<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Group Window Buff Display Overhaul – Prioritize Debuffs Over Buffs]]></title><description><![CDATA[<p dir="auto">This proposal suggests a modification to the group window UI, specifically in how player buffs and debuffs are displayed. The proposed change would replace the current default display of all player buffs in the group window with <strong>a display showing only debuffs</strong>.</p>
<p dir="auto"><strong>Problem Statement</strong></p>
<p dir="auto">In large group content (such as heroic encounters, PvP, or coordinated PvE raids), the current group window attempts to show all player buffs. However, due to space limitations and the growing number of buffs per player (often spanning 3–4 rows), this results in:</p>
<ul>
<li><strong>Cluttered and truncated buff bars</strong> where only a single row is visible per player.</li>
<li><strong>Inability to quickly assess debuff status</strong>, which is often more critical to group performance and survival.</li>
<li><strong>Difficulty for group leaders, healers, and support players to coordinate cleanses, dispels, or debuff-focused tactics</strong>.</li>
</ul>
<p dir="auto">The current design prioritizes quantity over actionable information.</p>
<p dir="auto">**Proposed Solution</p>
<p dir="auto">Modify the group window display to show only debuffs on group members, instead of all buffs.** This would involve:</p>
<ul>
<li>
<p dir="auto">Replacing or toggling the current buff display in the group window with a debuff-only view.</p>
</li>
<li>
<p dir="auto">Maintaining full buff/debuff visibility in the full player status UI for individual management (unchanged).</p>
</li>
<li>
<p dir="auto">Optional: Include a toggle or setting in the UI preferences that allows players to choose between:</p>
</li>
<li>
<p dir="auto">Buffs only</p>
</li>
<li>
<p dir="auto">Debuffs only</p>
</li>
<li>
<p dir="auto">Both (default for solo/small group content)</p>
</li>
</ul>
<p dir="auto">[HR][/HR]<br />
<strong>Justification and Benefits</strong></p>
<ul>
<li><strong>Improved Combat Awareness</strong><br />
Debuffs (e.g., disease, poison, snare, fire dots) are time-sensitive and critical for support roles to identify and respond to. Highlighting these directly in the group window enables faster reactions and better coordination.</li>
<li><strong>Reduces Visual Clutter</strong><br />
By hiding long rows of static buffs (which are typically passive or long-duration), the UI becomes cleaner and easier to read in high-stress combat situations.</li>
<li><strong>Supports Larger Group Sizes</strong><br />
In raids or large-scale PvP, having quick access to debuff status across the group without needing to target each member individually is a major quality-of-life improvement.</li>
<li><strong>Improves Strategic Play</strong><br />
Knowing when multiple players are affected by the same debuff enables better timing for group cleanses or reactive abilities, ultimately improving group performance and survivability.</li>
</ul>
<p dir="auto">[HR][/HR]<br />
<strong>Conclusion</strong></p>
<p dir="auto">This change would greatly enhance the clarity and usability of the group interface in SWG, particularly in content where coordination and situational awareness are critical. It is a small UI improvement with a significant impact on group functionality and player experience.</p>
]]></description><link>https://swgevolve.com/forums/topic/776/group-window-buff-display-overhaul-prioritize-debuffs-over-buffs</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 14:23:44 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/776.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 29 May 2025 06:06:16 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Group Window Buff Display Overhaul – Prioritize Debuffs Over Buffs on Fri, 30 May 2025 05:52:43 GMT]]></title><description><![CDATA[<p dir="auto">As a support/healer main, this would be a very nice!</p>
]]></description><link>https://swgevolve.com/forums/post/2479</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2479</guid><dc:creator><![CDATA[Right]]></dc:creator><pubDate>Fri, 30 May 2025 05:52:43 GMT</pubDate></item></channel></rss>