<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Assassin's Jewelry Set Rework Suggestion]]></title><description><![CDATA[<p dir="auto">As is Assassin's Jewelry Set<br />
<img src="/forums/assets/uploads/xenforo/816-7db413e3dbac-1727742363329.png" alt="1727742363329.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Issue:<br />
Spy's Fang is no longer in the Assassin skill tree. Closest thing is Viper's Fang now located in Combat Medic.</p>
<p dir="auto">Suggested changes I would like to possibly see to replace this stat.</p>
<ol>
<li>Improved cooldown to Assassin Decoy ability</li>
<li>Global Action Cost Reduction</li>
<li>Global Weapon Damage Increase</li>
<li>Assassinate Damage Increase</li>
</ol>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/614/assassin-s-jewelry-set-rework-suggestion</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 23:32:22 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/614.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 01 Oct 2024 00:35:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Assassin's Jewelry Set Rework Suggestion on Sat, 12 Apr 2025 15:51:11 GMT]]></title><description><![CDATA[<p dir="auto">This will be updated in the next patch. Spy's Fang ACR will be replaced with Assassinate Damage Increase</p>
]]></description><link>https://swgevolve.com/forums/post/1868</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1868</guid><dc:creator><![CDATA[Rezec]]></dc:creator><pubDate>Sat, 12 Apr 2025 15:51:11 GMT</pubDate></item><item><title><![CDATA[Reply to Assassin's Jewelry Set Rework Suggestion on Sat, 19 Oct 2024 15:56:57 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>mediocrebh, post: 2096, member: 284 wrote:</strong></p>
<p dir="auto">I like it....there are some jewelry sets that could use some rework/love to accommodate the newer trees/professions</p>
</blockquote>
<p dir="auto">maybe you can just add a skill to the tree. that can have a so many sec buff to help out since we lost a skill to another tree</p>
]]></description><link>https://swgevolve.com/forums/post/1867</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1867</guid><dc:creator><![CDATA[Tdeadly]]></dc:creator><pubDate>Sat, 19 Oct 2024 15:56:57 GMT</pubDate></item><item><title><![CDATA[Reply to Assassin's Jewelry Set Rework Suggestion on Tue, 01 Oct 2024 14:17:19 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Yatoya, post: 2095, member: 1107 wrote:</strong></p>
<p dir="auto">As is Assassin's Jewelry Set<br />
[Unavailable historical attachment #816]</p>
<p dir="auto">Issue:<br />
Spy's Fang is no longer in the Assassin skill tree. Closest thing is Viper's Fang now located in Combat Medic.</p>
<p dir="auto">Suggested changes I would like to possibly see to replace this stat.</p>
<ol>
<li>Improved cooldown to Assassin Decoy ability</li>
<li>Global Action Cost Reduction</li>
<li>Global Weapon Damage Increase</li>
<li>Assassinate Damage Increase</li>
</ol>
</blockquote>
<p dir="auto">I like it....there are some jewelry sets that could use some rework/love to accommodate the newer trees/professions</p>
]]></description><link>https://swgevolve.com/forums/post/1866</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1866</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Tue, 01 Oct 2024 14:17:19 GMT</pubDate></item></channel></rss>