<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Add a command line for auto-attack]]></title><description><![CDATA[<p dir="auto">When using macro's that are similar to this:</p>
<p dir="auto">/tar self<br />
/ui action cycleTargetOutward (spelling)<br />
/pause xx<br />
/macro macro</p>
<p dir="auto">for combat, there is currently no command line to toggle auto attack (i.e. /ui action autoattack)</p>
<p dir="auto">I suggest if possible that be implemented into game so macros that focus on switching targets can rely on auto attacks as well instead of just specials.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/950/add-a-command-line-for-auto-attack</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 08:23:51 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/950.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 08 Aug 2025 18:02:46 GMT</pubDate><ttl>60</ttl></channel></rss>