<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Possible PvE for Solo/Group Play]]></title><description><![CDATA[<p dir="auto">This is something my brother (who played live 03 through the end and a while on SWG Emu) and I talked about recently while reminiscing about our early days of setting up camps and getting killed by huurtons on Dantooine.  What if you had another area like the krayt graveyard or even a whole planet (like Dathomir) where the wildlife was at a high difficulty combat level?  Maybe they could drop some better loot or a chance at some type of token to use on a vendor with items of a PvE hunter theme.  Some of these creatures could be where you need a few people or a "hunting" group to take them down.  It could be an area like in the early PreCU where you had to be cautious traveling though it by yourself.  It could be where people are running groups from a camp/hunting lodge quite often and would increase PvE grouping/hanging out.  What brought it back to mind was someone asking where some of us got our master scout/master ranger tag.  You could make that badge available through something like this and could make it fun just logging in solo and having something to do that is challenging...just a thought, not sure how realistic this suggestion is in implementation</p>
<p dir="auto"><em>Historical reactions: Like × 5</em></p>
]]></description><link>https://swgevolve.com/forums/topic/497/possible-pve-for-solo-group-play</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 22:31:25 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/497.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 16 Jun 2024 03:34:47 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Possible PvE for Solo/Group Play on Tue, 06 Aug 2024 00:27:17 GMT]]></title><description><![CDATA[<p dir="auto">I love all this idea, even if it is not implemented right away, would like it on the road map for the future. An overhaul of difficulty of the game.<br />
I remember those days, but I also remember it without armor, then it was trivialized with buffs and armor.</p>
]]></description><link>https://swgevolve.com/forums/post/1543</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1543</guid><dc:creator><![CDATA[Yatoya]]></dc:creator><pubDate>Tue, 06 Aug 2024 00:27:17 GMT</pubDate></item><item><title><![CDATA[Reply to Possible PvE for Solo/Group Play on Fri, 02 Aug 2024 16:57:12 GMT]]></title><description><![CDATA[<p dir="auto">Any thoughts on this posted idea?  What about a possibility of bumping up the difficulty level of places like the Warren/Geo Caves and adding the possibility of a good loot drop there?  What about the possibility of making the old Corellian Corvette into a small group instance with the possibility of a good loot drop?</p>
]]></description><link>https://swgevolve.com/forums/post/1542</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1542</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Fri, 02 Aug 2024 16:57:12 GMT</pubDate></item><item><title><![CDATA[Reply to Possible PvE for Solo/Group Play on Mon, 17 Jun 2024 19:16:19 GMT]]></title><description><![CDATA[<p dir="auto">I love this, some of my earliest memories are of this game were doing group hunts of Graul's on Dant. Getting everyone together at the cantina and then going after it. Having a place on a planet like Dath, Endor or Yavin where we could do this where they dropped, higher level mats, pearls, ISO's whatever, would be awesome!</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/1541</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1541</guid><dc:creator><![CDATA[avaer]]></dc:creator><pubDate>Mon, 17 Jun 2024 19:16:19 GMT</pubDate></item></channel></rss>