Search results

  1. Q

    New GCW Token Rewards - Vehicles & Structures

    Adding new rewards to the factional GCW vendors would be an easy way to add a new vehicle and pair of structures for which there is already existing code. The AT-RT could be added to both Rebel and Empire GCW vendors. The Rebel Spire could be added to the Rebel GCW vendor and the Emperor's...
  2. Q

    Token Exchange

    This is a dead proposal since the removal of the no-trade status of so many tokens makes it obsolete. It can be closed.
  3. Q

    Droid Changes - Improving Functionality

    Droid Changes Proposal Just as weapons were changed to be skins to allow more choice by players based on aesthetics instead of hard-coded stats, there should be the same options with droids to allow for greater variety of choice of what droid skin a player can choose without losing...
  4. Q

    Token Exchange

    That is my main interest. DM me on discord a price. However, I was also thinking about how the rewards on one particular vendor get stale when you have them all and was spitballing ideas for adding things new to a particular vendor without any additional work for the Dev team. I will work on a...
  5. Q

    Token Exchange

    I just don't see a possibility of earning Entertainer tokens since players just make their own entertainers for buffs instead of seeking out another player. Vendor searches for various things have been turning up empty, especially weapon schematics, so I made the assumption of No-Trade status...
  6. Q

    Token Exchange

    Since I didn't see any BF tokens on vendors, I assumed they were no-trade like on Live.
  7. Q

    Token Exchange

    It is impossible to trade with players for things that they do not have. There are certain tokens in the game that are just not being earned.
  8. Q

    Token Exchange

    I have never seen the Battlefield Tokens up for sale on any server, ever. That is because they are no trade. That being said, It takes at least 4 players willing to grind battlefields over and over to earn enough tokens to make a purchase. If Evolve had a population of 1000 players actively...
  9. Q

    Limit GCW Invasion PVP area to combat phase only.

    Even with the recent change to PVP, this is still an issue that needs to be addressed. While I really don't care about e-death, a determined player could effectively abort any defense for a GCW invasion by engaging crafters in combat before they can even get materials from the kiosk while the...
  10. Q

    Token Exchange

    This is going to be a very controversial suggestion for some. I propose adding a vendor that would allow players to exchange one form of token or tokens for other ones. The rate of exchange should not be 1 to 1, regardless of direction, but based on a consensus of how much of doing X should...
  11. Q

    New Player Owned Structure - Tatooine "Alternate Cantina"

    There are two examples of this building that I know of. One is in Anchorhead and contains the Rebel Recruiter and 2 Rebel Mission Terminals. The other is in Bestine and used to be considered as an alternate Cantina. (Something was changed that has removed the ability for entertainers to buff...
  12. Q

    Have Watto sell looted crafting components

    Waiting on other players to be blessed by the RNG, regardless of whether in an instance or open world, for crafting components is an unnecessary time sink that makes crafting less enjoyable. A simple solution to this would be to have Watto sell No-Trade versions of crafting components, like...
  13. Q

    Pre-emptive GCW Invasion "Fix"

    As the server population grows, more players may choose to participate in GCW Invasions. With a little determination, it actually doesn't take too many characters to get a complete build for the attack. This can present problems on the server, especially with Keren and Dearic. Full builds...
  14. Q

    Vehicle Upgrade Kit

    Consumables are always good for a crafting economy but I don't bother with any temporary appearance customization kits now because they fade away. I do customize my spaceships because those are permanent.
  15. Q

    Add deconstruction schematics to Old Republic Weapons

    If at all possible within the coding framework, it would be awesome to be able to deconstruct and craft Old Republic and Lost Technology weapons like the Taskmaster Gauss Rifle or the Malevolent Bowcaster.
  16. Q

    Limit GCW Invasion PVP area to combat phase only.

    Having a mandatory PVP area in the GCW Invasion cities is a great innovation that every server should explore. However, there are several issues with the PVP area being active during the build phase. 1. Combat interrupts crafting. It would be simple to abort a defense just by targeting and...
  17. Q

    Increasing PVE Threats

    I have observed well-spec'd players making PVE threats look like paper dolls and had a friend complain about watching a single player take down turrets and the GCW General without taking any real damage. Having content be trivialized because players can make builds that are invulnerable to...
  18. Q

    Add Resource Crate to Trader Token Vendor

    Since quality resources are critical to traders, it would make sense to have a resource crate available for purchase on the Trader Token vendor. Of course, limitations would be necessary for the obvious reasons of possible abuse. This could be accomplished by simply having the resource crate be...
  19. Q

    Reduce Creature Lair Footprint Radius

    The creature lairs that spawn from the dynamic system have the original very large footprint from Live that was cut by half at some point. It would be awesome to have the lair footprint reduced to half the size.