Assassin:
Brawler/Marksman:
Bounty Hunter:
Commando:
Heavy Weapon Specialist:
Pistoleer:
Rifleman:
Smuggler:
Teras Kasi:
Jedi:
- Puncturing Strikes has been linked to Advanced Strikes and relocated
- Spy/Ambush Damage Increase from Puncturing Strikes has been moved to Initiative
Brawler/Marksman:
- Fixed issues with the expertise effects on base healing ability
Bounty Hunter:
- Critical Strike now correctly crits everytime
- Confusion shot will now correctly land a snare
Commando:
- Fixed Issue with Riddle Armor not showing
- On Target has been revamped and no longer tied to Position Secured
- Position Secured has been revamped and resembles Rally Point functionality
Heavy Weapon Specialist:
- Suppressing Fire has been changed to a cone ability
Pistoleer:
- Fixed issue with Beat Down only showing 1 pt for investment
- Values in the tree have been given another little boost to help pistols feel more valuable
Rifleman:
- Flawless Strike now correctly crits everytime
- Sniper Shot Strike now correctly crits everytime
Smuggler:
- Smooth Move now gives generic weapon damage instead of specifically melee/pistol damage
Teras Kasi:
- Many Expertise Effects have been swapped to general melee
Jedi:
- Hemetic Touch to Guardian Tree