<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Put a starship terminal in the same room that you land at Ord Mantell Space Station.]]></title><description><![CDATA[<p dir="auto">Same as title, drop a starship terminal in the same room with the chassis dealer, so if you need to cash in tokens and sell the parts you don't have to run 2 doors over to launch back out or travel.</p>
]]></description><link>https://swgevolve.com/forums/topic/855/put-a-starship-terminal-in-the-same-room-that-you-land-at-ord-mantell-space-station.</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 16:00:38 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/855.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 29 Jun 2025 13:37:59 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Put a starship terminal in the same room that you land at Ord Mantell Space Station. on Tue, 01 Jul 2025 22:59:27 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Ceena, post: 3009, member: 2376 wrote:</strong></p>
<p dir="auto">Same as title, drop a starship terminal in the same room with the chassis dealer, so if you need to cash in tokens and sell the parts you don't have to run 2 doors over to launch back out or travel.</p>
</blockquote>
<p dir="auto">Thanks for taking the time to share your suggestion! As a heavy space player myself, I definitely understand the inconvenience of the current terminal placement on Ord Mantell. Having to run a couple doors over just to launch back out can break the flow, especially when you're turning in tokens and clearing inventory.</p>
<p dir="auto">I believe the original intent behind the layout <em>might</em> have been to encourage more exploration of the facility but that’s just a theory.</p>
<p dir="auto">That said, your idea makes a lot of sense and it's certainly something the development team can take into consideration. Right now, our devs are focused on a few active projects, but quality of life improvements like this are always on our radar and we appreciate when players highlight them.</p>
<p dir="auto">Orton<br />
Evolve Community Manager</p>
]]></description><link>https://swgevolve.com/forums/post/2658</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2658</guid><dc:creator><![CDATA[orton]]></dc:creator><pubDate>Tue, 01 Jul 2025 22:59:27 GMT</pubDate></item><item><title><![CDATA[Reply to Put a starship terminal in the same room that you land at Ord Mantell Space Station. on Sun, 29 Jun 2025 22:47:28 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Carista, post: 3011, member: 399 wrote:</strong></p>
<p dir="auto">When landing at Ord Mantell station, you end up in the hangar. In order to exchange tokens (assuming duty tokens here), you would have to from the hangar, through the corridor, to the cantina (where Kash is located). If I want to travel or launch back out, I have to go from the cantine, throught the corridor and hangar, to the room where the starship terminals are. I have a sneaky feeling that that one door extra is not gonna make much of a difference.</p>
<p dir="auto">What would make more of a difference is either moving Kash to the hangar or the chassis dealer to the cantina.</p>
</blockquote>
<p dir="auto">I could get down with that, as long as they are in the same area. I know it's not a huge inconvenience the way it is currently, but I also feel like dropping a terminal or a chassis dealer is something easy enough to do in game (vs coding a new change), that it's a pretty simple request.</p>
]]></description><link>https://swgevolve.com/forums/post/2657</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2657</guid><dc:creator><![CDATA[Ceena]]></dc:creator><pubDate>Sun, 29 Jun 2025 22:47:28 GMT</pubDate></item><item><title><![CDATA[Reply to Put a starship terminal in the same room that you land at Ord Mantell Space Station. on Sun, 29 Jun 2025 15:14:32 GMT]]></title><description><![CDATA[<p dir="auto">When landing at Ord Mantell station, you end up in the hangar. In order to exchange tokens (assuming duty tokens here), you would have to from the hangar, through the corridor, to the cantina (where Kash is located). If I want to travel or launch back out, I have to go from the cantine, throught the corridor and hangar, to the room where the starship terminals are. I have a sneaky feeling that that one door extra is not gonna make much of a difference.</p>
<p dir="auto">What would make more of a difference is either moving Kash to the hangar or the chassis dealer to the cantina.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/2656</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2656</guid><dc:creator><![CDATA[Carista]]></dc:creator><pubDate>Sun, 29 Jun 2025 15:14:32 GMT</pubDate></item></channel></rss>