<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ayusaru's Armor Crafting Guide Part 3]]></title><description><![CDATA[<p dir="auto">Now that we have some Battle Armor Segments we can begin on the crafting the Advanced Battle Core.<br />
<img src="/forums/assets/uploads/xenforo/1104-f266ff0200e5-1732424327550.png" alt="1732424327550.png" class=" img-fluid img-markdown" /><br />
Requires 3 Battle Armor Segments, glad we made factory runs using schematics as we will need many of them.<br />
Armor Core Enhancement is optional and much like the Segment Enhancement it presently does not exist and may be available in future content.</p>
<p dir="auto">Assembly of the Advanced Battle Core.<br />
<img src="/forums/assets/uploads/xenforo/1105-30a8b75ef8b9-1732424482522.png" alt="1732424482522.png" class=" img-fluid img-markdown" /><br />
28/30% which is good. Now to see if we can cap the Advanced Armor Core.</p>
<p dir="auto">Capped Advanced Battle Core.<br />
<img src="/forums/assets/uploads/xenforo/1106-9f0df84de1bc-1732424562421.png" alt="1732424562421.png" class=" img-fluid img-markdown" /><br />
6600 Kinetic and 6600 Energy Protection is Capped.</p>
<p dir="auto"><img src="/forums/assets/uploads/xenforo/1107-7300477bfb88-1732424615463.png" alt="1732424615463.png" class=" img-fluid img-markdown" /><br />
Once more Select Crate Manufacturing Schematic and create a Schematic for a factory run of the Advanced Battle Core.<br />
You may want a third Wearables Factory at this point to run the Advanced Battle Core Schematic alongside the Battle Armor Segment and Armor Layer Schematic.</p>
<p dir="auto">Section 4 Crafting a Suit of Armor<br />
After you have 11 Advanced Battle Cores you can proceed with the final step, crafting the full suit of armor.<br />
You will also want to obtain from a Reverse Engineer a Armor Power Bit with a desired baked in stat, I will be using Critical Hit Reduction.</p>
<p dir="auto">For demonstration purposes we are going to craft Padded Armor Chestplate Appearance. That's right appearance! what actually makes the defense is the Cores that we just finished crafting.<br />
<img src="/forums/assets/uploads/xenforo/1108-dc94653388fb-1732491996644.png" alt="1732491996644.png" class=" img-fluid img-markdown" /><br />
You will also notice that we only have Condition, no additional Defensive stats that can be added.</p>
<p dir="auto">Add the necessary components.<br />
<img src="/forums/assets/uploads/xenforo/1109-73f3bf1c9e93-1732492088379.png" alt="1732492088379.png" class=" img-fluid img-markdown" /><br />
The Bio-Enhancement Cartridge, Feathered Appearance Enhancement, and Armor Appearance Enhancement grant no bonus and are not necessary. Maybe a future update will provide some benefit in these 3 categories. DO NOT FORGET the Armor Power Bit, this is your one opportunity to add in a baked in stat.</p>
<p dir="auto">Experimentation... Not Necessary<br />
<img src="/forums/assets/uploads/xenforo/1110-517434cb77ac-1732492241316.png" alt="1732492241316.png" class=" img-fluid img-markdown" /><br />
We only have Condition which has ZERO benefit in NGE mechanics since the armor does not decay.<br />
Chapter 6 has introduced Slicing in which if your armor piece is sliced it starts to decay, it is reported to be a very slow decay so be sure to max out the condition and repair your armor often as needed.</p>
<p dir="auto">Create a Prototype Item.<br />
<img src="/forums/assets/uploads/xenforo/1107-7300477bfb88-1732424615463.png" alt="1732424615463.png" class=" img-fluid img-markdown" /><br />
<img src="/forums/assets/uploads/xenforo/1111-fa9ec87014f1-1732492319779.png" alt="1732492319779.png" class=" img-fluid img-markdown" /><br />
Here we have opportunity to change the appearance before finalizing with the Create Object button.</p>
<p dir="auto">That is it, you are done. You will want to craft a matching set so be sure to craft also the Helmet, Leg Armor, Boots, Left/Right Bicep, Left/Right Bracer, Gloves, Gloves, Belt (Optional).</p>
<p dir="auto">I hope this guide has assisted you in creating your first suit of armor and will make you more defensive in your adventure.</p>
]]></description><link>https://swgevolve.com/forums/topic/656/ayusaru-s-armor-crafting-guide-part-3</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 08:24:17 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/656.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 24 Nov 2024 05:12:07 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Ayusaru's Armor Crafting Guide Part 3 on Thu, 13 Nov 2025 19:26:25 GMT]]></title><description><![CDATA[<p dir="auto">Updated bad links. 11-13-25.</p>
]]></description><link>https://swgevolve.com/forums/post/2035</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2035</guid><dc:creator><![CDATA[Yatoya]]></dc:creator><pubDate>Thu, 13 Nov 2025 19:26:25 GMT</pubDate></item><item><title><![CDATA[Reply to Ayusaru's Armor Crafting Guide Part 3 on Mon, 25 Nov 2024 21:40:54 GMT]]></title><description><![CDATA[<p dir="auto">Updating Title to Discord Handle. 11-25-24.</p>
]]></description><link>https://swgevolve.com/forums/post/2034</link><guid isPermaLink="true">https://swgevolve.com/forums/post/2034</guid><dc:creator><![CDATA[Yatoya]]></dc:creator><pubDate>Mon, 25 Nov 2024 21:40:54 GMT</pubDate></item></channel></rss>