<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[cw assests]]></title><description><![CDATA[<p dir="auto">just wondering if y'all looked to see if you could use assets from Clone Wars Adventure, since it was another dead soe sw game</p>
]]></description><link>https://swgevolve.com/forums/topic/812/cw-assests</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 12:09:11 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/812.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 10 Jun 2025 03:46:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to cw assests on Fri, 13 Jun 2025 22:50:37 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Disavowed113, post: 2933, member: 233 wrote:</strong></p>
<p dir="auto">Just thought it would add some new deco and armor options.</p>
</blockquote>
<p dir="auto">Absolutely, we always looking for inspiration for new assets.</p>
]]></description><link>https://swgevolve.com/forums/post/2569</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2569</guid><dc:creator><![CDATA[orton]]></dc:creator><pubDate>Fri, 13 Jun 2025 22:50:37 GMT</pubDate></item><item><title><![CDATA[Reply to cw assests on Fri, 13 Jun 2025 13:08:38 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>orton, post: 2915, member: 2006 wrote:</strong></p>
<p dir="auto">Hi Disavowed113,</p>
<p dir="auto">Thanks for sending in your suggestions!</p>
<p dir="auto">I looked into <em>Clone Wars Adventures</em>, and it seems unlikely that the assets from that game would be compatible with our development environment. However, if there are specific features or ideas from that game you'd like to see in <em>Evolve</em>, feel free to share them directly.</p>
<p dir="auto">The Evolve team is always exploring ways to enhance the gameplay experience, so we appreciate your input keep the ideas coming!</p>
<p dir="auto">Orton<br />
Evolve Community Manager</p>
</blockquote>
<p dir="auto">Just thought it would add some new deco and armor options.</p>
]]></description><link>https://swgevolve.com/forums/post/2568</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2568</guid><dc:creator><![CDATA[Disavowed113]]></dc:creator><pubDate>Fri, 13 Jun 2025 13:08:38 GMT</pubDate></item><item><title><![CDATA[Reply to cw assests on Thu, 12 Jun 2025 05:56:55 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Disavowed113, post: 2909, member: 233 wrote:</strong></p>
<p dir="auto">just wondering if y'all looked to see if you could use assets from Clone Wars Adventure, since it was another dead soe sw game</p>
</blockquote>
<p dir="auto">Hi Disavowed113,</p>
<p dir="auto">Thanks for sending in your suggestions!</p>
<p dir="auto">I looked into <em>Clone Wars Adventures</em>, and it seems unlikely that the assets from that game would be compatible with our development environment. However, if there are specific features or ideas from that game you'd like to see in <em>Evolve</em>, feel free to share them directly.</p>
<p dir="auto">The Evolve team is always exploring ways to enhance the gameplay experience, so we appreciate your input keep the ideas coming!</p>
<p dir="auto">Orton<br />
Evolve Community Manager</p>
]]></description><link>https://swgevolve.com/forums/post/2567</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2567</guid><dc:creator><![CDATA[orton]]></dc:creator><pubDate>Thu, 12 Jun 2025 05:56:55 GMT</pubDate></item></channel></rss>