs, that would be 5000 FRS in approximately 1.5 hours. Which would be half the 10,000 weekly requirement, in the same amount of time as someone who is earning FRS through a PvP event. At these events it is extremely common and likely you will cap your weekly FRS within the hour. Or maybe give 500 FRS each time you kill an Ancient Krayt Dragon.
Now don't give the PvE community everything. We all know the best rewards are tied behind PvP. Such as battlefield weapons, Restuss weapons, things like that. Jedi can only achieve Rank 6 by participating in PvP. They earned it, let them be the almighty glowbat on the battlefield. You can achieve ranks 1-5 via PvP or PvE, however you choose. But Rank 6 is locked behind PvP. However staff would implement that is up to them. Maybe make PvE-FRS and PvP-FRS, I don't know.
Just food for thought to let the players be something viable in the game that they've wanted to be without locking it behind playing against other people.