Accounts:
Crafting:
DWB:
Collection Loot:
Harvesting:
Additonal Changes:
- Increased character limits to 7 per account to go with new rules
- Requests can be made to consolidate characters from defunct secondary accounts
Crafting:
- Reduced the resource count and structure module count (2) for Wall Modules
- Reduced Wall Module count (12) for Elite Harvesters (Credit VikingMando)
DWB:
- In addition to all mandalorian armor schematics being able to be crafted in the various rooms in the DWB players should now be able to correctly enter those rooms
- (All 10 schematics can be made from any of the rooms) (Credit NORD)
Collection Loot:
- Increased chance for a NPC to drop Collection Loot for ATK Players (reduced for AFK)
- Equalized the chance for collection loot in the open world
- This means if a collection has 10 items, you have a 1/10 chance of getting that item IF that collection table rolls
- NPCs generally have multiple collection loot tables, it is random which collection table gets chosen, from there it is an equal random chance of which collection component you get
- This is an ongoing effort to reward ATK play instead of encouraging AFK play by having some open world collection items super rare
Harvesting:
- Shellfish Harvesting will now only gather resources for the specific planet so it does not give the appearance of not stacking appropriately
Additonal Changes:
- Fixed String for Lasting Performance (Credit Reyna)
- Fixed Player Health/Max Health randomly dropping
- Player health has also been increased across the board
- Meatlump Vendor should now function appropriately (Credit Fulcore)
- Removed fee for traveling TO Aurilia for the contacts (Credit Sage)
- Reduced travel fees FROM Aurilia down to 1000 credits from 2500 (Credit Sage)
- Removed species restrictions from weapons (Credit Cyco)
- Disclaimer there could still be some older weapons from PreCU that have these restrictions specified in individual files
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