Empire/Remembrance Day:
- Fixed an issue that was affecting vendors
BH System:
- Re-enabled passive bounties for being on the attacker list of a player who died in PvP, but only if you are opted into the custom BH System.
GCW:
- GCW Vicinity Rewards should now only reward to players that are flagged for PvP or participating in a Fight Pit
Space:
- Changes to prevent reactors and engines of Player Starfighters from being disabled.
- POBs and Gunships are left as is, because they can repair and have much, much higher survivability.
- Fixed a few space schematics that were able to be made in factory runs by mistake.
Travel:
- Return to Mos Eisley has been reduced to a 15 minute cooldown to reflect its status as a central hub.
Other:
- Fixed an issue with Reactive Heal that may have been allowing Elite NPCs to act like Players