<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Improving NK on Kash]]></title><description><![CDATA[<p dir="auto">Was thinking since we really only go to it a few quests some do and the the bane heart and the ride mount.</p>
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<p dir="auto">The easy way to go. Take out for  minions the junk loot and make more augments and enhancements drop 20-25.</p>
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<p dir="auto">Make a hard mode of this that the npc or whatever drops them and other items  or a schematic that can  make a factory run of 25 and 250 augments and enhancements</p>
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<p dir="auto">You have tons are to head down and farm so  add others great items if you turn to hard mode.  Like elite weapon of the types that drops now.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/533/improving-nk-on-kash</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 04:33:29 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/533.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 09 Jul 2024 10:48:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Improving NK on Kash on Fri, 02 Aug 2024 16:52:18 GMT]]></title><description><![CDATA[<p dir="auto">want to bump this for those to see some new content ideas are in the works</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/1623</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1623</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Fri, 02 Aug 2024 16:52:18 GMT</pubDate></item><item><title><![CDATA[Reply to Improving NK on Kash on Fri, 12 Jul 2024 10:34:44 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Reedux, post: 1822, member: 951 wrote:</strong></p>
<p dir="auto">I am working on the new instance system currently,<br />
Without giving away to many details we will be revisiting certain areas to make new instances. Patience young one.</p>
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<p dir="auto">Sounds good don’t really care about time or details. just saying that’s a good place turn into something to improve it.  Since you have a bunch of spot to put  bosses and trash mobs a long the way. Plus setup to multi instances. But as for copy and editing code part not sure the work needed for that part.</p>
<p dir="auto">Also geo cave too  something in the older version we  enjoy to farm and clear.</p>
]]></description><link>https://swgevolve.com/forums/post/1622</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1622</guid><dc:creator><![CDATA[Tdeadly]]></dc:creator><pubDate>Fri, 12 Jul 2024 10:34:44 GMT</pubDate></item><item><title><![CDATA[Reply to Improving NK on Kash on Thu, 11 Jul 2024 18:44:44 GMT]]></title><description><![CDATA[<p dir="auto">I am working on the new instance system currently,<br />
Without giving away to many details we will be revisiting certain areas to make new instances. Patience young one.</p>
]]></description><link>https://swgevolve.com/forums/post/1621</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1621</guid><dc:creator><![CDATA[Reedux]]></dc:creator><pubDate>Thu, 11 Jul 2024 18:44:44 GMT</pubDate></item></channel></rss>