<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Smuggler]]></title><description><![CDATA[<p dir="auto">Smuggler Tree/Expertise should be looked at/reworked. Concussion shot should still be a Smug ability, same with the Rogue set to allow for Dire snares as a Smug.</p>
<p dir="auto">Gamblers is kinda pointless as of right now cause due to some extent of testing, After using False Hope on a player 10 times, none of those times did it actually stick, work, and root my opponent.</p>
<p dir="auto">Cover Fire is another snare/slow ability thats not even in any trees, same with Narrow Escape, a smugglers snare/slow break.</p>
<p dir="auto">The rest of the Smuggler tree is fine outside of that. Would like too see Smugs have more CC outside of Nerf Herder which is easily broken by Scatter.</p>
<p dir="auto">And please, leave Off the Cuff/End of the Line alone, let the complainers, complain. Any melee can be easily countered by range.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/81/smuggler</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 21:26:24 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/81.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 06 Nov 2023 14:59:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Smuggler on Mon, 06 Nov 2023 15:08:34 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Kratos, post: 239, member: 138 wrote:</strong></p>
<p dir="auto">Smuggler Tree/Expertise should be looked at/reworked. Concussion shot should still be a Smug ability, same with the Rogue set to allow for Dire snares as a Smug.</p>
<p dir="auto">Gamblers is kinda pointless as of right now cause due to some extent of testing, After using False Hope on a player 10 times, none of those times did it actually stick, work, and root my opponent.</p>
<p dir="auto">Cover Fire is another snare/slow ability thats not even in any trees, same with Narrow Escape, a smugglers snare/slow break.</p>
<p dir="auto">The rest of the Smuggler tree is fine outside of that. Would like too see Smugs have more CC outside of Nerf Herder which is easily broken by Scatter.</p>
<p dir="auto">And please, leave Off the Cuff/End of the Line alone, let the complainers, complain. Any melee can be easily countered by range.</p>
</blockquote>
<p dir="auto">The problem definitely isn’t off the cuff/end of the line as those have always been a smuggler’s initial burst window outside of lucky break procs. It’s that people can get nutty abilities to mix with it like snipe/ambush way too early in their respected trees. Any ability with that high of base damage cannot be so easily accessible. So I absolutely agree it should be left alone. +1 to your post as a whole.</p>
]]></description><link>https://swgevolve.com/forums/post/232</link><guid isPermaLink="true">https://swgevolve.com/forums/post/232</guid><dc:creator><![CDATA[Griffy]]></dc:creator><pubDate>Mon, 06 Nov 2023 15:08:34 GMT</pubDate></item></channel></rss>