<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[4th Toolbar Row]]></title><description><![CDATA[<p dir="auto">Should we add an optional 4th Toolbar Row? This would expand each toolbar pane to allow 48 buttons (up from 36).</p>
<p dir="auto">Some builds can truly have an incredible number of abilities at your disposal which. And we're often forced to put conveniences on other panes too (like vehicles, pets, situations buffs, etc...).</p>
<p dir="auto">Note: Rezec suggested a 4th toolbar row would be more feasible to code than adding a vertical toolbar, so I'm all for being efficient.</p>
<p dir="auto">Thanks to Spice for motivating the suggestion!</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/686/4th-toolbar-row</link><generator>RSS for Node</generator><lastBuildDate>Sat, 15 Aug 2026 22:13:44 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/686.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 05 Feb 2025 02:26:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 4th Toolbar Row on Wed, 05 Feb 2025 03:02:18 GMT]]></title><description><![CDATA[<p dir="auto">a 4th row may be just additional entries similar to the third and second rows going horizontal. Vertical would require a bit more code work and there's a few mmos that have 4 rows horizontally so i dont mind it.</p>
]]></description><link>https://swgevolve.com/forums/post/2136</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2136</guid><dc:creator><![CDATA[Vossk]]></dc:creator><pubDate>Wed, 05 Feb 2025 03:02:18 GMT</pubDate></item></channel></rss>