<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Proposal: Instance Reset Device via New Credit-Based Vendor]]></title><description><![CDATA[<p dir="auto">Overview:<br />
Introduce a new <em>Instance Reset Device</em> that allows a player to reset the lockout for a single instance of their choice. This consumable item will be available for purchase from a new credit-based vendor located in Mos Eisley, providing a convenient and accessible quality-of-life option for players.</p>
<p dir="auto">Vendor Details:</p>
<ul>
<li>Location: Mos Eisley, near the spaceport or another easily accessible hub area.</li>
<li>Vendor Type: Credit-based convenience vendor focused on utility and gameplay flow improvements.</li>
</ul>
<p dir="auto">Item: Instance Reset Device</p>
<ul>
<li>
<p dir="auto">Cost: 500,000 credits</p>
</li>
<li>
<p dir="auto">Effect: Resets the lockout timer for one specific instance selected by the player upon use.</p>
</li>
<li>
<p dir="auto">Item Type:</p>
</li>
<li>
<p dir="auto">Single-use consumable</p>
</li>
<li>
<p dir="auto">Bind on pickup</p>
</li>
<li>
<p dir="auto">Cannot be traded</p>
</li>
</ul>
<p dir="auto">Rationale:</p>
<ul>
<li>Provides a useful credit sink, helping stabilize the in-game economy.</li>
<li>Improves quality of life by reducing the frustration of mismatched group lockouts or missed progression attempts.</li>
<li>Tied to credits only no need for token farming or rare currencies.</li>
<li>Encourages more instance-based group content without being abusable.</li>
</ul>
<p dir="auto">Future Possibilities:</p>
<ul>
<li>This vendor could serve as the foundation for additional credit-based QoL items, such as fast travel passes, temporary buffs, or cosmetic items.</li>
</ul>
<p dir="auto">Conclusion:<br />
The addition of a <em>single-instance reset device</em> through a Mos Eisley-based credit vendor provides a balanced and convenient option for active players. It supports group cohesion, credit utility, and player-driven pacing without undermining existing progression systems.</p>
]]></description><link>https://swgevolve.com/forums/topic/945/proposal-instance-reset-device-via-new-credit-based-vendor</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 15:58:09 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/945.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 06 Aug 2025 23:55:48 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Proposal: Instance Reset Device via New Credit-Based Vendor on Thu, 07 Aug 2025 00:04:25 GMT]]></title><description><![CDATA[<p dir="auto">Well we have a it for tokens on the a now. Have a reset terminal for one. want to add it will other stuff  yea Its OK I will never buy one.</p>
<p dir="auto">But having OG token  exchange per token you pay the price is worth it. That will help balance the  token out.</p>
]]></description><link>https://swgevolve.com/forums/post/2916</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2916</guid><dc:creator><![CDATA[Tdeadly]]></dc:creator><pubDate>Thu, 07 Aug 2025 00:04:25 GMT</pubDate></item></channel></rss>