<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Proposal: Instance Leaderboards]]></title><description><![CDATA[<p dir="auto">Overview<br />
This proposal outlines the addition of Leaderboards, allowing players to compete for the fastest completion times across existing and future instances. The goal is to provide players with long-term goals, replay value, and community recognition through both competitive and cooperative gameplay.</p>
<p dir="auto">Concept</p>
<p dir="auto">•	Leaderboards would track the fastest completion times of instances such as Exar Kun, with rankings posted on the SWG Evolve website.<br />
•	Leaderboards would be divided into multiple categories to ensure fair comparisons between different styles of play:<br />
o	Solo Player<br />
o	2-Player Team<br />
o	8-Player Team</p>
<p dir="auto">Scoring System</p>
<p dir="auto">•	Primary Metric: Completion time of the instance.<br />
•	Verification: To begin, completion times could be tracked and submitted manually (e.g., via logs or screenshots), then posted by staff.<br />
•	Automation (Future Development): As resources allow, an automated system can be integrated to pull completion data directly from the game and update leaderboards in real time.</p>
<p dir="auto">Implementation Roadmap</p>
<ol>
<li>
<p dir="auto">Phase 1 (Manual Updates):<br />
o	Players submit proof of completion times.<br />
o	Development team verifies and updates the leaderboard on the SWG Evolve website.<br />
o	Ensures immediate availability with low development cost.</p>
</li>
<li>
<p dir="auto">Phase 2 (Semi-Automation):<br />
o	In-game logging tools capture completion times and format data for staff to review.<br />
o	Streamlines verification and reduces manual effort.</p>
</li>
<li>
<p dir="auto">Phase 3 (Full Automation):<br />
o	Completion times automatically logged and pushed to the leaderboard system.<br />
o	Players see live-updated rankings on the website.</p>
</li>
</ol>
<p dir="auto">Benefits<br />
•	Encourages replayability of instances by fostering competition.<br />
•	Provides recognition to high-performing players and groups.<br />
•	Strengthens community engagement through friendly rivalry.<br />
•	Offers a scalable system that can expand as new content and tracking metrics are introduced.</p>
<p dir="auto">Future Expansion<br />
•	Additional categories and challenges (e.g., “Ironman” runs, faction-specific runs).<br />
•	Seasonal resets of leaderboards to keep competition fresh.<br />
•	Integration with player profiles on the website for achievement tracking.</p>
]]></description><link>https://swgevolve.com/forums/topic/984/proposal-instance-leaderboards</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 14:23:39 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/984.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 31 Aug 2025 17:42:06 GMT</pubDate><ttl>60</ttl></channel></rss>